Player Matchup

Apollo
Apollo
Jacnn
Apollo
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 37L
1,326 Elo+
Party 3
Arachne
Arachne
LobCityJitt_
Arachne
Level 43
God Stats
21W - 18L
1,498 SR
Queue Stats
238W - 260L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
SSJR Instinct
Cthulhu
Level 26
God Stats
1W - 2L
1,244 SR
Queue Stats
32W - 33L
1,357 Elo+
Party 2
Janus
Janus
U6LY WRLD
Janus
Level 84
God Stats
11W - 15L
1,473 SR
Queue Stats
191W - 210L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
WICKED ECLIPSED
Amaterasu
Level 87
God Stats
6W - 3L
1,634 SR
Queue Stats
242W - 251L
1,458 Elo+
Party 2
Team Averages
Level 57
1,470 SR
1,406 Elo+

VS

Team Averages
Level 64
1,414 SR
1,356 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CorynTaem99
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,256 Elo+
Party 1
Nemesis
Nemesis
P Notezz
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
TestedFRED
Danzaburou
Level 26
God Stats
2W - 8L
1,274 SR
Queue Stats
6W - 20L
1,185 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YourMomsATreesh
Morgan Le Fay
Level 33
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jacnn
Apollo
18
5 / 3 / 13
11,720
510
15,329
11,690
4,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LobCityJitt_
Arachne
18
6 / 4 / 6
11,894
517
9,512
17,540
9,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
4 / 2 / 10
11,626
505
12,013
14,227
13,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
U6LY WRLD
Janus
20
13 / 4 / 7
15,188
660
23,550
14,891
6,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
WICKED ECLIPSED
Amaterasu
20
3 / 1 / 10
12,564
546
13,789
22,903
21,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 4 / 1
10,212
444
12,479
18,496
15,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 7 / 6
10,269
446
7,428
24,170
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
P Notezz
Nemesis
14
2 / 6 / 8
9,664
420
11,827
20,665
13,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TestedFRED
Danzaburou
14
3 / 8 / 1
9,569
416
9,854
16,661
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
YourMomsATreesh
Morgan Le Fay
16
3 / 7 / 3
10,648
463
6,920
14,714
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
31
Kills
14
14
Deaths
32
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
1
0.63
L
4
7
6
1
W
Apollo
Jacnn
Apollo
5
3
13
3.83
W
Arachne
LobCityJitt_
Arachne
6
4
6
2.25
L
Nemesis
P Notezz
Nemesis
2
6
8
1
W
Cthulhu
4
2
10
4.5
L
Danzaburou
TestedFRED
Danzaburou
3
8
1
0.44
W
Janus
U6LY WRLD
Janus
13
4
7
4.13
W
Amaterasu
WICKED ECLIPSED
Amaterasu
3
1
10
8
L
Morgan Le Fay
YourMomsATreesh
Morgan Le Fay
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,193
Damage
48,508
81,251
Taken
94,706
55,399
Mitigated
63,777
29,049
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,479
2,510
0
1,002
18,496
15,753
936
5,826
12,670
0
55,224
L
7,428
4,780
5,446
7,141
24,170
24,107
496
7,368
16,802
0
23,701
W
Apollo
Jacnn
Apollo
15,329
7,792
88
4,495
11,690
4,460
3,732
1,300
10,310
0
74,072
W
Arachne
LobCityJitt_
Arachne
9,512
4,790
0
6,083
17,540
9,911
161
701
16,825
0
88,909
L
Nemesis
P Notezz
Nemesis
11,827
4,738
0
5,611
20,665
13,683
281
5,383
15,282
0
51,879
W
Cthulhu
12,013
1,152
446
2,787
14,227
13,351
194
1,888
12,278
37,910
0
L
Danzaburou
TestedFRED
Danzaburou
9,854
3,334
0
2,383
16,661
5,384
594
8,849
7,812
0
52,309
W
Janus
U6LY WRLD
Janus
23,550
2,117
0
3,166
14,891
6,075
638
1,336
13,319
94,911
0
W
Amaterasu
WICKED ECLIPSED
Amaterasu
13,789
6,117
0
11,984
22,903
21,602
38
1,246
21,599
0
91,190
L
Morgan Le Fay
YourMomsATreesh
Morgan Le Fay
6,920
747
0
1,339
14,714
4,850
602
8,137
6,577
49,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,992
Gold Earned
50,362
570
Minions Killed
390
0
Camps Cleared
0
2,220,270
Distance Traveled
2,080,871
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,212
444
102
4
0
423,537
0
L
Horus
10,269
446
33
1
0
436,805
6
W
Apollo
11,720
510
115
5
0
449,781
3
W
Arachne
11,894
517
122
5
0
516,066
4
L
Nemesis
9,664
420
87
4
0
458,090
8
W
Cthulhu
11,626
505
47
2
0
381,153
0
L
Danzaburou
9,569
416
77
3
0
380,321
0
W
Janus
15,188
660
135
6
0
454,064
8
W
Amaterasu
12,564
546
151
7
0
419,206
3
L
Morgan Le Fay
10,648
463
91
4
0
382,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role