Player Matchup

Izanami
Izanami
Dolofonos0311
Izanami
Level 29
God Stats
8W - 8L
1,661 SR
Queue Stats
199W - 221L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
RedZyo
Kuzenbo
Level 22
God Stats
0W - 1L
1,835 SR
Queue Stats
74W - 76L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
SgtSpaghetti
Zhong Kui
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 44L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiny4Skin
Tsukuyomi
Level 13
God Stats
2W - 1L
1,727 SR
Queue Stats
8W - 7L
1,566 Elo+
Solo
Tiamat
Tiamat
smiteclientsuxs
Tiamat
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 16L
1,573 Elo+
Solo
Team Averages
Level 20
1,645 SR
1,577 Elo+

VS

Team Averages
Level 25
1,596 SR
1,583 Elo+
Tiamat
Tiamat
BENofEARTH
Tiamat
Level 17
God Stats
12W - 4L
1,791 SR
Queue Stats
59W - 42L
1,699 Elo+
Solo
Neith
Neith
BradBackStabs10
Neith
Level 23
God Stats
2W - 2L
1,537 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Ymir
Ymir
CamperMexico
Ymir
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
44W - 42L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
CrescentDusk
Sun Wukong
Level 29
God Stats
7W - 6L
1,577 SR
Queue Stats
118W - 97L
1,578 Elo+
Solo
Da Ji
Da Ji
Vittlez
Da Ji
Level 27
God Stats
10W - 4L
1,768 SR
Queue Stats
32W - 30L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 5 / 0
5,629
402
2,947
5,995
1,514
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RedZyo
Kuzenbo
10
1 / 4 / 1
6,898
493
2,938
10,412
6,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
SgtSpaghetti
Zhong Kui
13
3 / 3 / 1
7,768
555
6,189
9,853
6,814
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tiny4Skin
Tsukuyomi
13
3 / 2 / 3
7,780
556
5,945
9,162
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 0
6,786
485
4,141
9,344
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BENofEARTH
Tiamat
14
4 / 3 / 3
8,029
574
7,108
7,983
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 1
8,072
577
7,256
6,755
1,950
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 8
7,701
550
5,703
8,639
5,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
CrescentDusk
Sun Wukong
13
0 / 3 / 6
7,495
535
4,335
8,232
5,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
Vittlez
Da Ji
14
8 / 0 / 3
8,738
624
5,616
6,790
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
18
18
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BENofEARTH
Tiamat
4
3
3
1.83
W
5
2
1
2.75
W
1
0
8
5
W
Sun Wukong
CrescentDusk
Sun Wukong
0
3
6
1
L
Izanami
1
5
0
0.2
L
Kuzenbo
RedZyo
Kuzenbo
1
4
1
0.38
L
Zhong Kui
SgtSpaghetti
Zhong Kui
3
3
1
1.17
L
Tsukuyomi
Tiny4Skin
Tsukuyomi
3
2
3
2.25
W
Da Ji
Vittlez
Da Ji
8
0
3
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
30,018
44,766
Taken
38,399
22,541
Mitigated
19,801
8,392
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BENofEARTH
Tiamat
7,108
663
0
2,136
7,983
4,569
143
3,209
4,774
43,088
0
W
7,256
4,617
101
1,893
6,755
1,950
3,351
1,643
5,112
0
48,230
W
5,703
2,246
0
438
8,639
5,847
280
2,213
6,426
26,318
0
W
Sun Wukong
CrescentDusk
Sun Wukong
4,335
656
0
522
8,232
5,304
0
4,384
3,848
0
33,448
L
Izanami
2,947
2,804
0
116
5,995
1,514
0
1,602
4,393
0
22,715
L
Kuzenbo
RedZyo
Kuzenbo
2,938
1,620
221
1,028
10,412
6,537
0
3,681
6,684
17,887
0
L
Zhong Kui
SgtSpaghetti
Zhong Kui
6,189
890
0
2,470
9,853
6,814
0
1,527
8,267
40,659
0
L
Tsukuyomi
Tiny4Skin
Tsukuyomi
5,945
1,166
0
3,161
9,162
3,372
0
1,667
7,474
0
44,811
W
Da Ji
Vittlez
Da Ji
5,616
1,678
0
2,884
6,790
2,131
0
1,886
4,904
0
41,509
L
4,141
168
0
1,396
9,344
4,304
0
4,130
4,913
41,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
40,035
349
Minions Killed
366
0
Camps Cleared
0
1,156,622
Distance Traveled
1,226,439
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,029
574
87
6
0
259,388
5
W
Neith
8,072
577
91
7
0
228,058
0
W
Ymir
7,701
550
33
2
0
220,625
5
W
Sun Wukong
7,495
535
79
6
0
258,099
2
L
Izanami
5,629
402
56
4
0
153,676
2
L
Kuzenbo
6,898
493
32
2
0
281,238
1
L
Zhong Kui
7,768
555
86
6
0
222,924
0
L
Tsukuyomi
7,780
556
76
5
0
268,565
3
W
Da Ji
8,738
624
76
5
0
260,269
4
L
Tiamat
6,786
485
99
7
0
230,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role