Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
B1ack1nfern0
Athena
Level 102
God Stats
3W - 8L
1,343 SR
Queue Stats
537W - 572L
1,409 Elo+
Solo
Ah Puch
Ah Puch
TicTheGriot
Ah Puch
Level 160
God Stats
19W - 12L
1,532 SR
Queue Stats
1,002W - 1,146L
1,373 Elo+
Solo
Aphrodite
Aphrodite
pwick1
Aphrodite
Level 124
God Stats
36W - 51L
1,446 SR
Queue Stats
791W - 996L
1,369 Elo+
Solo
Chiron
Chiron
tinytrain249
Chiron
Level 68
God Stats
1W - 3L
1,319 SR
Queue Stats
67W - 81L
1,348 Elo+
Solo
Team Averages
Level 115
1,428 SR
1,400 Elo+

VS

Team Averages
Level 85
1,381 SR
1,387 Elo+
Ymir
Ymir
ComplexKittyx2x
Ymir
Level 84
God Stats
11W - 15L
1,391 SR
Queue Stats
94W - 98L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Fearswing
Gilgamesh
Level 88
God Stats
11W - 2L
1,421 SR
Queue Stats
146W - 123L
1,361 Elo+
Solo
King Arthur
King Arthur
JahaOthman
King Arthur
Level 88
God Stats
3W - 7L
1,231 SR
Queue Stats
240W - 240L
1,435 Elo+
Solo
Scylla
Scylla
cladmarigold0
Scylla
Level 101
God Stats
16W - 22L
1,429 SR
Queue Stats
66W - 67L
1,403 Elo+
Solo
Neith
Neith
pyromoss
Neith
Level 65
God Stats
20W - 29L
1,431 SR
Queue Stats
121W - 151L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 2
6,538
436
3,856
8,762
2,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
0 / 1 / 1
5,834
389
1,751
8,004
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TicTheGriot
Ah Puch
14
2 / 0 / 0
8,202
547
2,431
3,340
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
pwick1
Aphrodite
13
1 / 4 / 1
7,545
503
5,208
8,736
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
11
2 / 2 / 0
6,425
428
8,868
7,189
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,961
464
5,082
8,818
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Fearswing
Gilgamesh
13
7 / 1 / 1
8,173
545
7,417
10,352
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JahaOthman
King Arthur
13
2 / 1 / 3
7,907
527
3,781
11,008
6,493
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 2 / 0
7,258
484
976
4,146
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
pyromoss
Neith
13
1 / 1 / 3
6,984
466
5,271
5,442
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
L
Athena
0
1
1
0.5
W
0
1
3
1.5
W
Gilgamesh
Fearswing
Gilgamesh
7
1
1
7.5
W
King Arthur
JahaOthman
King Arthur
2
1
3
3.5
L
Ah Puch
TicTheGriot
Ah Puch
2
0
0
2
W
0
2
0
0
L
Aphrodite
pwick1
Aphrodite
1
4
1
0.38
W
Neith
pyromoss
Neith
1
1
3
2.5
L
Chiron
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
22,527
36,031
Taken
39,766
12,921
Mitigated
20,043
12,420
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,856
517
0
2,313
8,762
2,471
0
649
8,113
0
37,145
L
Athena
1,751
457
0
1,486
8,004
3,490
0
1,996
6,008
15,028
0
W
5,082
946
440
3,294
8,818
5,860
33
812
8,006
34,585
0
W
Gilgamesh
Fearswing
Gilgamesh
7,417
2,563
0
1,496
10,352
4,325
0
2,310
8,042
0
50,694
W
King Arthur
JahaOthman
King Arthur
3,781
364
0
3,856
11,008
6,493
110
3,211
7,797
0
37,623
L
Ah Puch
TicTheGriot
Ah Puch
2,431
0
0
572
3,340
981
0
896
2,364
51,709
0
W
976
0
0
622
4,146
1,393
0
2,431
1,715
36,732
0
L
Aphrodite
pwick1
Aphrodite
5,208
979
591
3,983
8,736
3,855
0
0
8,736
42,648
0
W
Neith
pyromoss
Neith
5,271
871
0
1,589
5,442
1,972
192
669
4,773
0
38,296
L
Chiron
8,868
4,448
478
2,997
7,189
2,124
0
2,437
4,752
0
42,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
37,283
364
Minions Killed
386
0
Camps Cleared
0
1,183,567
Distance Traveled
1,346,654
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,538
436
66
4
0
258,163
3
L
Athena
5,834
389
36
2
0
172,029
2
W
Ymir
6,961
464
53
4
0
259,096
6
W
Gilgamesh
8,173
545
75
5
0
316,086
3
W
King Arthur
7,907
527
94
6
0
291,014
0
L
Ah Puch
8,202
547
110
7
0
255,871
5
W
Scylla
7,258
484
94
6
0
216,164
5
L
Aphrodite
7,545
503
89
6
0
242,465
5
W
Neith
6,984
466
70
5
0
264,294
6
L
Chiron
6,425
428
63
4
0
255,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role