Player Matchup

Ullr
Ullr
Cartballs
Ullr
Level 140
God Stats
5W - 5L
1,310 SR
Queue Stats
214W - 223L
1,609 Elo+
Party 1
Izanami
Izanami
MacDaddyMyles
Izanami
Level 107
God Stats
16W - 10L
1,944 SR
Queue Stats
92W - 62L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
Mae_Borowski_Cat
Cthulhu
Level 107
God Stats
9W - 4L
1,892 SR
Queue Stats
587W - 536L
1,591 Elo+
Party 1
Fenrir
Fenrir
Torrukz
Fenrir
Level 107
God Stats
7W - 7L
1,728 SR
Queue Stats
87W - 71L
1,639 Elo+
Party 2
Bakasura
Bakasura
sG-Striker-
Bakasura
Level 108
God Stats
8W - 3L
1,840 SR
Queue Stats
66W - 53L
1,617 Elo+
Solo
Team Averages
Level 114
1,743 SR
1,623 Elo+

VS

Team Averages
Level 128
1,528 SR
1,588 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Raw Rangler
Athena
Level 159
God Stats
6W - 14L
1,389 SR
Queue Stats
493W - 485L
1,582 Elo+
Party 3
Gilgamesh
Gilgamesh
ReneVascos
Gilgamesh
Level 124
God Stats
38W - 31L
1,710 SR
Queue Stats
454W - 415L
1,605 Elo+
Solo
Artemis
Artemis
algebro
Artemis
Level 106
God Stats
5W - 2L
1,741 SR
Queue Stats
138W - 138L
1,662 Elo+
Solo
Agni
Agni
unfrndlyfyr
Agni
Level 160
God Stats
1W - 1L
1,302 SR
Queue Stats
282W - 270L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 4 / 4
9,577
599
9,637
15,154
5,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Izanami
15
6 / 3 / 2
9,128
571
10,779
11,610
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 2
8,084
505
8,653
15,013
13,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Torrukz
Fenrir
11
0 / 3 / 6
7,725
483
4,383
16,556
9,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
sG-Striker-
Bakasura
15
6 / 4 / 4
9,013
563
6,243
13,420
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 3 / 4
10,286
643
12,404
12,505
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
0 / 4 / 8
7,897
494
3,345
14,023
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ReneVascos
Gilgamesh
15
1 / 2 / 8
9,238
577
12,254
12,296
7,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
algebro
Artemis
15
4 / 3 / 7
9,755
610
12,867
9,693
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 7
8,730
546
12,481
9,620
3,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
16
Kills
17
17
Deaths
16
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
3
4
4
L
Ullr
4
4
4
1.5
L
Izanami
6
3
2
2.33
L
0
3
2
0.33
W
Athena
0
4
8
1
W
Gilgamesh
ReneVascos
Gilgamesh
1
2
8
2.5
L
Fenrir
Torrukz
Fenrir
0
3
6
1
W
Artemis
algebro
Artemis
4
3
7
2.5
L
Bakasura
sG-Striker-
Bakasura
6
4
4
2
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
53,351
71,753
Taken
58,137
38,945
Mitigated
32,858
18,764
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,404
1,668
0
10,844
12,505
6,032
647
1,239
11,035
0
54,396
L
Ullr
9,637
3,175
0
3,307
15,154
5,302
1,635
6,404
8,750
0
52,642
L
Izanami
10,779
6,887
0
3,874
11,610
4,265
0
1,733
9,877
0
68,377
L
8,653
519
652
4,952
15,013
13,208
0
2,529
12,484
50,615
0
W
Athena
3,345
967
0
2,299
14,023
12,602
498
1,440
12,528
15,845
0
W
Gilgamesh
ReneVascos
Gilgamesh
12,254
3,931
0
4,104
12,296
7,996
413
4,947
7,093
0
61,143
L
Fenrir
Torrukz
Fenrir
4,383
768
0
2,475
16,556
9,999
0
2,430
14,126
0
18,428
W
Artemis
algebro
Artemis
12,867
5,775
0
3,149
9,693
3,184
840
560
9,133
0
61,402
L
Bakasura
sG-Striker-
Bakasura
6,243
3,501
0
3,504
13,420
6,171
443
2,730
10,690
0
51,453
W
12,481
590
195
1,939
9,620
3,044
1,177
467
9,044
52,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
45,906
483
Minions Killed
401
0
Camps Cleared
0
1,566,900
Distance Traveled
1,619,443
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,286
643
80
5
0
366,380
1
L
Ullr
9,577
599
115
7
0
292,827
6
L
Izanami
9,128
571
125
8
0
284,837
2
L
Cthulhu
8,084
505
113
7
0
330,182
6
W
Athena
7,897
494
21
1
0
313,798
6
W
Gilgamesh
9,238
577
108
7
0
334,339
4
L
Fenrir
7,725
483
24
2
0
313,826
6
W
Artemis
9,755
610
101
6
0
286,532
4
L
Bakasura
9,013
563
106
7
0
345,228
0
W
Agni
8,730
546
91
6
0
318,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role