Player Matchup

Cthulhu
Cthulhu
Dartknessxdgx
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Artemis
Artemis
SyndraStrange
Artemis
Level 8
God Stats
0W - 1L
1,813 SR
Queue Stats
1W - 3L
1,215 Elo+
Party 2
Fenrir
Fenrir
TheBigunz420
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2
Team Averages
Level 25
1,604 SR
1,316 Elo+

VS

Team Averages
Level 35
1,446 SR
1,191 Elo+
Neith
Neith
karaxtale
Neith
Level 20
God Stats
3W - 3L
1,393 SR
Queue Stats
134W - 164L
1,159 Elo+
Party 1
King Arthur
King Arthur
leo_andres1502
King Arthur
Level 68
God Stats
6W - 2L
1,490 SR
Queue Stats
211W - 239L
1,246 Elo+
Party 1
Tiamat
Tiamat
niquito1109
Tiamat
Level 18
God Stats
6W - 10L
1,455 SR
Queue Stats
68W - 90L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 5 / 1
6,034
603
4,589
11,550
8,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
7
0 / 3 / 0
5,499
550
3,631
5,271
1,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
8
0 / 7 / 1
5,902
590
3,506
8,641
3,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
karaxtale
Neith
11
5 / 0 / 5
7,706
771
6,233
3,330
1,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
leo_andres1502
King Arthur
11
5 / 1 / 8
7,761
776
6,069
9,766
6,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
5 / 1 / 8
7,994
799
8,054
5,544
2,629
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
1
0.3
L
Artemis
0
3
0
0
L
Fenrir
0
7
1
0.07
W
Neith
karaxtale
Neith
5
0
5
7.5
W
King Arthur
leo_andres1502
King Arthur
5
1
8
9
W
Tiamat
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
20,356
25,462
Taken
18,640
13,361
Mitigated
10,397
1,192
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,589
695
197
0
11,550
8,621
0
4,594
6,956
10,771
0
L
Artemis
3,631
986
0
410
5,271
1,733
0
972
4,299
0
10,565
L
Fenrir
3,506
1,115
0
585
8,641
3,007
0
2,488
6,153
0
11,508
W
Neith
karaxtale
Neith
6,233
1,804
557
1,232
3,330
1,106
887
609
2,721
0
24,989
W
King Arthur
leo_andres1502
King Arthur
6,069
746
0
290
9,766
6,662
0
2,758
7,008
0
17,630
W
Tiamat
8,054
474
0
963
5,544
2,629
98
1,222
4,322
21,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,435
Gold Earned
23,461
51
Minions Killed
86
0
Camps Cleared
0
435,893
Distance Traveled
521,400
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,034
603
13
1
0
162,086
3
L
Artemis
5,499
550
15
2
0
121,917
1
L
Fenrir
5,902
590
23
2
0
151,890
0
W
Neith
7,706
771
45
5
0
173,139
3
W
King Arthur
7,761
776
10
1
0
176,090
3
W
Tiamat
7,994
799
31
3
0
172,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role