Player Matchup

Medusa
Medusa
Crazie2775
Medusa
Level 101
God Stats
15W - 15L
1,455 SR
Queue Stats
213W - 187L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
GhostReaper011
Cabrakan
Level 95
God Stats
17W - 18L
1,353 SR
Queue Stats
274W - 259L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PixeledDonut98
Tsukuyomi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
487W - 479L
1,490 Elo+
Party 1
Nox
Nox
Shploop
Nox
Level 139
God Stats
0W - 1L
1,640 SR
Queue Stats
8W - 6L
1,629 Elo+
Party 4
Sol
Sol
spicarican
Sol
Level 28
God Stats
14W - 17L
1,425 SR
Queue Stats
58W - 74L
1,459 Elo+
Party 4
Team Averages
Level 94
1,475 SR
1,496 Elo+

VS

Team Averages
Level 90
1,658 SR
1,542 Elo+
Ullr
Ullr
DARTxSachXX
Ullr
Level 105
God Stats
2W - 3L
1,331 SR
Queue Stats
191W - 175L
1,507 Elo+
Party 2
Ares
Ares
Jkennedy226038
Ares
Level 5
God Stats
6W - 3L
1,644 SR
Queue Stats
8W - 5L
1,583 Elo+
Party 3
Hun Batz
Hun Batz
Nhecros
Hun Batz
Level 141
God Stats
7W - 2L
1,897 SR
Queue Stats
118W - 102L
1,574 Elo+
Party 3
Ganesha
Ganesha
WildMonkey17
Ganesha
Level 42
God Stats
22W - 5L
1,718 SR
Queue Stats
37W - 24L
1,466 Elo+
Party 2
Scylla
Scylla
shtoic
Scylla
Level 157
God Stats
5W - 2L
1,699 SR
Queue Stats
179W - 137L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crazie2775
Medusa
16
2 / 6 / 1
10,553
959
8,546
15,244
4,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
0 / 2 / 4
9,581
871
8,186
18,963
16,752
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
PixeledDonut98
Tsukuyomi
16
1 / 5 / 3
9,719
884
6,788
16,298
10,433
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
16
0 / 3 / 4
9,639
876
10,168
7,591
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 2
9,503
864
8,590
11,785
4,445
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

156

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
11,017
1,002
15,818
12,002
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 0 / 10
10,256
932
4,723
7,428
6,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Nhecros
Hun Batz
18
7 / 0 / 10
11,883
1,080
12,552
5,648
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
WildMonkey17
Ganesha
19
0 / 1 / 19
11,678
1,062
6,302
14,109
14,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
shtoic
Scylla
18
6 / 0 / 14
11,808
1,073
25,971
7,003
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
4
Kills
20
20
Deaths
4
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crazie2775
Medusa
2
6
1
0.42
W
3
3
10
2.67
L
Cabrakan
0
2
4
1
W
4
0
10
9
W
Hun Batz
Nhecros
Hun Batz
7
0
10
12
L
Tsukuyomi
PixeledDonut98
Tsukuyomi
1
5
3
0.5
L
Nox
0
3
4
0.67
W
Ganesha
WildMonkey17
Ganesha
0
1
19
9.5
W
Scylla
shtoic
Scylla
6
0
14
13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
65,366
69,881
Taken
46,190
39,176
Mitigated
33,206
3,061
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crazie2775
Medusa
8,546
2,614
324
496
15,244
4,820
0
7,667
7,577
0
50,256
W
15,818
8,504
0
2,062
12,002
5,650
0
5,900
5,932
0
42,204
L
Cabrakan
8,186
1,525
442
1,008
18,963
16,752
0
8,086
10,877
23,407
0
W
4,723
0
0
0
7,428
6,372
0
5,488
1,926
6,461
0
W
Hun Batz
Nhecros
Hun Batz
12,552
1,311
0
82
5,648
3,387
0
2,578
3,020
0
38,580
L
Tsukuyomi
PixeledDonut98
Tsukuyomi
6,788
2,320
0
242
16,298
10,433
0
9,691
6,607
0
19,581
L
Nox
10,168
615
0
132
7,591
2,726
0
4,529
3,062
26,880
0
W
Ganesha
WildMonkey17
Ganesha
6,302
482
0
0
14,109
14,624
0
8,029
5,883
22,454
0
W
Scylla
shtoic
Scylla
25,971
1,292
0
375
7,003
3,173
0
4,320
2,485
48,047
0
L
8,590
1,912
0
417
11,785
4,445
0
7,023
4,762
22,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
56,642
224
Minions Killed
216
9
Camps Cleared
6
1,036,887
Distance Traveled
1,044,908
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,553
959
78
7
5
213,481
1
W
Ullr
11,017
1,002
81
7
0
204,786
1
L
Cabrakan
9,581
871
29
3
2
232,018
1
W
Ares
10,256
932
4
0
0
169,378
0
W
Hun Batz
11,883
1,080
62
6
6
242,274
2
L
Tsukuyomi
9,719
884
19
2
1
218,421
0
L
Nox
9,639
876
53
5
1
212,839
0
W
Ganesha
11,678
1,062
0
0
0
211,995
0
W
Scylla
11,808
1,073
69
6
0
216,475
0
L
Sol
9,503
864
45
4
0
160,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role