Player Matchup

Chaac
Chaac
Captain_Macho-
Chaac
Level 123
God Stats
10W - 14L
1,442 SR
Queue Stats
70W - 71L
1,482 Elo+
Party 2
Set
Set
DarK_RaDeZz-
Set
Level 94
God Stats
9W - 4L
1,546 SR
Queue Stats
96W - 88L
1,451 Elo+
Party 2
Chang'e
Chang'e
HorrorHead
Chang'e
Level 147
God Stats
4W - 8L
1,526 SR
Queue Stats
465W - 528L
1,497 Elo+
Solo
Hachiman
Hachiman
STaTiC-ShaDeZ
Hachiman
Level 117
God Stats
14W - 18L
1,510 SR
Queue Stats
141W - 145L
1,504 Elo+
Party 2
Sol
Sol
WarMachine2720
Sol
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
221W - 276L
1,345 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,456 Elo+

VS

Team Averages
Level 93
1,516 SR
1,379 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LoreYramain
Chang'e
Level 108
God Stats
28W - 16L
1,550 SR
Queue Stats
329W - 374L
1,379 Elo+
Party 1
Thanatos
Thanatos
SternRobin75552
Thanatos
Level 58
God Stats
2W - 1L
1,768 SR
Queue Stats
16W - 34L
1,392 Elo+
Solo
Medusa
Medusa
thesoul_gt
Medusa
Level 119
God Stats
15W - 15L
1,482 SR
Queue Stats
392W - 448L
1,380 Elo+
Party 1
Chronos
Chronos
yagorocki
Chronos
Level 59
God Stats
0W - 2L
1,280 SR
Queue Stats
51W - 99L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,673
667
3,762
4,188
2,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 1 / 4
6,534
653
4,579
6,211
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
HorrorHead
Chang'e
11
2 / 1 / 1
6,391
639
3,046
4,646
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
STaTiC-ShaDeZ
Hachiman
11
10 / 3 / 4
6,991
699
9,919
6,722
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 1 / 4
6,213
621
3,190
4,837
1,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 1
6,112
611
3,636
5,292
2,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
LoreYramain
Chang'e
7
1 / 6 / 0
4,654
465
3,499
8,568
2,638
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
3 / 2 / 2
5,952
595
2,003
6,562
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
thesoul_gt
Medusa
7
0 / 7 / 1
4,779
478
2,123
8,190
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
yagorocki
Chronos
9
0 / 2 / 0
4,983
498
1,542
5,662
2,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
6
6
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
1
1.25
W
1
0
1
1.5
W
3
1
4
5
W
Chang'e
HorrorHead
Chang'e
2
1
1
2.5
L
Chang'e
LoreYramain
Chang'e
1
6
0
0.17
W
Hachiman
STaTiC-ShaDeZ
Hachiman
10
3
4
4
L
Thanatos
3
2
2
2
W
3
1
4
5
L
Medusa
thesoul_gt
Medusa
0
7
1
0.07
L
Chronos
yagorocki
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
12,803
26,604
Taken
34,274
9,383
Mitigated
10,940
13,192
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,636
344
109
2,124
5,292
2,087
211
2,912
2,380
32,767
0
W
3,762
806
0
3,078
4,188
2,405
640
1,489
2,699
0
35,864
W
4,579
1,935
0
3,105
6,211
2,053
0
1,109
5,102
0
33,956
W
Chang'e
HorrorHead
Chang'e
3,046
308
65
3,048
4,646
1,385
760
2,068
2,578
33,953
0
L
Chang'e
LoreYramain
Chang'e
3,499
230
877
2,054
8,568
2,638
0
1,894
6,674
15,505
0
W
Hachiman
STaTiC-ShaDeZ
Hachiman
9,919
5,861
0
2,308
6,722
1,957
1,164
2,182
4,540
0
31,305
L
Thanatos
2,003
403
0
4,988
6,562
1,833
0
625
5,937
0
21,891
W
3,190
628
0
1,588
4,837
1,583
1,390
1,829
3,008
26,644
0
L
Medusa
thesoul_gt
Medusa
2,123
948
0
430
8,190
1,805
0
805
7,385
0
22,518
L
Chronos
yagorocki
Chronos
1,542
957
0
1,738
5,662
2,577
0
0
5,662
19,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
26,480
319
Minions Killed
251
0
Camps Cleared
0
1,009,719
Distance Traveled
921,861
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,112
611
78
8
0
207,825
7
W
Chaac
6,673
667
85
9
0
216,725
2
W
Set
6,534
653
69
7
0
221,147
0
W
Chang'e
6,391
639
63
6
0
205,006
5
L
Chang'e
4,654
465
32
3
0
182,050
1
W
Hachiman
6,991
699
52
5
0
180,831
3
L
Thanatos
5,952
595
46
5
0
197,130
1
W
Sol
6,213
621
50
5
0
186,010
0
L
Medusa
4,779
478
45
5
0
182,558
0
L
Chronos
4,983
498
50
5
0
152,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role