Player Matchup

Da Ji
Da Ji
DeusTenebrae601
Da Ji
Level 55
God Stats
2W - 1L
1,798 SR
Queue Stats
169W - 221L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Foxhunt42000
Cthulhu
Level 50
God Stats
4W - 3L
1,479 SR
Queue Stats
184W - 258L
1,320 Elo+
Party 1
Loki
Loki
iPatoVich
Loki
Level 66
God Stats
3W - 4L
1,471 SR
Queue Stats
100W - 145L
1,264 Elo+
Party 2
Scylla
Scylla
nacho-agusantune
Scylla
Level 64
God Stats
6W - 8L
1,410 SR
Queue Stats
137W - 208L
1,360 Elo+
Party 2
Artio
Artio
steelslinky421
Artio
Level 89
God Stats
3W - 6L
1,622 SR
Queue Stats
43W - 57L
1,354 Elo+
Solo
Team Averages
Level 65
1,556 SR
1,328 Elo+

VS

Team Averages
Level 95
1,459 SR
1,321 Elo+
Cernunnos
Cernunnos
Angel-Infernium
Cernunnos
Level 67
God Stats
12W - 10L
1,426 SR
Queue Stats
496W - 476L
1,379 Elo+
Solo
Sol
Sol
BabyLungzz
Sol
Level 140
God Stats
4W - 15L
1,483 SR
Queue Stats
79W - 117L
1,329 Elo+
Solo
Thor
Thor
D360Deathspin
Thor
Level 124
God Stats
8W - 10L
1,578 SR
Queue Stats
333W - 309L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
Edu_Merlin
Zhong Kui
Level 84
God Stats
9W - 8L
1,500 SR
Queue Stats
158W - 173L
1,371 Elo+
Solo
Yemoja
Yemoja
Marduck_kurios
Yemoja
Level 58
God Stats
13W - 20L
1,308 SR
Queue Stats
25W - 43L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,145
473
2,652
9,328
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Foxhunt42000
Cthulhu
9
0 / 6 / 0
5,667
436
4,700
13,095
8,000
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
9
7 / 4 / 1
6,742
519
8,308
9,937
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
4,992
384
684
2,654
599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 6
7,064
543
4,573
13,981
10,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Angel-Infernium
Cernunnos
11
5 / 3 / 2
7,270
559
8,538
7,997
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 4
8,390
645
4,751
7,392
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 6
7,276
560
4,539
8,618
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Edu_Merlin
Zhong Kui
14
8 / 0 / 5
8,920
686
9,550
8,788
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 4
7,022
540
2,682
4,734
1,711
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
19
19
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Angel-Infernium
Cernunnos
5
3
2
2
W
3
2
4
2.5
W
3
2
6
3
L
1
5
0
0.2
W
Zhong Kui
Edu_Merlin
Zhong Kui
8
0
5
10.5
L
Cthulhu
Foxhunt42000
Cthulhu
0
6
0
0
W
0
2
4
1
L
Loki
7
4
1
1.88
L
0
2
1
0.25
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
30,060
48,995
Taken
37,529
25,510
Mitigated
15,452
6,698
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Angel-Infernium
Cernunnos
8,538
5,274
0
905
7,997
2,384
1,786
2,232
5,765
0
32,438
W
4,751
1,743
0
3,524
7,392
2,426
4,023
1,547
5,845
48,952
0
W
4,539
1,221
0
3,514
8,618
2,625
806
846
7,772
0
37,203
L
2,652
781
0
0
9,328
3,126
0
2,649
6,597
0
37,485
W
Zhong Kui
Edu_Merlin
Zhong Kui
9,550
1,419
0
5,345
8,788
6,306
1,468
3,729
5,059
45,572
0
L
Cthulhu
Foxhunt42000
Cthulhu
4,700
637
0
1,538
13,095
8,000
0
6,628
6,100
26,907
0
W
2,682
764
778
224
4,734
1,711
489
1,603
3,131
11,529
0
L
Loki
8,308
3,252
144
1,962
9,937
2,938
0
2,205
7,669
0
23,811
L
684
84
0
560
2,654
599
0
878
1,776
11,869
0
L
4,573
173
101
2,393
13,981
10,847
0
4,195
9,646
17,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
38,878
193
Minions Killed
355
0
Camps Cleared
0
1,069,735
Distance Traveled
1,176,592
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,270
559
59
5
0
239,071
2
W
Sol
8,390
645
109
8
0
229,596
0
W
Thor
7,276
560
65
5
0
254,907
2
L
Da Ji
6,145
473
69
5
0
241,172
0
W
Zhong Kui
8,920
686
104
8
0
218,932
4
L
Cthulhu
5,667
436
47
4
0
227,565
0
W
Yemoja
7,022
540
18
1
0
234,086
0
L
Loki
6,742
519
29
2
0
249,471
1
L
Scylla
4,992
384
23
2
0
91,508
2
L
Artio
7,064
543
25
2
0
260,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role