Player Matchup

Ares
Ares
Aroofa147
Ares
Level 25
God Stats
2W - 0L
1,723 SR
Queue Stats
91W - 63L
1,569 Elo+
Party 1
Chaac
Chaac
Calm Relaxed
Chaac
Level 37
God Stats
8W - 5L
1,714 SR
Queue Stats
31W - 35L
1,501 Elo+
Solo
Bastet
Bastet
KindRhombus8833
Bastet
Level 86
God Stats
10W - 3L
1,789 SR
Queue Stats
129W - 96L
1,652 Elo+
Party 1
Anhur
Anhur
la leche8
Anhur
Level 97
God Stats
3W - 12L
1,372 SR
Queue Stats
327W - 304L
1,607 Elo+
Party 1
Scylla
Scylla
reaper333
Scylla
Level 41
God Stats
3W - 2L
1,573 SR
Queue Stats
165W - 161L
1,545 Elo+
Solo
Team Averages
Level 57
1,634 SR
1,575 Elo+

VS

Team Averages
Level 56
1,531 SR
1,480 Elo+
Cerberus
Cerberus
DraggnMaSack
Cerberus
Level 36
God Stats
14W - 19L
1,566 SR
Queue Stats
55W - 60L
1,507 Elo+
Solo
Fenrir
Fenrir
NNNrepmalik
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,465 Elo+
Party 2
Zeus
Zeus
Poodlecrusader3
Zeus
Level 67
God Stats
5W - 5L
1,578 SR
Queue Stats
66W - 65L
1,496 Elo+
Party 2
Anhur
Anhur
Sr_Bars
Anhur
Level 28
God Stats
36W - 49L
1,482 SR
Queue Stats
39W - 50L
1,451 Elo+
Party 2
Nemesis
Nemesis
xX_ARTOFSUSHI_Xx
Nemesis
Level 65
God Stats
33W - 28L
1,526 SR
Queue Stats
81W - 84L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 3 / 8
6,880
529
8,866
10,234
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
6,746
519
5,894
9,202
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 5
7,665
590
7,829
9,747
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
la leche8
Anhur
11
2 / 0 / 5
6,807
524
5,455
6,068
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
reaper333
Scylla
13
4 / 1 / 3
7,406
570
5,054
5,075
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DraggnMaSack
Cerberus
14
3 / 1 / 0
7,766
597
6,110
9,824
7,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
8
1 / 4 / 1
5,746
442
1,833
11,398
3,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 2
6,477
498
6,339
8,430
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Sr_Bars
Anhur
11
0 / 3 / 1
6,099
469
3,577
7,850
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
6,535
503
6,740
9,592
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
8
8
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
8
2.33
W
1
3
0
0.33
L
Cerberus
DraggnMaSack
Cerberus
3
1
0
3
W
6
1
5
8.5
L
Fenrir
1
4
1
0.38
L
1
5
2
0.4
L
Anhur
Sr_Bars
Anhur
0
3
1
0.17
W
Anhur
la leche8
Anhur
2
0
5
4.5
W
Scylla
reaper333
Scylla
4
1
3
5.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
24,599
40,326
Taken
47,094
19,078
Mitigated
19,786
13,102
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,866
725
0
2,802
10,234
7,661
136
2,185
8,049
28,028
0
W
5,894
890
0
2,356
9,202
5,235
0
5,905
3,297
8,194
28,187
L
Cerberus
DraggnMaSack
Cerberus
6,110
1,121
0
5,477
9,824
7,892
618
1,527
7,362
51,824
0
W
7,829
2,222
0
5,523
9,747
3,202
90
2,063
7,684
0
44,032
L
Fenrir
1,833
441
0
2,114
11,398
3,771
0
4,329
7,043
0
8,222
L
6,339
822
260
1,368
8,430
2,708
0
5,104
3,138
39,855
0
L
Anhur
Sr_Bars
Anhur
3,577
2,085
0
2,411
7,850
2,061
0
1,590
6,260
0
36,612
W
Anhur
la leche8
Anhur
5,455
2,018
0
1,457
6,068
1,348
312
95
5,973
0
33,074
W
Scylla
reaper333
Scylla
5,054
382
0
964
5,075
1,632
322
2,454
2,621
41,236
0
L
6,740
2,635
0
1,936
9,592
3,354
0
2,523
6,909
0
32,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
32,623
338
Minions Killed
348
0
Camps Cleared
0
1,246,831
Distance Traveled
1,189,034
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,880
529
24
2
0
242,997
5
W
Chaac
6,746
519
81
6
0
226,816
1
L
Cerberus
7,766
597
136
10
0
211,330
0
W
Bastet
7,665
590
73
6
0
297,601
3
L
Fenrir
5,746
442
3
0
0
253,891
2
L
Zeus
6,477
498
76
6
0
207,003
5
L
Anhur
6,099
469
76
6
0
228,806
1
W
Anhur
6,807
524
70
5
0
244,603
4
W
Scylla
7,406
570
90
7
0
234,814
4
L
Nemesis
6,535
503
57
4
0
288,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role