Player Matchup

Sol
Sol
HtlrJr
Sol
Level 12
God Stats
6W - 5L
1,614 SR
Queue Stats
12W - 13L
1,432 Elo+
Party 3
Horus
Horus
ImInfinix
Horus
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
478W - 458L
1,525 Elo+
Party 2
Mercury
Mercury
Mortalsnap
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,462 Elo+
Party 3
Nu Wa
Nu Wa
NewFreakingName2
Nu Wa
Level 68
God Stats
2W - 4L
1,217 SR
Queue Stats
291W - 257L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
ProbablyAnomaly
Heimdallr
Level 92
God Stats
8W - 7L
1,644 SR
Queue Stats
595W - 562L
1,503 Elo+
Party 2
Team Averages
Level 66
1,452 SR
1,495 Elo+

VS

Team Averages
Level 78
1,623 SR
1,563 Elo+
Ratatoskr
Ratatoskr
AcaSalinas
Ratatoskr
Level 123
God Stats
11W - 4L
1,645 SR
Queue Stats
684W - 616L
1,611 Elo+
Party 1
Ymir
Ymir
FrGraisse
Ymir
Level 84
God Stats
11W - 12L
1,521 SR
Queue Stats
230W - 240L
1,540 Elo+
Party 1
Artemis
Artemis
Gilgamesh017
Artemis
Level 29
God Stats
17W - 8L
1,827 SR
Queue Stats
298W - 241L
1,643 Elo+
Party 1
Merlin
Merlin
LaGolf4
Merlin
Level 106
God Stats
19W - 17L
1,620 SR
Queue Stats
958W - 837L
1,634 Elo+
Party 1
Anubis
Anubis
PopAWell
Anubis
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 137L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
HtlrJr
Sol
13
1 / 3 / 0
7,097
444
1,246
5,875
1,182
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ImInfinix
Horus
12
0 / 2 / 3
7,285
455
3,151
11,944
8,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Mortalsnap
Mercury
13
2 / 5 / 1
7,738
484
2,453
11,458
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 3
9,047
565
11,191
10,381
3,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
ProbablyAnomaly
Heimdallr
15
2 / 2 / 2
8,403
525
8,471
11,345
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AcaSalinas
Ratatoskr
15
3 / 2 / 6
9,204
575
4,294
10,420
5,303
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
1 / 1 / 7
8,316
520
3,170
11,322
9,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Gilgamesh017
Artemis
14
2 / 3 / 2
8,508
532
7,749
11,230
3,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
LaGolf4
Merlin
16
4 / 1 / 7
9,493
593
9,962
6,421
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
PopAWell
Anubis
16
7 / 0 / 2
10,118
632
9,864
8,720
4,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
17
17
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AcaSalinas
Ratatoskr
3
2
6
3
W
Ymir
1
1
7
4.5
W
Artemis
Gilgamesh017
Artemis
2
3
2
1
L
Sol
HtlrJr
Sol
1
3
0
0.33
L
Horus
ImInfinix
Horus
0
2
3
0.75
W
Merlin
LaGolf4
Merlin
4
1
7
7.5
L
Mercury
Mortalsnap
Mercury
2
5
1
0.5
L
2
5
3
0.7
W
Anubis
PopAWell
Anubis
7
0
2
8
L
Heimdallr
ProbablyAnomaly
Heimdallr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
35,039
51,003
Taken
48,113
21,057
Mitigated
25,775
12,887
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AcaSalinas
Ratatoskr
4,294
789
0
899
10,420
5,303
63
2,541
7,879
0
62,335
W
Ymir
3,170
303
203
1,685
11,322
9,498
319
2,333
8,881
12,174
0
W
Artemis
Gilgamesh017
Artemis
7,749
2,660
0
4,927
11,230
3,964
301
1,641
9,589
0
63,285
L
Sol
HtlrJr
Sol
1,246
332
0
1,030
5,875
1,182
205
3,103
2,772
29,679
0
L
Horus
ImInfinix
Horus
3,151
1,284
787
1,828
11,944
8,428
0
6,834
5,110
0
12,479
W
Merlin
LaGolf4
Merlin
9,962
1,755
0
949
6,421
2,410
1,205
3,393
3,028
80,713
0
L
Mercury
Mortalsnap
Mercury
2,453
771
0
3,440
11,458
3,889
0
3,319
8,139
0
41,602
L
11,191
1,318
0
2,162
10,381
3,155
7
6,574
3,807
62,737
0
W
Anubis
PopAWell
Anubis
9,864
411
0
6,120
8,720
4,600
332
2,692
6,028
71,897
0
L
Heimdallr
ProbablyAnomaly
Heimdallr
8,471
3,838
0
3,640
11,345
4,403
0
3,166
8,179
0
68,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
45,639
410
Minions Killed
520
0
Camps Cleared
0
1,515,127
Distance Traveled
1,600,598
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,204
575
123
8
0
336,394
2
W
Ymir
8,316
520
11
1
0
315,252
3
W
Artemis
8,508
532
109
7
0
345,320
3
L
Sol
7,097
444
73
5
0
275,975
0
L
Horus
7,285
455
7
0
0
342,542
7
W
Merlin
9,493
593
155
10
0
336,610
4
L
Mercury
7,738
484
81
5
0
335,745
0
L
Nu Wa
9,047
565
108
7
0
267,414
7
W
Anubis
10,118
632
122
8
0
267,022
5
L
Heimdallr
8,403
525
141
9
0
293,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role