Player Matchup

Neith
Neith
DimitriTwoHands
Neith
Level 47
God Stats
2W - 2L
1,515 SR
Queue Stats
47W - 94L
1,228 Elo+
Party 1
Ra
Ra
GhostHumanSoul
Ra
Level 66
God Stats
12W - 21L
986 SR
Queue Stats
75W - 91L
1,327 Elo+
Solo
Cerberus
Cerberus
lordcarin
Cerberus
Level 110
God Stats
37W - 33L
1,508 SR
Queue Stats
498W - 604L
1,376 Elo+
Solo
Hades
Hades
natslana
Hades
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,415 Elo+
Solo
Artemis
Artemis
undeadtaker19
Artemis
Level 18
God Stats
2W - 2L
1,515 SR
Queue Stats
24W - 36L
1,225 Elo+
Party 1
Team Averages
Level 70
1,405 SR
1,314 Elo+

VS

Team Averages
Level 69
1,439 SR
1,302 Elo+
Jing Wei
Jing Wei
Gamer4life1988
Jing Wei
Level 22
God Stats
11W - 22L
1,395 SR
Queue Stats
47W - 67L
1,259 Elo+
Party 2
Sun Wukong
Sun Wukong
HaywireRegent48
Sun Wukong
Level 145
God Stats
73W - 71L
1,490 SR
Queue Stats
234W - 261L
1,295 Elo+
Solo
Olorun
Olorun
InmortaLizard80
Olorun
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 37L
1,312 Elo+
Solo
Thanatos
Thanatos
Melted Jac
Thanatos
Level 64
God Stats
2W - 6L
1,106 SR
Queue Stats
78W - 84L
1,365 Elo+
Solo
Scylla
Scylla
WolvenRequiem
Scylla
Level 45
God Stats
1W - 1L
1,702 SR
Queue Stats
99W - 92L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,133
407
3,227
9,102
3,004
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 2
8,944
447
15,446
18,222
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
lordcarin
Cerberus
13
1 / 2 / 3
8,264
413
4,221
11,245
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
natslana
Hades
15
1 / 3 / 1
8,836
442
10,382
16,467
7,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
4
0 / 2 / 0
5,627
281
695
2,544
538

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 1 / 1
9,282
464
5,417
9,177
2,928
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
HaywireRegent48
Sun Wukong
16
1 / 1 / 2
10,183
509
8,336
22,549
12,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 1 / 2
11,673
584
7,760
9,300
3,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Melted Jac
Thanatos
16
3 / 5 / 2
9,731
487
8,169
13,865
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 4
9,641
482
10,663
8,441
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
13
13
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Jing Wei
2
1
1
2.5
L
3
4
2
1
W
Sun Wukong
HaywireRegent48
Sun Wukong
1
1
2
2
W
2
1
2
3
W
Thanatos
Melted Jac
Thanatos
3
5
2
0.8
W
5
1
4
7
L
Cerberus
lordcarin
Cerberus
1
2
3
1.25
L
Hades
natslana
Hades
1
3
1
0.5
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
40,345
57,580
Taken
63,332
29,809
Mitigated
26,533
20,782
Healing
33,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,227
1,696
0
1,934
9,102
3,004
0
5,596
3,506
0
21,851
W
Jing Wei
5,417
4,462
0
3,243
9,177
2,928
1,200
5,199
3,137
0
44,165
L
15,446
791
410
8,246
18,222
12,015
0
8,331
9,891
62,706
0
W
Sun Wukong
HaywireRegent48
Sun Wukong
8,336
1,093
309
13,982
22,549
12,039
1,012
11,796
10,551
0
66,022
W
7,760
3,708
125
3,934
9,300
3,952
1,740
2,765
6,074
98,632
0
W
Thanatos
Melted Jac
Thanatos
8,169
1,324
0
10,629
13,865
5,064
808
4,979
8,552
0
59,904
W
10,663
938
0
1,001
8,441
2,550
468
3,231
4,833
33,524
0
L
Cerberus
lordcarin
Cerberus
4,221
98
0
2,395
11,245
7,010
316
3,706
7,539
49,888
0
L
Hades
natslana
Hades
10,382
1,411
0
7,061
16,467
7,242
0
0
16,467
60,661
0
L
Artemis
695
184
0
736
2,544
538
0
790
1,754
0
5,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
50,510
384
Minions Killed
528
0
Camps Cleared
0
1,415,531
Distance Traveled
1,871,097
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,133
407
39
2
0
293,250
0
W
Jing Wei
9,282
464
95
5
0
352,795
1
L
Ra
8,944
447
103
5
0
357,967
3
W
Sun Wukong
10,183
509
116
6
0
399,306
0
W
Olorun
11,673
584
180
9
0
384,018
6
W
Thanatos
9,731
487
91
5
0
362,829
0
W
Scylla
9,641
482
46
2
0
372,149
5
L
Cerberus
8,264
413
115
6
0
328,229
1
L
Hades
8,836
442
115
6
0
344,785
2
L
Artemis
5,627
281
12
1
0
91,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role