Player Matchup

Khepri
Khepri
Igaaoo
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,354 Elo+
Party 2
Thanatos
Thanatos
Marinxx
Thanatos
Level 16
God Stats
29W - 46L
1,386 SR
Queue Stats
51W - 73L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Mihaelle2
Kukulkan
Level 27
God Stats
8W - 10L
1,355 SR
Queue Stats
94W - 85L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
canjatron
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,270 SR
Queue Stats
10W - 8L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
lucasgui01
Hun Batz
Level 16
God Stats
1W - 1L
1,278 SR
Queue Stats
36W - 49L
1,315 Elo+
Party 2
Team Averages
Level 18
1,358 SR
1,393 Elo+

VS

Team Averages
Level 10
1,500 SR
1,413 Elo+
Ares
Ares
Allentoy
Ares
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 16L
1,261 Elo+
Party 3
Ne Zha
Ne Zha
EPYSPPRO
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,931 Elo+
Solo
Kuzenbo
Kuzenbo
Pakkola
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 3
Ra
Ra
drakemv
Ra
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,352 Elo+
Solo
Nox
Nox
mônicão
Nox
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Igaaoo
Khepri
20
1 / 6 / 44
15,322
1,021
10,782
26,368
46,644
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Marinxx
Thanatos
20
7 / 8 / 23
14,891
993
11,230
24,850
11,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Mihaelle2
Kukulkan
20
16 / 8 / 27
17,138
1,143
50,721
26,731
12,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
canjatron
Ah Muzen Cab
20
26 / 7 / 22
20,296
1,353
60,214
35,213
15,446
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
lucasgui01
Hun Batz
20
3 / 3 / 27
14,252
950
4,903
14,860
6,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 12 / 15
15,828
1,055
22,072
32,559
43,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ne Zha
EPYSPPRO
Ne Zha
20
6 / 6 / 14
15,852
1,057
22,803
27,311
35,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Kuzenbo
Pakkola
Kuzenbo
20
2 / 14 / 21
14,940
996
27,599
38,065
57,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 9 / 13
17,090
1,139
32,560
26,814
10,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 12 / 12
15,001
1,000
18,164
23,812
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
107
53
Kills
32
32
Deaths
53
143
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ares
7
12
15
1.21
L
Ne Zha
EPYSPPRO
Ne Zha
6
6
14
2.17
W
Khepri
Igaaoo
Khepri
1
6
44
3.83
W
Thanatos
Marinxx
Thanatos
7
8
23
2.31
W
Kukulkan
Mihaelle2
Kukulkan
16
8
27
3.69
L
Kuzenbo
Pakkola
Kuzenbo
2
14
21
0.89
W
Ah Muzen Cab
canjatron
Ah Muzen Cab
26
7
22
5.29
L
11
9
13
1.94
W
Hun Batz
lucasgui01
Hun Batz
3
3
27
5.5
L
6
12
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,850
Damage
123,198
128,022
Taken
148,561
92,265
Mitigated
153,787
17,575
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
22,072
1,356
406
381
32,559
43,088
0
14,681
17,878
41,995
0
L
Ne Zha
EPYSPPRO
Ne Zha
22,803
3,397
0
6,720
27,311
35,542
0
8,581
18,553
0
46,269
W
Khepri
Igaaoo
Khepri
10,782
1,804
0
0
26,368
46,644
0
21,924
3,972
17,155
0
W
Thanatos
Marinxx
Thanatos
11,230
3,631
0
5,848
24,850
11,273
0
17,733
6,935
0
34,765
W
Kukulkan
Mihaelle2
Kukulkan
50,721
6,266
0
1,908
26,731
12,306
0
20,594
5,689
93,324
0
L
Kuzenbo
Pakkola
Kuzenbo
27,599
6,664
0
0
38,065
57,454
0
14,585
23,385
45,185
0
W
Ah Muzen Cab
canjatron
Ah Muzen Cab
60,214
32,788
0
9,819
35,213
15,446
0
28,638
6,477
0
102,224
L
32,560
3,041
4,995
3,795
26,814
10,596
0
13,425
13,389
75,581
0
W
Hun Batz
lucasgui01
Hun Batz
4,903
934
0
0
14,860
6,596
0
11,506
3,354
0
14,166
L
18,164
1,761
0
0
23,812
7,107
0
10,231
13,581
41,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,899
Gold Earned
78,711
262
Minions Killed
264
11
Camps Cleared
8
1,373,085
Distance Traveled
1,413,053
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,828
1,055
33
2
1
248,670
2
L
Ne Zha
15,852
1,057
40
3
3
337,575
0
W
Khepri
15,322
1,021
14
1
0
268,369
0
W
Thanatos
14,891
993
65
4
1
302,942
0
W
Kukulkan
17,138
1,143
98
7
6
273,107
0
L
Kuzenbo
14,940
996
38
3
0
280,956
2
W
Ah Muzen Cab
20,296
1,353
64
4
3
260,125
2
L
Ra
17,090
1,139
104
7
3
271,427
1
W
Hun Batz
14,252
950
21
1
1
268,542
2
L
Nox
15,001
1,000
49
3
1
274,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role