Player Matchup

Bellona
Bellona
BeckyBadAxx
Bellona
Level 27
God Stats
8W - 10L
1,413 SR
Queue Stats
40W - 59L
1,560 Elo+
Solo
Nemesis
Nemesis
Da_Invision
Nemesis
Level 28
God Stats
21W - 30L
1,632 SR
Queue Stats
178W - 229L
1,620 Elo+
Party 3
Hades
Hades
Fidato1
Hades
Level 9
God Stats
4W - 4L
1,656 SR
Queue Stats
162W - 224L
1,630 Elo+
Party 3
Cernunnos
Cernunnos
SolliHubby
Cernunnos
Level 4
God Stats
2W - 4L
1,734 SR
Queue Stats
144W - 134L
1,748 Elo+
Party 2
Hel
Hel
Sollipop_
Hel
Level 133
God Stats
4W - 4L
1,564 SR
Queue Stats
338W - 281L
1,632 Elo+
Party 2
Team Averages
Level 40
1,600 SR
1,638 Elo+

VS

Team Averages
Level 16
1,556 SR
1,630 Elo+
Olorun
Olorun
Bull_Butter_07
Olorun
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 8L
1,636 Elo+
Party 1
Ymir
Ymir
El Duderino5322
Ymir
Level 17
God Stats
3W - 3L
1,346 SR
Queue Stats
37W - 31L
1,541 Elo+
Solo
Tyr
Tyr
Kemonito200
Tyr
Level 21
God Stats
11W - 6L
1,633 SR
Queue Stats
96W - 94L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
OperationIvy139
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,773 Elo+
Solo
Pele
Pele
PhoeniXIronX
Pele
Level 17
God Stats
5W - 1L
1,800 SR
Queue Stats
30W - 18L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeckyBadAxx
Bellona
5
0 / 1 / 0
4,114
411
1,275
5,522
3,713
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Da_Invision
Nemesis
8
0 / 2 / 1
4,922
492
1,083
7,914
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Fidato1
Hades
7
0 / 2 / 0
4,272
427
2,142
6,038
1,674
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SolliHubby
Cernunnos
7
1 / 6 / 0
4,660
466
5,238
8,471
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
5,117
512
2,712
7,500
4,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,076
608
4,513
3,413
1,008
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 0 / 5
6,068
607
3,830
8,726
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 2
6,581
658
6,647
5,616
3,987
Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
OperationIvy139
Zhong Kui
10
3 / 1 / 3
6,232
623
7,705
4,725
3,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 3
5,637
564
1,664
6,462
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
14
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
BeckyBadAxx
Bellona
0
1
0
0
W
5
0
4
7
L
Nemesis
Da_Invision
Nemesis
0
2
1
0.25
W
3
0
5
5.5
L
Hades
Fidato1
Hades
0
2
0
0
W
3
0
2
4
W
Zhong Kui
OperationIvy139
Zhong Kui
3
1
3
4.5
W
0
0
3
1.5
L
Cernunnos
SolliHubby
Cernunnos
1
6
0
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,450
Damage
24,359
35,445
Taken
28,942
14,949
Mitigated
14,686
8,523
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BeckyBadAxx
Bellona
1,275
370
0
140
5,522
3,713
0
1,641
3,881
0
8,094
W
4,513
2,563
657
1,957
3,413
1,008
0
1,065
2,348
27,625
0
L
Nemesis
Da_Invision
Nemesis
1,083
379
0
1,400
7,914
2,225
0
2,269
5,645
0
22,024
W
3,830
1,347
134
2,242
8,726
4,683
0
1,431
7,295
14,211
0
L
Hades
Fidato1
Hades
2,142
458
0
762
6,038
1,674
0
441
5,597
10,323
0
W
6,647
795
0
2,131
5,616
3,987
268
1,851
3,765
0
33,387
W
Zhong Kui
OperationIvy139
Zhong Kui
7,705
887
0
2,721
4,725
3,353
0
422
4,303
36,384
0
W
1,664
552
0
3,040
6,462
1,655
0
85
6,377
0
32,231
L
Cernunnos
SolliHubby
Cernunnos
5,238
2,778
455
2,022
8,471
2,596
0
6,031
2,440
0
19,365
L
2,712
372
1,170
2,574
7,500
4,741
0
5,666
1,834
16,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
30,594
141
Minions Killed
275
0
Camps Cleared
0
891,913
Distance Traveled
968,089
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,114
411
17
2
0
213,719
0
W
Olorun
6,076
608
54
5
0
192,280
0
L
Nemesis
4,922
492
49
5
0
199,637
1
W
Ymir
6,068
607
17
2
0
178,161
3
L
Hades
4,272
427
15
2
0
157,870
0
W
Tyr
6,581
658
56
6
0
205,541
0
W
Zhong Kui
6,232
623
78
8
0
206,230
5
W
Pele
5,637
564
70
7
0
185,877
0
L
Cernunnos
4,660
466
37
4
0
156,278
1
L
Hel
5,117
512
23
2
0
164,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role