Player Matchup

Hun Batz
Hun Batz
OwlHunter17
Hun Batz
Level 26
God Stats
4W - 2L
1,557 SR
Queue Stats
43W - 41L
1,292 Elo+
Party 1
Izanami
Izanami
risviel
Izanami
Level 9
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
silverhulk
Ah Puch
Level 16
God Stats
7W - 13L
1,501 SR
Queue Stats
12W - 22L
1,284 Elo+
Party 1
Team Averages
Level 17
1,514 SR
1,359 Elo+

VS

Team Averages
Level 56
1,485 SR
1,358 Elo+
Tyr
Tyr
GabrielMM2001
Tyr
Level 26
God Stats
3W - 6L
1,445 SR
Queue Stats
107W - 144L
1,292 Elo+
Solo
Mercury
Mercury
Patricioi1994
Mercury
Level 107
God Stats
14W - 23L
1,466 SR
Queue Stats
63W - 111L
1,407 Elo+
Solo
Hades
Hades
ThaZhul
Hades
Level 34
God Stats
5W - 8L
1,545 SR
Queue Stats
67W - 102L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OwlHunter17
Hun Batz
9
0 / 4 / 2
6,248
625
4,249
8,107
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
risviel
Izanami
9
1 / 4 / 1
6,505
651
3,552
5,977
1,942
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
silverhulk
Ah Puch
10
1 / 4 / 1
6,653
665
10,606
8,436
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,929
693
2,856
8,838
2,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
11
2 / 0 / 7
7,213
721
4,344
6,564
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
ThaZhul
Hades
12
9 / 1 / 2
8,315
832
11,013
9,401
5,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
12
12
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Hun Batz
OwlHunter17
Hun Batz
0
4
2
0.25
W
Mercury
2
0
7
5.5
W
Hades
ThaZhul
Hades
9
1
2
10
L
Izanami
risviel
Izanami
1
4
1
0.38
L
Ah Puch
silverhulk
Ah Puch
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,407
Damage
18,213
22,520
Taken
24,803
7,384
Mitigated
10,642
2,987
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,856
126
348
1,989
8,838
2,787
390
4,777
4,061
0
16,079
L
Hun Batz
OwlHunter17
Hun Batz
4,249
702
0
422
8,107
2,665
0
2,726
5,381
0
18,993
W
Mercury
4,344
1,939
0
1,817
6,564
2,290
678
2,693
3,871
0
16,902
W
Hades
ThaZhul
Hades
11,013
655
339
1,409
9,401
5,565
342
3,136
6,265
24,851
0
L
Izanami
risviel
Izanami
3,552
3,038
0
0
5,977
1,942
101
3,511
2,466
0
10,741
L
Ah Puch
silverhulk
Ah Puch
10,606
650
0
2,565
8,436
2,777
0
4,776
3,660
27,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,406
Gold Earned
22,457
91
Minions Killed
109
0
Camps Cleared
0
506,856
Distance Traveled
595,750
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,929
693
43
4
0
207,850
0
L
Hun Batz
6,248
625
24
2
0
187,389
3
W
Mercury
7,213
721
31
3
0
220,468
0
W
Hades
8,315
832
35
4
0
167,432
0
L
Izanami
6,505
651
19
2
0
156,489
3
L
Ah Puch
6,653
665
48
5
0
162,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role