Player Matchup

Janus
Janus
AKROOSML
Janus
Level 23
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
Aiskrims
Cerberus
Level 36
God Stats
1W - 7L
1,133 SR
Queue Stats
16W - 49L
1,384 Elo+
Party 2
Arachne
Arachne
GhostSC93
Arachne
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 27L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
ReshiftHaze
Danzaburou
Level 39
God Stats
5W - 16L
1,241 SR
Queue Stats
9W - 28L
1,132 Elo+
Party 2
Guan Yu
Guan Yu
Ryusunji
Guan Yu
Level 24
God Stats
0W - 3L
1,174 SR
Queue Stats
8W - 28L
1,388 Elo+
Party 2
Team Averages
Level 29
1,263 SR
1,381 Elo+

VS

Team Averages
Level 39
1,486 SR
1,573 Elo+
Neith
Neith
DaddiesLongLeg
Neith
Level 102
God Stats
4W - 4L
1,673 SR
Queue Stats
88W - 89L
1,474 Elo+
Party 1
Thor
Thor
Othkurik
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,562 Elo+
Party 3
Chaac
Chaac
TheeMonarch
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,621 Elo+
Party 1
Xing Tian
Xing Tian
Xennbrull
Xing Tian
Level 64
God Stats
1W - 1L
1,258 SR
Queue Stats
57W - 53L
1,478 Elo+
Party 3
Olorun
Olorun
shakyfuzzb3ar
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AKROOSML
Janus
13
0 / 13 / 1
8,407
400
7,679
15,325
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Aiskrims
Cerberus
13
4 / 8 / 4
10,467
498
8,921
31,035
27,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
GhostSC93
Arachne
15
7 / 5 / 2
9,916
472
10,852
14,553
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ReshiftHaze
Danzaburou
14
5 / 10 / 4
10,749
512
13,183
19,030
7,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Ryusunji
Guan Yu
13
2 / 7 / 4
8,257
393
4,347
16,524
12,492
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,766
513
11,580
15,182
5,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
3 / 5 / 19
10,733
511
10,607
18,787
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 7 / 8
10,178
485
8,048
18,773
17,053
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xing Tian
Xennbrull
Xing Tian
16
10 / 5 / 13
12,587
599
11,635
18,848
20,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 2 / 10
13,736
654
36,644
20,725
8,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
18
Kills
43
43
Deaths
21
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
AKROOSML
Janus
0
13
1
0.04
L
Cerberus
Aiskrims
Cerberus
4
8
4
0.75
W
4
2
9
4.25
L
Arachne
GhostSC93
Arachne
7
5
2
1.6
W
Thor
3
5
19
2.5
L
Danzaburou
ReshiftHaze
Danzaburou
5
10
4
0.7
L
Guan Yu
Ryusunji
Guan Yu
2
7
4
0.57
W
3
7
8
1
W
Xing Tian
Xennbrull
Xing Tian
10
5
13
3.3
W
23
2
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
78,514
96,467
Taken
92,315
59,986
Mitigated
59,275
14,103
Healing
31,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AKROOSML
Janus
7,679
1,257
0
433
15,325
5,340
681
9,748
5,255
40,455
0
L
Cerberus
Aiskrims
Cerberus
8,921
381
0
6,411
31,035
27,947
270
16,881
13,842
33,759
0
W
11,580
5,241
1,052
7,741
15,182
5,214
6,371
2,207
12,973
0
64,960
L
Arachne
GhostSC93
Arachne
10,852
8,325
0
1,922
14,553
6,741
719
5,185
9,240
0
51,471
W
Thor
10,607
2,990
0
4,330
18,787
7,652
316
2,771
15,964
0
64,431
L
Danzaburou
ReshiftHaze
Danzaburou
13,183
6,354
0
2,878
19,030
7,466
862
9,312
9,586
0
45,613
L
Guan Yu
Ryusunji
Guan Yu
4,347
1,216
711
1,748
16,524
12,492
742
6,167
10,265
0
22,554
W
8,048
1,099
0
3,341
18,773
17,053
1,675
1,250
17,495
0
49,215
W
Xing Tian
Xennbrull
Xing Tian
11,635
1,648
0
715
18,848
20,357
556
2,819
15,943
35,601
0
W
36,644
20,902
2,276
12,063
20,725
8,999
4,606
7,095
13,340
115,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
58,000
330
Minions Killed
498
0
Camps Cleared
0
1,627,399
Distance Traveled
1,835,699
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,407
400
70
3
0
293,065
0
L
Cerberus
10,467
498
66
3
0
376,147
3
W
Neith
10,766
513
119
6
0
318,338
2
L
Arachne
9,916
472
77
4
0
339,126
2
W
Thor
10,733
511
87
4
0
365,745
0
L
Danzaburou
10,749
512
64
3
0
289,140
1
L
Guan Yu
8,257
393
53
3
0
329,921
5
W
Chaac
10,178
485
82
4
0
368,207
0
W
Xing Tian
12,587
599
43
2
0
382,938
4
W
Olorun
13,736
654
167
8
0
400,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role