Player Matchup

Hera
Hera
Alexitocond
Hera
Level 20
God Stats
2W - 0L
1,793 SR
Queue Stats
17W - 5L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
KGP36286
Cthulhu
Level 19
God Stats
35W - 27L
1,521 SR
Queue Stats
89W - 99L
1,379 Elo+
Solo
Hun Batz
Hun Batz
TrEeToP100
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,081 Elo+
Solo
Olorun
Olorun
dallpusayeter
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mewtwosito
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 11
1,563 SR
1,424 Elo+

VS

Team Averages
Level 9
1,526 SR
1,171 Elo+
Sylvanus
Sylvanus
AwesomeNinja1516
Sylvanus
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
12W - 20L
1,231 Elo+
Party 1
Merlin
Merlin
Dolewake
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
Jinxer94
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,152 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Srock511
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,052 Elo+
Party 1
Ymir
Ymir
no_lifeis_real
Ymir
Level 11
God Stats
1W - 3L
1,426 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 12
14,380
1,198
36,012
9,208
3,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KGP36286
Cthulhu
20
7 / 0 / 20
13,130
1,094
16,567
13,791
12,891
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
TrEeToP100
Hun Batz
19
2 / 2 / 19
11,421
952
8,722
9,711
4,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 19
12,399
1,033
28,074
15,712
6,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
mewtwosito
Kukulkan
19
6 / 1 / 20
12,689
1,057
22,245
9,251
3,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
10,289
857
1,095
14,448
8,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Dolewake
Merlin
17
3 / 14 / 2
11,908
992
8,924
21,566
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Jinxer94
Kukulkan
17
0 / 11 / 6
10,713
893
10,275
20,318
7,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Srock511
Cu Chulainn
17
4 / 9 / 4
12,171
1,014
19,355
38,690
21,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 4
11,031
919
9,278
29,262
30,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
42
Kills
10
10
Deaths
43
90
Assists
20
Player
Kills
Deaths
Assists
KDA
W
19
2
12
12.5
L
0
4
4
0.5
L
Merlin
Dolewake
Merlin
3
14
2
0.29
L
Kukulkan
Jinxer94
Kukulkan
0
11
6
0.27
W
Cthulhu
KGP36286
Cthulhu
7
0
20
17
L
Cu Chulainn
Srock511
Cu Chulainn
4
9
4
0.67
W
Hun Batz
TrEeToP100
Hun Batz
2
2
19
5.75
W
8
5
19
3.5
W
Kukulkan
mewtwosito
Kukulkan
6
1
20
16
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,620
Damage
48,927
57,673
Taken
124,284
30,939
Mitigated
76,766
14,832
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,012
13,762
62
1,681
9,208
3,731
0
4,915
4,293
54,744
0
L
1,095
1,095
0
0
14,448
8,824
0
13,453
995
6,386
0
L
Merlin
Dolewake
Merlin
8,924
1,983
160
902
21,566
8,230
0
16,674
4,892
45,879
0
L
Kukulkan
Jinxer94
Kukulkan
10,275
1,015
0
147
20,318
7,569
0
15,603
4,715
31,204
0
W
Cthulhu
KGP36286
Cthulhu
16,567
3,150
1,186
4,623
13,791
12,891
0
8,418
5,373
42,627
0
L
Cu Chulainn
Srock511
Cu Chulainn
19,355
2,667
0
5,867
38,690
21,849
0
31,572
7,118
11,750
24,975
W
Hun Batz
TrEeToP100
Hun Batz
8,722
1,530
0
0
9,711
4,272
0
5,542
4,169
0
19,756
W
28,074
20,404
1,060
5,127
15,712
6,255
0
10,053
5,659
38,307
0
W
Kukulkan
mewtwosito
Kukulkan
22,245
3,414
0
1,093
9,251
3,790
0
5,497
3,754
40,098
0
L
9,278
1,778
0
0
29,262
30,294
0
25,596
3,666
19,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
56,112
205
Minions Killed
159
8
Camps Cleared
0
1,109,596
Distance Traveled
1,008,735
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,380
1,198
51
4
3
202,510
0
L
Sylvanus
10,289
857
8
1
0
168,926
0
L
Merlin
11,908
992
67
6
0
177,737
0
L
Kukulkan
10,713
893
37
3
0
199,349
0
W
Cthulhu
13,130
1,094
63
5
1
263,340
0
L
Cu Chulainn
12,171
1,014
30
3
0
236,351
1
W
Hun Batz
11,421
952
20
2
0
258,207
0
W
Olorun
12,399
1,033
20
2
0
179,167
4
W
Kukulkan
12,689
1,057
51
4
4
206,372
2
L
Ymir
11,031
919
17
1
0
226,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role