Player Matchup

Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ElDiosKevin
Neith
Level 84
God Stats
5W - 5L
1,392 SR
Queue Stats
54W - 76L
1,372 Elo+
Party 3
Kali
Kali
Hentaigasm
Kali
Level 149
God Stats
1W - 1L
1,307 SR
Queue Stats
74W - 74L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Molly
Gilgamesh
Level 129
God Stats
2W - 1L
1,922 SR
Queue Stats
60W - 65L
1,545 Elo+
Party 2
Terra
Terra
RamboJuanPio
Terra
Level 127
God Stats
3W - 1L
1,226 SR
Queue Stats
62W - 82L
1,483 Elo+
Party 3
Team Averages
Level 111
1,469 SR
1,489 Elo+

VS

Team Averages
Level 111
1,623 SR
1,507 Elo+
Kuzenbo
Kuzenbo
BOLTONXX6
Kuzenbo
Level 65
God Stats
45W - 58L
1,446 SR
Queue Stats
61W - 79L
1,425 Elo+
Solo
Odin
Odin
FrostyPete
Odin
Level 59
God Stats
8W - 6L
1,604 SR
Queue Stats
82W - 85L
1,402 Elo+
Solo
Set
Set
Itachihero
Set
Level 159
God Stats
22W - 21L
1,492 SR
Queue Stats
580W - 559L
1,526 Elo+
Party 1
Eset
Eset
Joesipaq
Eset
Level 144
God Stats
28W - 24L
1,768 SR
Queue Stats
353W - 336L
1,582 Elo+
Party 1
Cupid
Cupid
thefullmunty
Cupid
Level 129
God Stats
9W - 7L
1,803 SR
Queue Stats
340W - 350L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 1 / 1
8,540
610
6,133
5,293
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 3
6,501
464
3,381
7,774
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 10
8,318
594
6,781
9,713
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Molly
Gilgamesh
14
6 / 2 / 0
8,574
612
9,097
15,699
7,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
7,695
550
3,569
6,657
5,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BOLTONXX6
Kuzenbo
9
0 / 4 / 2
6,222
444
3,422
10,063
6,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 6 / 1
6,872
491
4,811
10,021
6,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 3
7,765
555
5,458
10,214
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
11
1 / 5 / 0
6,481
463
2,894
5,976
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 0
7,172
512
5,451
5,835
1,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
22
Kills
8
8
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
1
8.5
L
Kuzenbo
BOLTONXX6
Kuzenbo
0
4
2
0.25
W
1
3
3
0.83
L
2
6
1
0.42
W
3
2
10
4
L
3
4
3
1.13
L
Eset
1
5
0
0.2
W
Gilgamesh
Molly
Gilgamesh
6
2
0
3
W
4
0
2
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
22,036
45,136
Taken
42,109
22,502
Mitigated
21,410
15,648
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,133
384
55
2,495
5,293
1,395
360
1,683
3,416
60,484
0
L
Kuzenbo
BOLTONXX6
Kuzenbo
3,422
1,827
0
0
10,063
6,584
0
1,542
8,521
16,196
0
W
3,381
910
0
2,505
7,774
2,491
0
553
7,221
0
36,861
L
4,811
1,310
0
1,870
10,021
6,368
0
452
9,569
5,720
19,299
W
6,781
3,463
0
4,238
9,713
6,022
556
1,768
7,824
0
44,768
L
5,458
3,190
0
3,534
10,214
4,780
0
2,259
7,955
0
40,586
L
Eset
2,894
130
146
736
5,976
2,041
60
3,566
2,410
30,924
0
W
Gilgamesh
Molly
Gilgamesh
9,097
2,871
0
4,090
15,699
7,074
336
2,745
12,954
0
52,049
W
3,569
262
352
1,913
6,657
5,520
0
755
5,902
27,869
0
L
5,451
3,085
198
1,650
5,835
1,637
0
1,883
3,952
0
48,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
34,512
410
Minions Killed
324
0
Camps Cleared
0
1,283,506
Distance Traveled
1,231,882
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,540
610
118
8
0
248,736
4
L
Kuzenbo
6,222
444
24
2
0
238,097
0
W
Neith
6,501
464
71
5
0
215,272
0
L
Odin
6,872
491
41
3
0
226,031
1
W
Kali
8,318
594
77
6
0
304,949
3
L
Set
7,765
555
81
6
0
294,531
4
L
Eset
6,481
463
79
6
0
240,577
4
W
Gilgamesh
8,574
612
98
7
0
235,716
2
W
Terra
7,695
550
46
3
0
278,833
0
L
Cupid
7,172
512
99
7
0
232,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role