Player Matchup

Ao Kuang
Ao Kuang
DaNggaGrimy
Ao Kuang
Level 18
God Stats
15W - 13L
1,658 SR
Queue Stats
64W - 71L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DatNggaGrimy
Tsukuyomi
Level 27
God Stats
30W - 11L
1,673 SR
Queue Stats
120W - 122L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
PatchFadess
Nu Wa
Level 23
God Stats
1W - 0L
1,796 SR
Queue Stats
52W - 40L
1,663 Elo+
Solo
Cerberus
Cerberus
Quaboogie__
Cerberus
Level 18
God Stats
3W - 1L
1,688 SR
Queue Stats
49W - 45L
1,615 Elo+
Solo
Artemis
Artemis
xTakodachix
Artemis
Level 26
God Stats
5W - 0L
1,906 SR
Queue Stats
70W - 41L
1,693 Elo+
Solo
Team Averages
Level 22
1,744 SR
1,649 Elo+

VS

Team Averages
Level 24
1,633 SR
1,690 Elo+
Arachne
Arachne
Darkbody
Arachne
Level 28
God Stats
12W - 4L
2,074 SR
Queue Stats
119W - 91L
1,716 Elo+
Solo
Artio
Artio
Kemonito200
Artio
Level 22
God Stats
9W - 7L
1,740 SR
Queue Stats
96W - 94L
1,598 Elo+
Solo
Merlin
Merlin
Sgtatum
Merlin
Level 18
God Stats
1W - 4L
1,211 SR
Queue Stats
146W - 132L
1,647 Elo+
Solo
Achilles
Achilles
SimplySteven
Achilles
Level 29
God Stats
21W - 11L
1,638 SR
Queue Stats
21W - 15L
1,683 Elo+
Solo
Chaac
Chaac
Unbound6587
Chaac
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 19L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaNggaGrimy
Ao Kuang
10
5 / 1 / 0
6,117
612
2,415
4,446
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
DatNggaGrimy
Tsukuyomi
11
0 / 2 / 2
5,987
599
5,955
8,204
5,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 2 / 1
5,841
584
4,412
3,940
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Quaboogie__
Cerberus
10
6 / 1 / 2
6,320
632
5,164
6,717
4,963
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
xTakodachix
Artemis
10
1 / 1 / 6
6,609
661
4,343
5,473
1,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkbody
Arachne
10
4 / 4 / 3
6,068
607
4,546
6,832
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 5 / 0
4,662
466
3,240
8,425
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Sgtatum
Merlin
10
0 / 1 / 1
5,506
551
1,321
3,860
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SimplySteven
Achilles
4
0 / 2 / 1
3,817
382
969
2,940
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 1
6,017
602
5,674
9,289
6,445
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DaNggaGrimy
Ao Kuang
5
1
0
5
L
Arachne
Darkbody
Arachne
4
4
3
1.38
W
Tsukuyomi
DatNggaGrimy
Tsukuyomi
0
2
2
0.5
L
1
5
0
0.2
W
1
2
1
0.75
W
Cerberus
Quaboogie__
Cerberus
6
1
2
7
L
Merlin
Sgtatum
Merlin
0
1
1
0.5
L
Achilles
SimplySteven
Achilles
0
2
1
0.25
L
2
1
1
2.5
W
Artemis
xTakodachix
Artemis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
15,750
28,780
Taken
31,346
14,867
Mitigated
13,504
9,946
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DaNggaGrimy
Ao Kuang
2,415
563
0
1,972
4,446
1,622
0
274
4,172
25,177
6,086
L
Arachne
Darkbody
Arachne
4,546
2,518
0
2,252
6,832
2,141
0
2,709
4,123
0
28,305
W
Tsukuyomi
DatNggaGrimy
Tsukuyomi
5,955
1,201
0
2,890
8,204
5,723
0
0
8,204
0
35,791
L
3,240
677
0
2,671
8,425
2,549
0
4,105
4,320
16,385
0
W
4,412
640
0
874
3,940
936
700
832
2,948
35,726
0
W
Cerberus
Quaboogie__
Cerberus
5,164
827
103
3,127
6,717
4,963
342
2,118
4,577
21,917
0
L
Merlin
Sgtatum
Merlin
1,321
42
0
1,009
3,860
1,202
0
3,112
748
34,718
0
L
Achilles
SimplySteven
Achilles
969
203
0
719
2,940
1,167
0
1,132
1,808
0
4,849
L
5,674
1,163
0
4,157
9,289
6,445
0
767
8,522
0
36,278
W
Artemis
xTakodachix
Artemis
4,343
2,129
0
980
5,473
1,623
1,072
1,218
4,255
0
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,874
Gold Earned
26,070
326
Minions Killed
234
0
Camps Cleared
0
917,710
Distance Traveled
856,350
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,117
612
60
6
0
196,752
0
L
Arachne
6,068
607
51
5
0
215,664
2
W
Tsukuyomi
5,987
599
75
8
0
201,917
3
L
Artio
4,662
466
21
2
0
194,593
2
W
Nu Wa
5,841
584
76
8
0
172,554
3
W
Cerberus
6,320
632
48
5
0
195,563
1
L
Merlin
5,506
551
74
7
0
177,227
2
L
Achilles
3,817
382
10
1
0
82,666
1
L
Chaac
6,017
602
78
8
0
186,200
4
W
Artemis
6,609
661
67
7
0
150,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role