Player Matchup

Anubis
Anubis
Mortalrakk12
Anubis
Level 112
God Stats
2W - 6L
1,439 SR
Queue Stats
217W - 187L
1,475 Elo+
Party 1
Izanami
Izanami
MysticalWolf314
Izanami
Level 29
God Stats
60W - 47L
1,573 SR
Queue Stats
147W - 160L
1,463 Elo+
Party 1
Tyr
Tyr
bernybeermonsta
Tyr
Level 134
God Stats
1W - 2L
1,657 SR
Queue Stats
252W - 166L
1,596 Elo+
Party 1
Team Averages
Level 92
1,556 SR
1,512 Elo+

VS

Team Averages
Level 41
1,498 SR
1,461 Elo+
Discordia
Discordia
Sigiswald
Discordia
Level 46
God Stats
8W - 9L
1,470 SR
Queue Stats
21W - 38L
1,419 Elo+
Party 2
Ymir
Ymir
TheNiska
Ymir
Level 29
God Stats
13W - 18L
1,512 SR
Queue Stats
38W - 56L
1,492 Elo+
Party 2
Izanami
Izanami
exin72
Izanami
Level 49
God Stats
9W - 7L
1,512 SR
Queue Stats
46W - 66L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 10 / 2
9,593
600
12,295
15,699
6,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 3
9,670
604
4,948
13,450
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 1
10,013
626
9,834
18,788
12,930
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sigiswald
Discordia
18
13 / 1 / 11
12,722
795
22,150
10,576
3,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
16
7 / 0 / 15
11,638
727
6,278
14,494
19,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
exin72
Izanami
16
4 / 3 / 10
11,306
707
10,175
11,094
4,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
24
24
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
10
2
0.2
L
0
6
3
0.25
W
Discordia
Sigiswald
Discordia
13
1
11
18.5
W
Ymir
7
0
15
14.5
L
3
8
1
0.44
W
Izanami
exin72
Izanami
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,077
Damage
38,603
47,937
Taken
36,164
24,242
Mitigated
27,278
7,012
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,295
438
0
3,375
15,699
6,597
395
12,339
3,360
36,845
0
L
4,948
2,298
0
1,313
13,450
4,715
682
7,592
5,858
0
37,903
W
Discordia
Sigiswald
Discordia
22,150
1,427
494
2,026
10,576
3,744
1,601
4,571
6,005
55,552
0
W
Ymir
6,278
1,570
0
500
14,494
19,218
124
4,977
9,517
19,689
0
L
9,834
563
0
2,324
18,788
12,930
27
8,497
10,291
0
31,595
W
Izanami
exin72
Izanami
10,175
9,250
0
1,268
11,094
4,316
1,513
2,747
8,347
0
64,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
35,666
166
Minions Killed
181
0
Camps Cleared
0
755,928
Distance Traveled
913,092
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,593
600
61
4
0
232,254
3
L
Izanami
9,670
604
74
5
0
265,108
5
W
Discordia
12,722
795
68
4
0
325,842
4
W
Ymir
11,638
727
24
2
0
299,911
1
L
Tyr
10,013
626
31
2
0
258,566
0
W
Izanami
11,306
707
89
6
0
287,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role