Player Matchup

Odin
Odin
BobbaStet
Odin
Level 23
God Stats
1W - 5L
1,430 SR
Queue Stats
16W - 20L
1,338 Elo+
Party 3
Neith
Neith
MoWxX LiL Bear
Neith
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 3
Ao Kuang
Ao Kuang
UnrulyD
Ao Kuang
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
366W - 418L
1,441 Elo+
Solo
Danzaburou
Danzaburou
byDIEGO321
Danzaburou
Level 18
God Stats
5W - 18L
1,299 SR
Queue Stats
93W - 109L
1,438 Elo+
Solo
Janus
Janus
mia23132
Janus
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
78W - 90L
1,369 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,420 Elo+

VS

Team Averages
Level 19
1,532 SR
1,481 Elo+
Thanatos
Thanatos
 
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Heistivo
Artemis
Level 36
God Stats
13W - 4L
1,745 SR
Queue Stats
133W - 143L
1,478 Elo+
Party 1
Ra
Ra
TNT_CAM
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Yolokhin
Bacchus
Level 29
God Stats
27W - 34L
1,416 SR
Queue Stats
74W - 81L
1,429 Elo+
Party 2
Bellona
Bellona
zkrNapalm
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
9 / 9 / 8
10,001
455
8,399
19,448
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 7
10,277
467
7,375
12,050
5,473
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
UnrulyD
Ao Kuang
18
8 / 7 / 6
11,521
524
8,593
20,261
14,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
byDIEGO321
Danzaburou
13
2 / 8 / 3
8,806
400
6,345
14,815
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
mia23132
Janus
15
2 / 8 / 8
9,845
448
8,783
15,412
3,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 4 / 6
11,127
506
8,171
14,094
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Heistivo
Artemis
20
19 / 2 / 5
14,565
662
27,620
14,552
6,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 10 / 7
9,748
443
4,830
9,404
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Yolokhin
Bacchus
15
5 / 4 / 12
11,678
531
10,058
14,676
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
zkrNapalm
Bellona
15
3 / 5 / 4
10,730
488
10,945
14,136
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
68
25
Kills
34
34
Deaths
25
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
4
6
2.5
L
Odin
9
9
8
1.44
W
Artemis
Heistivo
Artemis
19
2
5
10.75
L
4
2
7
3.75
W
0
10
7
0.35
L
Ao Kuang
UnrulyD
Ao Kuang
8
7
6
1.57
W
Bacchus
Yolokhin
Bacchus
5
4
12
2.75
L
Danzaburou
byDIEGO321
Danzaburou
2
8
3
0.44
L
Janus
mia23132
Janus
2
8
8
0.75
W
Bellona
zkrNapalm
Bellona
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
61,624
81,986
Taken
66,862
33,888
Mitigated
44,730
15,767
Healing
24,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,171
1,899
0
10,724
14,094
6,357
397
2,431
11,621
0
51,240
L
Odin
8,399
2,639
0
3,687
19,448
6,292
728
4,766
14,538
0
35,061
W
Artemis
Heistivo
Artemis
27,620
17,028
0
8,522
14,552
6,199
6,814
3,973
10,443
0
139,228
L
7,375
2,510
0
1,751
12,050
5,473
1,631
1,853
10,145
0
54,452
W
4,830
1,168
84
16
9,404
2,875
766
1,747
7,633
24,218
0
L
Ao Kuang
UnrulyD
Ao Kuang
8,593
3,369
129
5,656
20,261
14,203
0
4,021
16,162
62,552
0
W
Bacchus
Yolokhin
Bacchus
10,058
1,325
0
2,772
14,676
19,112
1,953
3,332
11,164
27,968
0
L
Danzaburou
byDIEGO321
Danzaburou
6,345
1,420
0
2,414
14,815
4,119
664
1,737
13,078
0
35,930
L
Janus
mia23132
Janus
8,783
985
0
2,130
15,412
3,801
693
2,179
13,175
56,647
0
W
Bellona
zkrNapalm
Bellona
10,945
2,891
0
2,604
14,136
10,187
2,584
5,363
8,625
0
43,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
57,848
403
Minions Killed
408
0
Camps Cleared
0
1,860,777
Distance Traveled
1,969,382
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,127
506
74
3
0
432,703
1
L
Odin
10,001
455
55
3
0
401,019
0
W
Artemis
14,565
662
191
9
0
380,248
2
L
Neith
10,277
467
78
4
0
432,973
1
W
Ra
9,748
443
44
2
0
329,731
0
L
Ao Kuang
11,521
524
101
5
0
325,888
1
W
Bacchus
11,678
531
27
1
0
414,666
2
L
Danzaburou
8,806
400
62
3
0
330,121
4
L
Janus
9,845
448
107
5
0
370,776
0
W
Bellona
10,730
488
72
3
0
412,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role