Player Matchup

Sylvanus
Sylvanus
ImBing410
Sylvanus
Level 88
God Stats
13W - 14L
1,073 SR
Queue Stats
351W - 425L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
MysticForest
Aphrodite
Level 122
God Stats
10W - 6L
1,799 SR
Queue Stats
569W - 592L
1,502 Elo+
Party 2
Arachne
Arachne
RoninDukes
Arachne
Level 45
God Stats
32W - 29L
1,526 SR
Queue Stats
212W - 240L
1,425 Elo+
Party 4
Anubis
Anubis
TheTwo12345678
Anubis
Level 18
God Stats
87W - 78L
1,586 SR
Queue Stats
114W - 115L
1,772 Elo+
Party 2
Apollo
Apollo
kl0udx
Apollo
Level 51
God Stats
10W - 8L
1,653 SR
Queue Stats
365W - 396L
1,460 Elo+
Party 4
Team Averages
Level 65
1,527 SR
1,517 Elo+

VS

Team Averages
Level 51
1,525 SR
1,329 Elo+
Amaterasu
Amaterasu
Cyvleon
Amaterasu
Level 28
God Stats
25W - 25L
1,674 SR
Queue Stats
49W - 38L
1,433 Elo+
Party 3
Sylvanus
Sylvanus
Jimothay
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
Keletys
Nu Wa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,193 Elo+
Party 1
Susano
Susano
Snagarson
Susano
Level 48
God Stats
5W - 8L
1,453 SR
Queue Stats
179W - 185L
1,398 Elo+
Solo
Bellona
Bellona
Tigerfestival
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImBing410
Sylvanus
20
0 / 5 / 17
13,568
503
21,943
27,122
34,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
MysticForest
Aphrodite
20
7 / 5 / 13
16,761
621
27,630
31,980
21,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
RoninDukes
Arachne
19
4 / 9 / 3
13,544
502
15,646
24,766
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 11 / 4
14,885
551
18,837
24,323
12,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
kl0udx
Apollo
20
13 / 4 / 2
16,723
619
21,784
22,396
8,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cyvleon
Amaterasu
20
11 / 3 / 12
15,591
577
26,680
32,235
31,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Jimothay
Sylvanus
18
0 / 5 / 18
13,407
497
9,647
27,163
35,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Keletys
Nu Wa
20
10 / 6 / 12
14,525
538
31,411
20,915
9,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Snagarson
Susano
20
7 / 8 / 14
13,156
487
17,517
24,015
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
19
6 / 11 / 12
13,163
488
12,453
28,301
24,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
102
32
Kills
34
34
Deaths
33
39
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cyvleon
Amaterasu
11
3
12
5.67
W
Sylvanus
ImBing410
Sylvanus
0
5
17
1.7
L
Sylvanus
Jimothay
Sylvanus
0
5
18
1.8
L
Nu Wa
Keletys
Nu Wa
10
6
12
2.67
W
Aphrodite
MysticForest
Aphrodite
7
5
13
2.7
W
Arachne
RoninDukes
Arachne
4
9
3
0.61
L
Susano
Snagarson
Susano
7
8
14
1.75
W
8
11
4
0.91
L
Bellona
6
11
12
1.09
W
Apollo
kl0udx
Apollo
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,840
Damage
97,708
130,587
Taken
132,629
86,866
Mitigated
110,390
59,443
Healing
40,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cyvleon
Amaterasu
26,680
8,572
0
12,725
32,235
31,475
1,396
16,108
16,127
4,971
79,132
W
Sylvanus
ImBing410
Sylvanus
21,943
6,044
4,984
11,159
27,122
34,548
1,519
11,882
15,240
76,299
15,854
L
Sylvanus
Jimothay
Sylvanus
9,647
2,686
7,070
7,423
27,163
35,223
534
11,320
15,843
32,405
0
L
Nu Wa
Keletys
Nu Wa
31,411
5,628
0
4,951
20,915
9,874
3,207
11,038
9,877
109,987
0
W
Aphrodite
MysticForest
Aphrodite
27,630
3,192
7,056
18,609
31,980
21,462
4,406
12,202
19,778
127,334
0
W
Arachne
RoninDukes
Arachne
15,646
8,864
0
6,546
24,766
9,785
1,592
6,982
17,784
0
99,220
L
Susano
Snagarson
Susano
17,517
5,003
0
5,596
24,015
9,700
845
9,308
14,707
0
86,677
W
18,837
813
0
7,852
24,323
12,474
1,693
8,550
15,773
67,318
0
L
Bellona
12,453
5,277
0
2,694
28,301
24,118
262
18,856
9,445
0
53,984
W
Apollo
kl0udx
Apollo
21,784
14,563
0
3,237
22,396
8,597
5,140
8,160
14,236
0
112,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,481
Gold Earned
69,842
710
Minions Killed
535
0
Camps Cleared
0
2,347,023
Distance Traveled
2,359,525
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,591
577
116
4
0
566,749
3
W
Sylvanus
13,568
503
128
5
0
476,269
0
L
Sylvanus
13,407
497
54
2
0
456,048
3
L
Nu Wa
14,525
538
173
6
0
446,450
4
W
Aphrodite
16,761
621
214
8
0
439,733
2
W
Arachne
13,544
502
115
4
0
560,744
3
L
Susano
13,156
487
102
4
0
496,974
5
W
Anubis
14,885
551
112
4
0
390,717
0
L
Bellona
13,163
488
90
3
0
393,304
1
W
Apollo
16,723
619
141
5
0
479,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role