Player Matchup

Cu Chulainn
Cu Chulainn
JMOWPOW
Cu Chulainn
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,188 Elo+
Solo
Tiamat
Tiamat
KeKJuice7111
Tiamat
Level 22
God Stats
38W - 36L
1,500 SR
Queue Stats
66W - 76L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
One Beerr
Xing Tian
Level 24
God Stats
8W - 6L
1,498 SR
Queue Stats
76W - 92L
1,307 Elo+
Party 1
Fenrir
Fenrir
diedfam6
Fenrir
Level 22
God Stats
39W - 28L
1,522 SR
Queue Stats
105W - 108L
1,349 Elo+
Party 1
Cupid
Cupid
nightcrawlerjfm
Cupid
Level 22
God Stats
8W - 4L
1,527 SR
Queue Stats
99W - 103L
1,308 Elo+
Party 1
Team Averages
Level 19
1,509 SR
1,303 Elo+

VS

Team Averages
Level 23
1,496 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
E99ternal
Tsukuyomi
Level 15
God Stats
16W - 23L
1,251 SR
Queue Stats
27W - 36L
1,287 Elo+
Solo
Izanami
Izanami
Hunter767M
Izanami
Level 22
God Stats
50W - 39L
1,553 SR
Queue Stats
55W - 51L
1,386 Elo+
Party 2
Thor
Thor
Thu_p4py-13choso
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 144L
1,373 Elo+
Party 2
Ymir
Ymir
angelgvg12
Ymir
Level 24
God Stats
21W - 12L
1,571 SR
Queue Stats
60W - 57L
1,386 Elo+
Party 2
Olorun
Olorun
zarek231
Olorun
Level 27
God Stats
26W - 15L
1,603 SR
Queue Stats
82W - 83L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JMOWPOW
Cu Chulainn
20
16 / 4 / 6
14,540
606
21,886
20,277
18,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
20
11 / 0 / 16
14,028
585
25,077
14,756
17,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
One Beerr
Xing Tian
17
5 / 1 / 23
13,594
566
11,787
19,762
19,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
diedfam6
Fenrir
20
19 / 3 / 6
15,029
626
20,818
17,465
19,509
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 16
12,155
506
15,366
11,651
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
E99ternal
Tsukuyomi
17
4 / 14 / 0
11,524
480
11,120
25,919
9,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Hunter767M
Izanami
13
0 / 16 / 4
8,729
364
10,862
22,555
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 6
11,155
465
7,136
18,624
11,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 14 / 3
9,138
381
9,387
23,338
7,506
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
zarek231
Olorun
19
3 / 9 / 2
11,518
480
10,625
26,135
12,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
60
Kills
10
11
Deaths
60
67
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
E99ternal
Tsukuyomi
4
14
0
0.29
L
Izanami
Hunter767M
Izanami
0
16
4
0.13
W
Cu Chulainn
JMOWPOW
Cu Chulainn
16
4
6
4.75
W
Tiamat
11
0
16
19
W
Xing Tian
One Beerr
Xing Tian
5
1
23
16.5
L
1
7
6
0.57
L
2
14
3
0.25
W
Fenrir
diedfam6
Fenrir
19
3
6
7.33
W
9
3
16
5.67
L
Olorun
zarek231
Olorun
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,934
Damage
49,130
83,911
Taken
116,571
79,286
Mitigated
46,715
21,948
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
E99ternal
Tsukuyomi
11,120
2,974
0
3,725
25,919
9,454
230
5,064
20,732
0
61,006
L
Izanami
Hunter767M
Izanami
10,862
7,212
0
1,806
22,555
6,277
0
7,102
15,117
0
53,162
W
Cu Chulainn
JMOWPOW
Cu Chulainn
21,886
9,235
0
2,323
20,277
18,122
1,588
2,967
17,310
0
84,465
W
Tiamat
25,077
823
933
6,660
14,756
17,160
1,877
5,203
9,553
89,219
0
W
Xing Tian
One Beerr
Xing Tian
11,787
255
0
4,272
19,762
19,191
1,221
5,047
14,715
30,559
0
L
7,136
1,549
0
0
18,624
11,268
0
6,262
12,130
0
76,493
L
9,387
2,591
0
0
23,338
7,506
0
10,007
12,987
18,286
0
W
Fenrir
diedfam6
Fenrir
20,818
6,223
0
3,406
17,465
19,509
4,816
3,450
14,015
0
93,124
W
15,366
6,878
1,252
3,102
11,651
5,304
5,168
2,427
9,224
0
50,444
L
Olorun
zarek231
Olorun
10,625
3,946
0
7,746
26,135
12,210
850
6,790
18,741
79,635
7,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,346
Gold Earned
52,064
553
Minions Killed
470
0
Camps Cleared
0
2,195,373
Distance Traveled
1,747,633
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,524
480
90
4
0
354,033
0
L
Izanami
8,729
364
87
4
0
330,490
0
W
Cu Chulainn
14,540
606
141
6
0
428,746
0
W
Tiamat
14,028
585
163
7
0
476,993
2
W
Xing Tian
13,594
566
28
1
0
463,770
1
L
Thor
11,155
465
116
5
0
369,025
0
L
Ymir
9,138
381
33
1
0
350,571
0
W
Fenrir
15,029
626
134
6
0
439,643
0
W
Cupid
12,155
506
87
4
0
386,221
1
L
Olorun
11,518
480
144
6
0
343,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role