Player Matchup

He Bo
He Bo
AVP2324
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,459 Elo+
Solo
Ullr
Ullr
JST_TERM
Ullr
Level 106
God Stats
0W - 1L
1,760 SR
Queue Stats
4W - 3L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thank u 4 comin
Cu Chulainn
Level 82
God Stats
6W - 9L
1,424 SR
Queue Stats
118W - 103L
1,465 Elo+
Solo
Ares
Ares
TouchyGrandpa42
Ares
Level 119
God Stats
4W - 3L
1,847 SR
Queue Stats
49W - 45L
1,556 Elo+
Party 1
Anhur
Anhur
XxSo_No_HeadxX
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,671 Elo+
Party 1
Team Averages
Level 96
1,606 SR
1,524 Elo+

VS

Team Averages
Level 74
1,515 SR
1,508 Elo+
Susano
Susano
DrippyMindset
Susano
Level 100
God Stats
6W - 6L
1,179 SR
Queue Stats
384W - 334L
1,562 Elo+
Party 2
Mulan
Mulan
Feels Boi
Mulan
Level 88
God Stats
33W - 19L
1,851 SR
Queue Stats
459W - 403L
1,551 Elo+
Party 2
Zeus
Zeus
RanchSauce5
Zeus
Level 59
God Stats
9W - 9L
1,471 SR
Queue Stats
19W - 23L
1,446 Elo+
Solo
Skadi
Skadi
SenTinel Hogan
Skadi
Level 62
God Stats
6W - 5L
1,563 SR
Queue Stats
215W - 183L
1,556 Elo+
Party 2
Artio
Artio
kingdragonpaca
Artio
Level 62
God Stats
37W - 33L
1,512 SR
Queue Stats
329W - 374L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AVP2324
He Bo
15
3 / 6 / 6
9,648
965
5,563
7,839
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
15
5 / 6 / 4
10,423
1,042
13,275
15,043
5,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Thank u 4 comin
Cu Chulainn
16
1 / 6 / 6
9,740
974
14,819
19,096
16,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 7 / 4
10,046
1,005
11,810
20,796
21,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
2 / 9 / 8
9,947
995
14,641
18,483
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

154

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 9
12,022
1,202
17,234
11,260
4,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Feels Boi
Mulan
17
8 / 3 / 15
11,968
1,197
15,845
18,722
13,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 17
11,245
1,125
17,528
7,368
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 15
11,430
1,143
17,145
9,141
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 7 / 15
9,623
962
7,449
19,400
10,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
15
Kills
34
34
Deaths
15
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
AVP2324
He Bo
3
6
6
1
W
13
1
9
17.5
W
Mulan
Feels Boi
Mulan
8
3
15
5.17
L
Ullr
5
6
4
1.17
W
6
3
17
4.83
W
6
1
15
13.5
L
Cu Chulainn
Thank u 4 comin
Cu Chulainn
1
6
6
0.67
L
4
7
4
0.86
L
2
9
8
0.67
W
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
75,201
81,257
Taken
65,891
54,235
Mitigated
33,741
5,281
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AVP2324
He Bo
5,563
896
0
0
7,839
2,776
0
2,255
5,584
24,487
0
W
17,234
4,285
0
0
11,260
4,077
0
3,007
7,974
0
26,524
W
Mulan
Feels Boi
Mulan
15,845
4,516
0
362
18,722
13,571
0
6,968
11,079
460
21,030
L
Ullr
13,275
5,197
0
1,532
15,043
5,310
0
4,608
10,435
0
28,625
W
17,528
552
0
775
7,368
2,241
0
928
6,440
37,364
0
W
17,145
11,345
0
1,592
9,141
2,940
0
1,019
8,122
0
36,624
L
Cu Chulainn
Thank u 4 comin
Cu Chulainn
14,819
2,826
0
0
19,096
16,687
0
6,423
12,673
8,963
24,905
L
11,810
766
0
1,561
20,796
21,763
0
5,436
15,360
25,006
0
L
14,641
6,484
0
2,188
18,483
7,699
0
6,660
11,823
0
33,800
W
7,449
582
1,620
4,340
19,400
10,912
0
6,903
12,138
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
56,288
157
Minions Killed
158
10
Camps Cleared
4
861,947
Distance Traveled
935,875
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,648
965
45
5
1
138,676
2
W
Susano
12,022
1,202
21
2
1
224,250
0
W
Mulan
11,968
1,197
10
1
1
183,057
0
L
Ullr
10,423
1,042
30
3
3
185,538
1
W
Zeus
11,245
1,125
56
6
1
172,320
0
W
Skadi
11,430
1,143
47
5
1
180,555
0
L
Cu Chulainn
9,740
974
41
4
2
189,664
0
L
Ares
10,046
1,005
16
2
1
182,242
0
L
Anhur
9,947
995
25
3
3
165,827
0
W
Artio
9,623
962
24
2
0
175,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role