Player Matchup

Rama
Rama
BeaverReceiver87
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,175 Elo+
Party 1
He Bo
He Bo
JBARR022
He Bo
Level 67
God Stats
9W - 9L
1,406 SR
Queue Stats
206W - 257L
1,287 Elo+
Party 1
Erlang Shen
Erlang Shen
JordyBoopz
Erlang Shen
Level 67
God Stats
20W - 35L
1,381 SR
Queue Stats
295W - 358L
1,294 Elo+
Party 1
Ymir
Ymir
TheJuniorDuck
Ymir
Level 38
God Stats
0W - 2L
1,281 SR
Queue Stats
78W - 109L
1,265 Elo+
Party 1
Serqet
Serqet
Zyphoomaboo
Serqet
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 173L
1,310 Elo+
Party 1
Team Averages
Level 44
1,413 SR
1,266 Elo+

VS

Team Averages
Level 46
1,439 SR
1,280 Elo+
Chronos
Chronos
angelic333
Chronos
Level 45
God Stats
23W - 43L
1,380 SR
Queue Stats
139W - 165L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
cortezboss84
Kuzenbo
Level 65
God Stats
3W - 5L
1,464 SR
Queue Stats
480W - 631L
1,265 Elo+
Party 2
Tiamat
Tiamat
cyber_mexican5
Tiamat
Level 19
God Stats
4W - 4L
1,283 SR
Queue Stats
55W - 86L
1,195 Elo+
Party 2
Chernobog
Chernobog
un-rw
Chernobog
Level 31
God Stats
13W - 10L
1,549 SR
Queue Stats
183W - 252L
1,276 Elo+
Party 2
Bakasura
Bakasura
xdynastymeudtx
Bakasura
Level 68
God Stats
16W - 13L
1,519 SR
Queue Stats
314W - 404L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,550
437
3,272
9,842
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
JBARR022
He Bo
12
3 / 6 / 0
7,038
469
7,885
9,427
2,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
JordyBoopz
Erlang Shen
12
0 / 4 / 2
7,722
515
6,345
12,942
8,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 1
7,079
472
3,842
12,600
6,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
7
1 / 7 / 0
5,578
372
2,255
9,641
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
angelic333
Chronos
14
7 / 1 / 3
8,675
578
12,870
7,618
2,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
cortezboss84
Kuzenbo
12
2 / 1 / 10
8,113
541
3,564
9,017
9,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 3 / 4
8,025
535
3,929
10,354
5,167
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
un-rw
Chernobog
14
3 / 0 / 6
8,740
583
6,750
8,669
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
16
9 / 1 / 4
9,701
647
10,574
9,370
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
24
25
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
He Bo
JBARR022
He Bo
3
6
0
0.5
L
Erlang Shen
JordyBoopz
Erlang Shen
0
4
2
0.25
L
1
5
1
0.3
L
Serqet
1
7
0
0.14
W
Chronos
angelic333
Chronos
7
1
3
8.5
W
Kuzenbo
cortezboss84
Kuzenbo
2
1
10
7
W
3
3
4
1.67
W
Chernobog
un-rw
Chernobog
3
0
6
6
W
Bakasura
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
37,687
54,452
Taken
45,028
23,291
Mitigated
25,717
7,301
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,272
2,124
0
1,336
9,842
2,848
0
4,609
4,973
0
31,108
L
He Bo
JBARR022
He Bo
7,885
395
0
1,485
9,427
2,687
0
3,209
5,769
39,509
0
L
Erlang Shen
JordyBoopz
Erlang Shen
6,345
2,531
0
2,638
12,942
8,368
0
1,891
10,578
0
40,480
L
3,842
923
0
0
12,600
6,522
0
8,132
4,053
16,507
0
L
Serqet
2,255
981
0
1,842
9,641
2,866
0
2,743
6,648
0
16,149
W
Chronos
angelic333
Chronos
12,870
3,694
0
2,668
7,618
2,775
2,080
2,348
5,270
54,486
0
W
Kuzenbo
cortezboss84
Kuzenbo
3,564
1,307
586
1,014
9,017
9,344
438
996
8,021
13,976
0
W
3,929
533
0
2,999
10,354
5,167
748
6,546
3,674
32,567
0
W
Chernobog
un-rw
Chernobog
6,750
3,165
0
4,248
8,669
4,104
2,534
530
8,139
0
48,809
W
Bakasura
10,574
8,017
774
2,423
9,370
4,327
553
1,307
8,063
0
53,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
43,254
246
Minions Killed
371
0
Camps Cleared
0
1,250,372
Distance Traveled
1,407,820
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,550
437
56
4
0
242,540
4
L
He Bo
7,038
469
56
4
0
228,531
1
L
Erlang Shen
7,722
515
79
5
0
276,094
0
L
Ymir
7,079
472
25
2
0
234,191
2
L
Serqet
5,578
372
30
2
0
269,016
0
W
Chronos
8,675
578
96
6
0
261,639
0
W
Kuzenbo
8,113
541
11
1
0
272,276
0
W
Tiamat
8,025
535
56
4
0
249,494
0
W
Chernobog
8,740
583
96
6
0
271,934
3
W
Bakasura
9,701
647
112
7
0
352,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role