Player Matchup

Izanami
Izanami
Baggadonnas
Izanami
Level 24
God Stats
3W - 5L
1,469 SR
Queue Stats
4W - 9L
903 Elo+
Party 1
Achilles
Achilles
NargFarDuV
Achilles
Level 6
God Stats
1W - 7L
1,261 SR
Queue Stats
1W - 8L
903 Elo+
Party 1
Fenrir
Fenrir
Wyatt Rayman
Fenrir
Level 17
God Stats
0W - 5L
1,221 SR
Queue Stats
1W - 8L
903 Elo+
Party 1
Team Averages
Level 16
1,317 SR
903 Elo+

VS

Team Averages
Level 13
1,371 SR
1,209 Elo+
Sun Wukong
Sun Wukong
DunderxMifflin
Sun Wukong
Level 7
God Stats
3W - 1L
1,230 SR
Queue Stats
67W - 59L
1,316 Elo+
Solo
Thanatos
Thanatos
bvccdffr
Thanatos
Level 6
God Stats
4W - 4L
1,430 SR
Queue Stats
10W - 14L
1,143 Elo+
Solo
Hades
Hades
venom305
Hades
Level 25
God Stats
22W - 30L
1,454 SR
Queue Stats
50W - 77L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baggadonnas
Izanami
16
5 / 10 / 8
12,616
701
15,571
15,671
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
NargFarDuV
Achilles
14
3 / 13 / 10
11,498
639
9,072
22,710
19,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
15
6 / 10 / 5
11,605
645
13,278
19,120
15,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DunderxMifflin
Sun Wukong
20
17 / 0 / 11
14,587
810
18,812
16,737
27,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
bvccdffr
Thanatos
14
7 / 10 / 13
12,690
705
9,716
12,350
4,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
venom305
Hades
16
8 / 4 / 17
13,191
733
18,818
22,002
12,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
14
Kills
32
33
Deaths
14
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baggadonnas
Izanami
5
10
8
0.9
W
Sun Wukong
DunderxMifflin
Sun Wukong
17
0
11
22.5
L
Achilles
NargFarDuV
Achilles
3
13
10
0.62
L
Fenrir
6
10
5
0.85
W
Thanatos
bvccdffr
Thanatos
7
10
13
1.35
W
Hades
venom305
Hades
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
47,346
57,501
Taken
51,089
40,117
Mitigated
44,499
3,105
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baggadonnas
Izanami
15,571
12,135
0
369
15,671
5,431
830
4,545
11,126
0
57,701
W
Sun Wukong
DunderxMifflin
Sun Wukong
18,812
2,988
0
2,498
16,737
27,335
687
0
16,737
0
73,699
L
Achilles
NargFarDuV
Achilles
9,072
2,907
74
1,065
22,710
19,487
369
7,874
14,836
0
21,463
L
Fenrir
13,278
3,790
0
1,597
19,120
15,199
557
6,399
12,721
0
34,868
W
Thanatos
bvccdffr
Thanatos
9,716
2,249
0
4,467
12,350
4,323
1,644
0
12,350
0
18,505
W
Hades
venom305
Hades
18,818
1,660
953
7,568
22,002
12,841
195
0
22,002
43,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,719
Gold Earned
40,468
146
Minions Killed
166
0
Camps Cleared
0
844,847
Distance Traveled
887,811
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,616
701
83
5
0
259,144
0
W
Sun Wukong
14,587
810
81
5
0
335,544
0
L
Achilles
11,498
639
17
1
0
275,284
1
L
Fenrir
11,605
645
46
3
0
310,419
1
W
Thanatos
12,690
705
13
1
0
246,493
0
W
Hades
13,191
733
72
4
0
305,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role