Player Matchup

Kukulkan
Kukulkan
DiamondV5
Kukulkan
Level 6
God Stats
0W - 1L
1,770 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 1
Bellona
Bellona
Otakuumista
Bellona
Level 4
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 10L
1,465 Elo+
Solo
Medusa
Medusa
Ruh12
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Zeudares
Cthulhu
Level 8
God Stats
2W - 2L
1,676 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 1
Nemesis
Nemesis
mizumey
Nemesis
Level 43
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 3L
1,659 Elo+
Party 1
Team Averages
Level 15
1,636 SR
1,493 Elo+

VS

Team Averages
Level 60
1,614 SR
1,646 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FamosoFut
Ne Zha
Level 22
God Stats
2W - 1L
1,509 SR
Queue Stats
27W - 7L
1,772 Elo+
Party 2
Cupid
Cupid
Krazinha
Cupid
Level 21
God Stats
2W - 0L
1,766 SR
Queue Stats
20W - 8L
1,658 Elo+
Party 2
Ares
Ares
Stigax
Ares
Level 13
God Stats
1W - 0L
1,735 SR
Queue Stats
24W - 4L
1,791 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxRodrigo64xX
Tsukuyomi
Level 118
God Stats
18W - 9L
1,558 SR
Queue Stats
262W - 215L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiamondV5
Kukulkan
15
2 / 8 / 3
10,140
390
7,240
12,662
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Otakuumista
Bellona
16
2 / 16 / 2
11,073
426
5,978
29,472
22,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Ruh12
Medusa
15
2 / 9 / 2
9,589
369
8,830
15,501
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Zeudares
Cthulhu
13
1 / 7 / 1
9,145
352
6,023
17,884
16,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
mizumey
Nemesis
18
6 / 9 / 3
12,783
492
14,763
30,558
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
13 / 2 / 14
15,673
603
17,431
11,114
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
FamosoFut
Ne Zha
20
15 / 2 / 13
16,033
617
20,225
27,488
15,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
Krazinha
Cupid
20
8 / 7 / 18
14,636
563
20,422
26,026
12,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Stigax
Ares
17
4 / 2 / 26
13,721
528
13,647
22,019
25,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
XxRodrigo64xX
Tsukuyomi
20
9 / 4 / 8
14,617
562
14,975
18,855
8,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
13
Kills
49
49
Deaths
17
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
13
2
14
10
L
Kukulkan
DiamondV5
Kukulkan
2
8
3
0.44
W
Ne Zha
FamosoFut
Ne Zha
15
2
13
10.75
W
Cupid
Krazinha
Cupid
8
7
18
2.43
L
Bellona
Otakuumista
Bellona
2
16
2
0.19
L
Medusa
Ruh12
Medusa
2
9
2
0.33
W
Ares
Stigax
Ares
4
2
26
8.5
W
Tsukuyomi
XxRodrigo64xX
Tsukuyomi
9
4
8
3.25
L
Cthulhu
Zeudares
Cthulhu
1
7
1
0.21
L
Nemesis
mizumey
Nemesis
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
86,700
106,077
Taken
105,502
60,352
Mitigated
66,340
11,622
Healing
35,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
17,431
2,656
101
1,842
11,114
4,249
3,896
1,882
8,189
106,347
4,922
L
Kukulkan
DiamondV5
Kukulkan
7,240
725
0
0
12,662
4,217
0
3,597
8,903
59,723
0
W
Ne Zha
FamosoFut
Ne Zha
20,225
8,298
0
13,495
27,488
15,609
3,159
4,936
21,397
0
128,969
W
Cupid
Krazinha
Cupid
20,422
13,428
1,257
9,509
26,026
12,126
4,635
4,498
21,528
0
133,031
L
Bellona
Otakuumista
Bellona
5,978
3,207
0
3,003
29,472
22,854
0
8,790
20,454
0
39,744
L
Medusa
Ruh12
Medusa
8,830
3,238
0
1,327
15,501
5,494
312
5,029
10,400
0
54,746
W
Ares
Stigax
Ares
13,647
1,000
0
4,005
22,019
25,958
476
5,210
16,809
44,874
0
W
Tsukuyomi
XxRodrigo64xX
Tsukuyomi
14,975
3,924
0
5,529
18,855
8,398
4,123
2,199
15,840
0
106,005
L
Cthulhu
Zeudares
Cthulhu
6,023
569
416
818
17,884
16,789
0
5,939
11,851
27,803
0
L
Nemesis
mizumey
Nemesis
14,763
5,714
0
6,058
30,558
10,998
0
7,861
22,519
0
73,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,730
Gold Earned
74,680
421
Minions Killed
628
0
Camps Cleared
0
2,056,323
Distance Traveled
2,482,747
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,673
603
146
6
0
526,602
3
L
Kukulkan
10,140
390
94
4
0
385,812
3
W
Ne Zha
16,033
617
164
6
0
528,792
5
W
Cupid
14,636
563
137
5
0
421,577
3
L
Bellona
11,073
426
70
3
0
306,164
0
L
Medusa
9,589
369
92
4
0
451,387
6
W
Ares
13,721
528
45
2
0
511,573
5
W
Tsukuyomi
14,617
562
136
5
0
494,203
0
L
Cthulhu
9,145
352
38
1
0
455,903
7
L
Nemesis
12,783
492
127
5
0
457,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role