Player Matchup

Sobek
Sobek
Caleb vs pray
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,183 Elo+
Party 1
Chaac
Chaac
StupendousSumo
Chaac
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 58L
1,315 Elo+
Party 1
Mercury
Mercury
The Levizzard
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,278 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,259 Elo+

VS

Team Averages
Level 47
1,509 SR
1,331 Elo+
Danzaburou
Danzaburou
DarkLuias12456
Danzaburou
Level 20
God Stats
70W - 94L
1,546 SR
Queue Stats
106W - 155L
1,266 Elo+
Party 2
Nemesis
Nemesis
DarkWolf1000th
Nemesis
Level 11
God Stats
3W - 6L
1,496 SR
Queue Stats
18W - 35L
1,337 Elo+
Party 2
Anubis
Anubis
MonsterJERODOG
Anubis
Level 109
God Stats
85W - 80L
1,485 SR
Queue Stats
136W - 184L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,568
612
3,770
18,748
9,674
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 9 / 2
8,596
614
7,883
15,244
10,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
13
2 / 9 / 1
9,052
647
5,620
14,759
5,803
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkLuias12456
Danzaburou
16
16 / 0 / 12
12,610
901
18,020
9,082
3,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 1 / 22
10,479
749
7,161
6,380
2,625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 15
11,037
788
12,465
8,866
4,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
4
Kills
28
28
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Danzaburou
DarkLuias12456
Danzaburou
16
0
12
22
W
4
1
22
15
W
8
3
15
5.17
L
1
9
2
0.22
L
Mercury
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
37,646
48,751
Taken
24,328
26,147
Mitigated
10,422
5,564
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,770
361
0
3,059
18,748
9,674
0
4,356
14,392
15,214
0
W
Danzaburou
DarkLuias12456
Danzaburou
18,020
11,112
0
3,744
9,082
3,680
520
1,323
7,759
0
35,812
W
7,161
2,963
790
756
6,380
2,625
579
593
5,787
0
15,862
W
12,465
249
97
2,264
8,866
4,117
1,117
1,854
7,012
51,546
0
L
7,883
2,021
0
2,055
15,244
10,670
0
4,256
10,988
0
29,305
L
Mercury
5,620
2,895
0
450
14,759
5,803
0
3,853
10,906
0
28,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
34,126
95
Minions Killed
127
0
Camps Cleared
0
685,046
Distance Traveled
819,455
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,568
612
18
1
0
216,299
0
W
Danzaburou
12,610
901
44
3
0
286,110
2
W
Nemesis
10,479
749
22
2
0
300,058
4
W
Anubis
11,037
788
61
4
0
233,287
1
L
Chaac
8,596
614
34
2
0
209,451
0
L
Mercury
9,052
647
43
3
0
259,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role