Player Matchup

Artemis
Artemis
SpaceyClouds
Artemis
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 25L
1,282 Elo+
Solo
Terra
Terra
TTVIc3Man
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,063 Elo+
Solo
Xing Tian
Xing Tian
ZinnJynx
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,472 Elo+
Solo
Merlin
Merlin
juanD5421
Merlin
Level 25
God Stats
22W - 22L
1,454 SR
Queue Stats
167W - 165L
1,384 Elo+
Solo
Fenrir
Fenrir
zlHardRex26
Fenrir
Level 16
God Stats
2W - 1L
1,308 SR
Queue Stats
2W - 2L
1,143 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,269 Elo+

VS

Team Averages
Level 15
1,461 SR
1,305 Elo+
Nemesis
Nemesis
AmilyFamily
Nemesis
Level 6
God Stats
4W - 6L
1,354 SR
Queue Stats
16W - 15L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
TeKnight117
Gilgamesh
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 23L
1,201 Elo+
Party 1
Tiamat
Tiamat
WoodlandSpork32
Tiamat
Level 22
God Stats
14W - 12L
1,382 SR
Queue Stats
15W - 19L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
XCAL51
Cthulhu
Level 25
God Stats
2W - 3L
1,571 SR
Queue Stats
8W - 9L
1,544 Elo+
Solo
Fenrir
Fenrir
r0ckchief117
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SpaceyClouds
Artemis
20
17 / 5 / 16
15,338
1,096
48,432
15,765
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
TTVIc3Man
Terra
20
1 / 4 / 26
13,340
953
3,378
24,360
33,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
ZinnJynx
Xing Tian
20
4 / 8 / 24
13,694
978
10,296
22,103
17,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
juanD5421
Merlin
20
7 / 4 / 27
14,520
1,037
33,058
13,805
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
14 / 6 / 19
15,822
1,130
34,527
27,459
20,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmilyFamily
Nemesis
20
11 / 10 / 10
15,406
1,100
21,451
31,742
14,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
TeKnight117
Gilgamesh
20
12 / 7 / 6
15,655
1,118
25,678
33,045
20,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 0 / 17
13,988
999
28,179
15,317
8,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
XCAL51
Cthulhu
20
0 / 8 / 20
13,219
944
14,173
29,483
32,690
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
1 / 18 / 13
12,501
893
5,785
28,835
14,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
93
43
Kills
27
27
Deaths
43
112
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AmilyFamily
Nemesis
11
10
10
1.6
W
Artemis
SpaceyClouds
Artemis
17
5
16
5
W
Terra
TTVIc3Man
Terra
1
4
26
3.5
L
Gilgamesh
TeKnight117
Gilgamesh
12
7
6
2.14
L
3
0
17
11.5
L
Cthulhu
XCAL51
Cthulhu
0
8
20
1.25
W
Xing Tian
ZinnJynx
Xing Tian
4
8
24
2
W
Merlin
juanD5421
Merlin
7
4
27
5.13
L
Fenrir
1
18
13
0.42
W
Fenrir
14
6
19
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,691
Damage
95,266
103,492
Taken
138,422
84,296
Mitigated
90,670
17,051
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AmilyFamily
Nemesis
21,451
10,961
0
2,574
31,742
14,309
0
8,844
22,898
0
32,845
W
Artemis
SpaceyClouds
Artemis
48,432
34,518
0
4,078
15,765
7,391
0
8,253
7,512
0
71,020
W
Terra
TTVIc3Man
Terra
3,378
1,470
2,471
2,485
24,360
33,410
0
10,387
13,973
24,915
0
L
Gilgamesh
TeKnight117
Gilgamesh
25,678
9,896
0
645
33,045
20,882
0
13,370
19,675
641
46,449
L
28,179
1,399
0
3,453
15,317
8,494
0
5,819
9,498
68,907
0
L
Cthulhu
XCAL51
Cthulhu
14,173
1,147
1,451
661
29,483
32,690
0
9,433
20,050
32,417
0
W
Xing Tian
ZinnJynx
Xing Tian
10,296
1,240
0
0
22,103
17,269
0
10,694
11,409
24,581
0
W
Merlin
juanD5421
Merlin
33,058
2,511
545
2,436
13,805
5,741
0
3,871
9,934
69,692
0
L
Fenrir
5,785
1,747
0
197
28,835
14,295
0
9,266
19,569
0
22,705
W
Fenrir
34,527
10,970
0
5,036
27,459
20,485
0
9,776
17,683
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,714
Gold Earned
70,769
219
Minions Killed
213
6
Camps Cleared
3
1,225,408
Distance Traveled
1,406,792
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,406
1,100
23
2
1
323,654
0
W
Artemis
15,338
1,096
55
4
2
226,671
0
W
Terra
13,340
953
42
3
0
267,581
0
L
Gilgamesh
15,655
1,118
39
3
0
289,144
0
L
Tiamat
13,988
999
76
5
1
307,589
0
L
Cthulhu
13,219
944
46
3
0
236,444
0
W
Xing Tian
13,694
978
20
1
0
219,510
0
W
Merlin
14,520
1,037
81
6
2
232,363
0
L
Fenrir
12,501
893
29
2
1
249,961
3
W
Fenrir
15,822
1,130
21
2
2
279,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role