Player Matchup

Yemoja
Yemoja
AlbinoGhostDog
Yemoja
Level 104
God Stats
10W - 15L
1,420 SR
Queue Stats
98W - 105L
1,368 Elo+
Party 3
Skadi
Skadi
NizzoActualBTW
Skadi
Level 79
God Stats
45W - 51L
1,486 SR
Queue Stats
166W - 208L
1,290 Elo+
Party 4
Mulan
Mulan
Skynard52
Mulan
Level 45
God Stats
58W - 60L
1,607 SR
Queue Stats
237W - 253L
1,456 Elo+
Party 4
Zhong Kui
Zhong Kui
leatherface7554
Zhong Kui
Level 46
God Stats
2W - 6L
1,199 SR
Queue Stats
20W - 33L
1,317 Elo+
Party 3
Susano
Susano
nrgd
Susano
Level 67
God Stats
30W - 58L
1,331 SR
Queue Stats
126W - 188L
1,280 Elo+
Party 4
Team Averages
Level 68
1,409 SR
1,342 Elo+

VS

Team Averages
Level 53
1,550 SR
1,351 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Acuron7
Ah Muzen Cab
Level 81
God Stats
62W - 60L
1,609 SR
Queue Stats
557W - 558L
1,499 Elo+
Party 1
Arachne
Arachne
BellaBellagio
Arachne
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,030 Elo+
Party 2
Cthulhu
Cthulhu
Chefnamejeff
Cthulhu
Level 46
God Stats
4W - 1L
1,567 SR
Queue Stats
139W - 150L
1,534 Elo+
Party 1
Hera
Hera
Zanyxi
Hera
Level 37
God Stats
3W - 1L
1,572 SR
Queue Stats
22W - 22L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,219
433
4,100
12,974
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 1
7,656
403
10,346
10,497
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Skynard52
Mulan
15
1 / 5 / 0
8,417
443
6,934
19,006
9,091
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
leatherface7554
Zhong Kui
16
1 / 2 / 1
9,438
497
15,243
17,440
11,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
nrgd
Susano
11
0 / 5 / 3
7,252
382
5,029
10,947
3,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 2 / 6
9,354
492
7,395
16,810
11,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Acuron7
Ah Muzen Cab
18
13 / 1 / 1
10,882
573
19,755
13,794
5,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
9
0 / 0 / 0
6,907
364
0
8,873
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Chefnamejeff
Cthulhu
16
6 / 0 / 2
10,541
555
13,761
17,141
17,751
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
Zanyxi
Hera
14
0 / 2 / 4
8,813
464
6,653
12,015
4,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
20
20
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
6
2
W
Ah Muzen Cab
Acuron7
Ah Muzen Cab
13
1
1
13.5
L
1
3
1
0.5
W
Arachne
0
0
0
0
W
Cthulhu
Chefnamejeff
Cthulhu
6
0
2
7
L
2
5
1
0.5
L
Mulan
Skynard52
Mulan
1
5
0
0.2
W
Hera
Zanyxi
Hera
0
2
4
1
L
Zhong Kui
leatherface7554
Zhong Kui
1
2
1
0.75
L
Susano
nrgd
Susano
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,652
Damage
47,564
70,864
Taken
68,633
34,365
Mitigated
43,200
20,034
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,395
1,145
166
3,411
16,810
11,987
228
5,263
11,377
0
25,671
W
Ah Muzen Cab
Acuron7
Ah Muzen Cab
19,755
9,440
0
7,572
13,794
5,765
1,216
2,719
11,031
0
95,291
L
4,100
609
1,126
2,774
12,974
8,108
44
1,142
11,832
21,642
0
W
Arachne
0
0
0
4,214
8,873
3,249
0
80
8,785
0
32,376
W
Cthulhu
Chefnamejeff
Cthulhu
13,761
3,057
0
6,141
17,141
17,751
1,532
2,224
14,854
61,120
0
L
10,346
5,147
454
419
10,497
3,040
449
1,181
9,316
0
38,433
L
Mulan
Skynard52
Mulan
6,934
2,494
0
4,581
19,006
9,091
626
10,318
8,688
0
55,420
W
Hera
Zanyxi
Hera
6,653
2,918
0
2,060
12,015
4,448
710
8,148
3,243
49,529
0
L
Zhong Kui
leatherface7554
Zhong Kui
15,243
1,124
575
8,949
17,440
11,049
1,548
6,810
10,630
67,269
0
L
Susano
nrgd
Susano
5,029
1,282
0
1,156
10,947
3,077
174
1,006
9,941
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
46,497
392
Minions Killed
448
0
Camps Cleared
0
1,569,067
Distance Traveled
1,561,058
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,354
492
35
2
0
347,220
1
W
Ah Muzen Cab
10,882
573
134
7
0
360,729
7
L
Yemoja
8,219
433
46
2
0
267,806
4
W
Arachne
6,907
364
48
3
0
258,600
0
W
Cthulhu
10,541
555
130
7
0
292,374
1
L
Skadi
7,656
403
70
4
0
262,502
0
L
Mulan
8,417
443
95
5
0
324,723
1
W
Hera
8,813
464
101
5
0
302,135
3
L
Zhong Kui
9,438
497
123
6
0
343,127
5
L
Susano
7,252
382
58
3
0
370,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role