Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Beemo74
Merlin
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
215W - 140L
1,740 Elo+
Party 1
Agni
Agni
XxJinsxX
Agni
Level 148
God Stats
13W - 3L
1,807 SR
Queue Stats
408W - 233L
1,693 Elo+
Party 1
Team Averages
Level 125
1,561 SR
1,587 Elo+

VS

Team Averages
Level 82
1,551 SR
1,449 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Anubite07
Merlin
Level 144
God Stats
2W - 1L
1,754 SR
Queue Stats
28W - 44L
1,378 Elo+
Party 3
Nike
Nike
dremitio15
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
eskhotline
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 2
6,149
1,025
1,895
5,572
5,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
11
0 / 0 / 3
5,988
998
4,197
1,946
608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
 
Tiamat
11
1 / 0 / 0
5,883
981
3,296
2,335
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Beemo74
Merlin
10
0 / 0 / 2
5,539
923
1,665
2,292
699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
11
2 / 0 / 0
6,226
1,038
5,663
3,227
991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
5,682
947
2,058
3,497
1,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
 
Kali
7
0 / 0 / 1
4,678
780
1,227
2,545
890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Anubite07
Merlin
10
0 / 1 / 1
5,192
865
4,340
4,522
2,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 0 / 1
4,799
800
878
2,484
2,142
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
9
0 / 1 / 1
4,934
822
757
4,908
3,488
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
1
1
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
2
2
W
Scylla
 
Scylla
0
0
3
1.5
W
Tiamat
 
Tiamat
1
0
0
1
L
Janus
 
Janus
1
2
0
0.5
L
Kali
 
Kali
0
0
1
0.5
L
Merlin
Anubite07
Merlin
0
1
1
0.5
W
Merlin
Beemo74
Merlin
0
0
2
1
W
Agni
2
0
0
2
L
0
0
1
0.5
L
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
9,260
15,372
Taken
17,956
8,938
Mitigated
9,935
8,438
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,895
157
307
1,183
5,572
5,397
20
1,937
3,341
0
3,683
W
Scylla
 
Scylla
4,197
51
942
535
1,946
608
714
358
1,545
11,599
0
W
Tiamat
 
Tiamat
3,296
0
1,021
1,037
2,335
1,243
542
1,019
1,316
7,701
0
L
Janus
 
Janus
2,058
0
761
965
3,497
1,234
0
3,153
344
11,802
0
L
Kali
 
Kali
1,227
107
0
722
2,545
890
0
2,022
523
0
2,410
L
Merlin
Anubite07
Merlin
4,340
633
2,009
1,110
4,522
2,181
0
3,785
737
12,595
0
W
Merlin
Beemo74
Merlin
1,665
134
297
179
2,292
699
245
1,318
886
8,037
0
W
Agni
5,663
214
1,601
1,336
3,227
991
734
1,921
1,129
11,518
0
L
878
0
0
500
2,484
2,142
0
1,968
516
0
1,498
L
Sobek
757
186
0
0
4,908
3,488
0
3,893
1,015
1,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
25,285
54
Minions Killed
41
0
Camps Cleared
0
635,912
Distance Traveled
539,331
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,149
1,025
3
1
0
135,796
0
W
Scylla
5,988
998
11
2
0
136,249
3
W
Tiamat
5,883
981
9
2
0
142,728
0
L
Janus
5,682
947
26
4
0
124,173
0
L
Kali
4,678
780
0
0
0
78,598
0
L
Merlin
5,192
865
10
2
0
124,452
0
W
Merlin
5,539
923
16
3
0
98,127
0
W
Agni
6,226
1,038
15
3
0
123,012
1
L
Nike
4,799
800
4
1
0
90,284
0
L
Sobek
4,934
822
1
0
0
121,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role