Player Matchup

Ymir
Ymir
Fluhgy
Ymir
Level 45
God Stats
21W - 21L
1,445 SR
Queue Stats
423W - 423L
1,331 Elo+
Party 1
Artemis
Artemis
Jmfr01
Artemis
Level 27
God Stats
19W - 20L
1,450 SR
Queue Stats
64W - 104L
1,356 Elo+
Solo
Apollo
Apollo
syhme
Apollo
Level 25
God Stats
30W - 21L
1,743 SR
Queue Stats
575W - 598L
1,345 Elo+
Party 1
Team Averages
Level 32
1,546 SR
1,344 Elo+

VS

Team Averages
Level 23
1,373 SR
1,381 Elo+
Chaac
Chaac
Kaldhir
Chaac
Level 44
God Stats
5W - 5L
1,305 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TableSeat
Tsukuyomi
Level 18
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Khepri
Khepri
koolkidsam
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fluhgy
Ymir
13
2 / 1 / 4
9,122
608
10,566
21,015
27,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jmfr01
Artemis
10
0 / 5 / 3
7,867
524
3,340
7,818
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
syhme
Apollo
13
3 / 6 / 2
9,115
608
12,774
13,433
6,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaldhir
Chaac
14
3 / 3 / 6
10,141
676
13,024
19,450
9,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TableSeat
Tsukuyomi
14
7 / 2 / 4
10,530
702
12,580
11,122
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
koolkidsam
Khepri
13
2 / 2 / 7
9,760
651
6,823
9,977
11,174
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
12
12
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Fluhgy
Ymir
2
1
4
4
L
Artemis
Jmfr01
Artemis
0
5
3
0.3
W
Chaac
Kaldhir
Chaac
3
3
6
2
W
Tsukuyomi
TableSeat
Tsukuyomi
7
2
4
4.5
W
Khepri
koolkidsam
Khepri
2
2
7
2.75
L
Apollo
syhme
Apollo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
32,427
42,266
Taken
40,549
37,546
Mitigated
26,245
6,922
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Fluhgy
Ymir
10,566
1,959
327
4,364
21,015
27,980
0
4,186
16,829
30,506
0
L
Artemis
Jmfr01
Artemis
3,340
1,392
0
87
7,818
3,357
0
667
7,151
0
10,761
W
Chaac
Kaldhir
Chaac
13,024
4,028
903
8,520
19,450
9,423
1,028
4,639
14,811
0
53,434
W
Tsukuyomi
TableSeat
Tsukuyomi
12,580
4,999
0
1,231
11,122
5,648
794
3,234
7,888
0
25,617
W
Khepri
koolkidsam
Khepri
6,823
908
515
652
9,977
11,174
231
2,693
7,284
17,186
0
L
Apollo
syhme
Apollo
12,774
7,906
0
2,144
13,433
6,209
0
1,970
11,463
0
45,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
30,431
96
Minions Killed
114
0
Camps Cleared
0
579,979
Distance Traveled
796,720
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,122
608
22
1
0
227,818
1
L
Artemis
7,867
524
6
0
0
136,604
4
W
Chaac
10,141
676
65
4
0
255,093
0
W
Tsukuyomi
10,530
702
25
2
0
265,774
0
W
Khepri
9,760
651
24
2
0
275,853
0
L
Apollo
9,115
608
68
5
0
215,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role