Player Matchup

Anubis
Anubis
BobaFettyWap19
Anubis
Level 5
God Stats
0W - 2L
1,410 SR
Queue Stats
7W - 10L
1,199 Elo+
Solo
Terra
Terra
KonFeed
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
TheRealShrimp
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ajjax1
Ne Zha
Level 28
God Stats
2W - 4L
1,225 SR
Queue Stats
43W - 39L
1,338 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
spncrELnasty
Ah Muzen Cab
Level 27
God Stats
1W - 3L
1,282 SR
Queue Stats
47W - 41L
1,300 Elo+
Party 3
Team Averages
Level 15
1,384 SR
1,367 Elo+

VS

Team Averages
Level 16
1,514 SR
1,350 Elo+
Artemis
Artemis
AveryLuo
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
EpicEric33
Ra
Level 23
God Stats
11W - 8L
1,595 SR
Queue Stats
86W - 80L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
Jamesy1024
Kuzenbo
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 136L
1,333 Elo+
Party 2
Raijin
Raijin
ehamp1
Raijin
Level 21
God Stats
56W - 42L
1,476 SR
Queue Stats
185W - 203L
1,358 Elo+
Party 2
Nemesis
Nemesis
oAngelofMercyo
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 29L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,653
478
12,510
11,607
6,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Terra
KonFeed
Terra
9
2 / 1 / 2
7,201
450
2,357
6,691
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
TheRealShrimp
Cerberus
9
0 / 7 / 3
6,046
378
929
9,714
3,064
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
ajjax1
Ne Zha
11
2 / 3 / 0
6,698
419
5,462
13,294
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
spncrELnasty
Ah Muzen Cab
10
1 / 5 / 4
6,771
423
5,005
8,356
1,849
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AveryLuo
Artemis
11
1 / 5 / 5
7,474
467
7,038
8,767
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 4
9,576
599
11,904
8,190
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Jamesy1024
Kuzenbo
12
6 / 0 / 5
9,042
565
5,714
12,105
17,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
ehamp1
Raijin
11
3 / 0 / 3
7,204
450
4,473
6,565
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 6
7,694
481
5,818
9,041
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
21
21
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
AveryLuo
Artemis
1
5
5
0.7
L
3
5
1
0.7
W
8
1
4
10
W
Kuzenbo
Jamesy1024
Kuzenbo
6
0
5
8.5
L
Terra
KonFeed
Terra
2
1
2
3
L
Cerberus
TheRealShrimp
Cerberus
0
7
3
0.21
L
Ne Zha
ajjax1
Ne Zha
2
3
0
0.67
W
Raijin
ehamp1
Raijin
3
0
3
4.5
W
3
2
6
3
L
Ah Muzen Cab
spncrELnasty
Ah Muzen Cab
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
34,947
49,662
Taken
44,668
17,925
Mitigated
26,963
15,923
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AveryLuo
Artemis
7,038
3,376
0
907
8,767
2,596
1,704
3,229
5,538
0
31,711
L
12,510
309
0
3,584
11,607
6,018
949
7,046
4,561
44,496
0
W
11,904
1,711
2,657
3,355
8,190
3,063
444
2,945
5,245
80,612
0
W
Kuzenbo
Jamesy1024
Kuzenbo
5,714
2,019
0
950
12,105
17,374
900
3,679
8,426
22,717
0
L
Terra
KonFeed
Terra
2,357
635
718
2,812
6,691
3,231
104
2,346
4,345
8,158
0
L
Cerberus
TheRealShrimp
Cerberus
929
114
0
1,022
9,714
3,064
17
5,836
3,878
11,999
0
L
Ne Zha
ajjax1
Ne Zha
5,462
957
0
6,391
13,294
3,763
0
3,646
9,648
0
36,413
W
Raijin
ehamp1
Raijin
4,473
520
0
1,594
6,565
1,571
1,267
3,588
2,977
26,785
0
W
5,818
1,782
0
2,389
9,041
2,359
403
2,355
6,686
0
29,921
L
Ah Muzen Cab
spncrELnasty
Ah Muzen Cab
5,005
1,520
0
1,396
8,356
1,849
536
3,217
5,139
0
27,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
40,990
236
Minions Killed
348
0
Camps Cleared
0
1,467,283
Distance Traveled
1,503,726
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,474
467
52
3
0
249,841
1
L
Anubis
7,653
478
75
5
0
250,648
1
W
Ra
9,576
599
153
10
0
325,291
0
W
Kuzenbo
9,042
565
42
3
0
308,445
1
L
Terra
7,201
450
18
1
0
332,560
5
L
Cerberus
6,046
378
36
2
0
297,842
0
L
Ne Zha
6,698
419
64
4
0
300,958
1
W
Raijin
7,204
450
49
3
0
282,959
4
W
Nemesis
7,694
481
52
3
0
337,190
0
L
Ah Muzen Cab
6,771
423
43
3
0
285,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role