Player Matchup

Ares
Ares
Amerrika
Ares
Level 17
God Stats
1W - 3L
1,199 SR
Queue Stats
8W - 16L
1,203 Elo+
Party 1
Ullr
Ullr
Lazlo_hn
Ullr
Level 74
God Stats
10W - 11L
1,199 SR
Queue Stats
110W - 96L
1,203 Elo+
Party 1
Olorun
Olorun
Quicky3
Olorun
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Thor
Thor
YairKratos03
Thor
Level 25
God Stats
3W - 5L
1,308 SR
Queue Stats
60W - 66L
1,203 Elo+
Party 1
Chaac
Chaac
emiliolarach01
Chaac
Level 39
God Stats
2W - 5L
1,199 SR
Queue Stats
106W - 132L
1,203 Elo+
Party 1
Team Averages
Level 32
1,281 SR
1,262 Elo+

VS

Team Averages
Level 18
1,386 SR
1,384 Elo+
Ymir
Ymir
Dopeman4013
Ymir
Level 27
God Stats
8W - 6L
1,529 SR
Queue Stats
126W - 111L
1,445 Elo+
Party 3
Hera
Hera
GlssPiece
Hera
Level 14
God Stats
2W - 2L
1,380 SR
Queue Stats
78W - 73L
1,284 Elo+
Party 2
Bakasura
Bakasura
Mini Wiens
Bakasura
Level 9
God Stats
5W - 6L
1,308 SR
Queue Stats
11W - 15L
1,414 Elo+
Solo
Xbalanque
Xbalanque
RadioactiveRiot
Xbalanque
Level 28
God Stats
4W - 6L
1,402 SR
Queue Stats
135W - 116L
1,453 Elo+
Party 3
Olorun
Olorun
lilbrownbean57
Olorun
Level 13
God Stats
91W - 91L
1,310 SR
Queue Stats
139W - 161L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
6 / 4 / 8
8,369
558
6,461
11,843
9,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
13
2 / 2 / 6
7,807
520
5,832
8,033
2,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Quicky3
Olorun
13
1 / 1 / 5
7,678
512
6,271
7,793
3,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
6 / 1 / 7
8,255
550
6,744
9,541
3,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 1
8,151
543
5,297
6,883
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
7,476
498
7,244
9,863
7,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
11
1 / 5 / 1
6,862
457
5,372
8,679
2,796
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Mini Wiens
Bakasura
12
0 / 4 / 2
7,263
484
3,350
11,326
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
RadioactiveRiot
Xbalanque
12
3 / 2 / 2
7,508
501
11,072
9,348
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 4
7,415
494
4,461
8,546
3,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
8
8
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
6
4
8
2.5
L
2
3
4
1.33
L
Hera
1
5
1
0.3
W
Ullr
2
2
6
2.5
L
Bakasura
Mini Wiens
Bakasura
0
4
2
0.25
W
Olorun
Quicky3
Olorun
1
1
5
3.5
L
Xbalanque
RadioactiveRiot
Xbalanque
3
2
2
2
W
6
1
7
9.5
W
4
0
1
4.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
31,499
44,093
Taken
47,762
24,811
Mitigated
20,928
12,075
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,461
214
0
964
11,843
9,643
280
5,260
6,583
12,298
0
L
7,244
1,210
0
620
9,863
7,437
241
3,257
6,565
21,199
0
L
Hera
5,372
1,386
0
1,585
8,679
2,796
333
4,028
4,636
33,809
0
W
Ullr
5,832
1,737
40
3,204
8,033
2,703
723
3,707
4,326
0
42,290
L
Bakasura
Mini Wiens
Bakasura
3,350
2,905
0
1,958
11,326
4,530
0
1,703
9,406
0
41,605
W
Olorun
Quicky3
Olorun
6,271
2,861
320
2,265
7,793
3,740
0
3,061
4,732
40,505
1,857
L
Xbalanque
RadioactiveRiot
Xbalanque
11,072
5,467
0
3,365
9,348
3,083
1,727
2,394
6,816
0
47,074
W
6,744
1,457
0
1,090
9,541
3,587
189
3,364
6,177
0
41,227
W
5,297
519
0
4,192
6,883
5,138
951
1,685
5,126
0
42,235
L
4,461
2,442
152
1,069
8,546
3,082
2,852
895
7,558
39,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
36,524
351
Minions Killed
348
0
Camps Cleared
0
1,440,214
Distance Traveled
1,249,593
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,369
558
9
1
0
301,560
1
L
Ymir
7,476
498
30
2
0
253,133
6
L
Hera
6,862
457
55
4
0
216,210
2
W
Ullr
7,807
520
88
6
0
276,795
0
L
Bakasura
7,263
484
93
6
0
300,730
0
W
Olorun
7,678
512
97
6
0
258,670
1
L
Xbalanque
7,508
501
87
6
0
246,933
4
W
Thor
8,255
550
72
5
0
315,839
0
W
Chaac
8,151
543
85
6
0
287,350
3
L
Olorun
7,415
494
83
6
0
232,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role