Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Milcoolblax
Zeus
Level 6
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 6L
1,534 Elo+
Party 3
Ares
Ares
SJUSPARK
Ares
Level 5
God Stats
2W - 2L
1,332 SR
Queue Stats
17W - 13L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
irwin45
Baron Samedi
Level 114
God Stats
65W - 55L
1,644 SR
Queue Stats
258W - 250L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
无天无极
Hun Batz
Level 8
God Stats
4W - 3L
1,222 SR
Queue Stats
166W - 156L
1,463 Elo+
Solo
Team Averages
Level 47
1,403 SR
1,508 Elo+

VS

Team Averages
Level 22
1,576 SR
1,476 Elo+
Fenrir
Fenrir
HaRe31
Fenrir
Level 27
God Stats
1W - 1L
1,479 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Xing Tian
Xing Tian
PHungurl3
Xing Tian
Level 28
God Stats
3W - 5L
1,505 SR
Queue Stats
34W - 35L
1,478 Elo+
Solo
Arachne
Arachne
ZaZocter
Arachne
Level 29
God Stats
2W - 4L
1,602 SR
Queue Stats
74W - 58L
1,452 Elo+
Party 2
Tiamat
Tiamat
Zhetelica
Tiamat
Level 8
God Stats
3W - 4L
1,549 SR
Queue Stats
17W - 15L
1,501 Elo+
Solo
Mulan
Mulan
frshcupofmex
Mulan
Level 17
God Stats
11W - 6L
1,746 SR
Queue Stats
187W - 172L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
7 / 4 / 23
15,551
1,111
30,279
18,947
8,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 8 / 22
15,055
1,075
18,366
15,079
6,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
3 / 7 / 30
14,633
1,045
19,351
23,971
37,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
irwin45
Baron Samedi
20
11 / 10 / 20
16,437
1,174
27,297
24,647
12,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
无天无极
Hun Batz
20
7 / 6 / 17
15,127
1,081
20,185
23,594
12,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HaRe31
Fenrir
19
5 / 4 / 7
12,723
909
8,446
8,769
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
PHungurl3
Xing Tian
20
7 / 7 / 18
14,996
1,071
18,669
26,338
32,924
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
ZaZocter
Arachne
20
10 / 11 / 18
16,431
1,174
31,890
33,537
13,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Zhetelica
Tiamat
20
3 / 8 / 15
13,547
968
20,876
26,875
13,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 6 / 17
16,546
1,182
19,477
28,593
39,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
110
35
Kills
35
35
Deaths
36
112
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
4
23
4.63
L
Fenrir
HaRe31
Fenrir
5
4
7
2.13
W
7
8
22
2.25
L
Xing Tian
PHungurl3
Xing Tian
7
7
18
2.29
W
Ares
3
7
30
2.57
L
Arachne
ZaZocter
Arachne
10
11
18
1.73
L
Tiamat
Zhetelica
Tiamat
3
8
15
1.31
L
10
6
17
3.08
W
Baron Samedi
irwin45
Baron Samedi
11
10
20
2.1
W
Hun Batz
无天无极
Hun Batz
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,478
Damage
99,358
106,238
Taken
124,112
77,304
Mitigated
105,208
18,108
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
30,279
15,698
0
809
18,947
8,821
0
7,566
11,381
0
80,257
L
Fenrir
HaRe31
Fenrir
8,446
1,460
0
952
8,769
4,907
0
5,255
3,514
0
16,028
W
18,366
2,563
0
431
15,079
6,308
0
5,518
9,561
29,698
0
L
Xing Tian
PHungurl3
Xing Tian
18,669
484
0
150
26,338
32,924
0
15,776
10,562
41,306
0
W
Ares
19,351
1,439
0
0
23,971
37,192
0
11,648
12,323
34,266
0
L
Arachne
ZaZocter
Arachne
31,890
22,194
637
6,263
33,537
13,980
0
14,090
19,447
0
52,877
L
Tiamat
Zhetelica
Tiamat
20,876
922
0
1,826
26,875
13,944
0
17,024
9,851
40,064
0
L
19,477
2,566
0
2,346
28,593
39,453
0
12,869
15,724
1,392
43,559
W
Baron Samedi
irwin45
Baron Samedi
27,297
1,801
6,279
6,319
24,647
12,297
0
7,710
16,937
57,962
0
W
Hun Batz
无天无极
Hun Batz
20,185
3,731
0
4,270
23,594
12,686
0
8,192
15,402
0
47,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,803
Gold Earned
74,243
296
Minions Killed
207
11
Camps Cleared
4
1,276,163
Distance Traveled
1,292,649
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,551
1,111
99
7
1
264,907
1
L
Fenrir
12,723
909
15
1
1
141,868
0
W
Zeus
15,055
1,075
40
3
0
219,224
1
L
Xing Tian
14,996
1,071
32
2
0
302,148
0
W
Ares
14,633
1,045
35
3
1
256,175
0
L
Arachne
16,431
1,174
50
4
2
303,721
0
L
Tiamat
13,547
968
45
3
0
279,659
0
L
Mulan
16,546
1,182
65
5
1
265,253
1
W
Baron Samedi
16,437
1,174
72
5
2
250,642
0
W
Hun Batz
15,127
1,081
50
4
7
285,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role