Player Matchup

Achilles
Achilles
EdwardTeachh
Achilles
Level 29
God Stats
36W - 36L
1,481 SR
Queue Stats
92W - 96L
1,435 Elo+
Party 1
Zeus
Zeus
GuiGUUlinO
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,367 Elo+
Party 3
Yemoja
Yemoja
KhakiHorizonBr
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,304 Elo+
Party 3
Cupid
Cupid
OtioSnow
Cupid
Level 18
God Stats
19W - 10L
1,645 SR
Queue Stats
64W - 57L
1,420 Elo+
Solo
Nemesis
Nemesis
VigilanteCego
Nemesis
Level 25
God Stats
2W - 2L
1,754 SR
Queue Stats
60W - 57L
1,453 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,396 Elo+

VS

Team Averages
Level 16
1,564 SR
1,423 Elo+
Medusa
Medusa
KoMMaIV
Medusa
Level 23
God Stats
3W - 0L
1,715 SR
Queue Stats
28W - 17L
1,525 Elo+
Party 2
Izanami
Izanami
Laurii24
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 58L
1,279 Elo+
Solo
Tiamat
Tiamat
Nanzista
Tiamat
Level 8
God Stats
5W - 3L
1,729 SR
Queue Stats
11W - 7L
1,535 Elo+
Party 2
Awilix
Awilix
Pethur
Awilix
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 10L
1,481 Elo+
Party 2
Yemoja
Yemoja
genji_Uchiha666
Yemoja
Level 22
God Stats
4W - 5L
1,376 SR
Queue Stats
20W - 27L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EdwardTeachh
Achilles
17
7 / 2 / 4
11,615
553
8,919
14,927
9,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 8 / 0
8,841
421
2,988
10,883
2,772
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 1
8,137
387
2,530
13,648
7,781
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
OtioSnow
Cupid
18
6 / 4 / 1
11,683
556
12,650
16,071
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
17
8 / 4 / 4
11,429
544
12,496
13,824
6,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KoMMaIV
Medusa
17
4 / 3 / 4
10,463
498
10,940
16,850
6,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Laurii24
Izanami
15
0 / 11 / 1
9,575
456
1,308
12,572
3,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Nanzista
Tiamat
19
10 / 3 / 1
12,279
585
17,208
14,562
8,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Pethur
Awilix
18
8 / 6 / 3
11,335
540
11,242
15,412
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 1 / 6
10,096
481
2,560
5,937
6,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
22
Kills
22
24
Deaths
24
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
EdwardTeachh
Achilles
7
2
4
4.5
L
1
8
0
0.13
L
0
6
1
0.08
W
Medusa
KoMMaIV
Medusa
4
3
4
2
W
Izanami
Laurii24
Izanami
0
11
1
0.05
W
Tiamat
Nanzista
Tiamat
10
3
1
3.5
L
Cupid
OtioSnow
Cupid
6
4
1
1.63
W
Awilix
Pethur
Awilix
8
6
3
1.58
L
Nemesis
8
4
4
2.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
43,258
69,353
Taken
65,333
32,239
Mitigated
30,500
14,302
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EdwardTeachh
Achilles
8,919
3,464
0
5,268
14,927
9,762
0
1,978
12,861
0
82,721
L
2,988
472
0
1,453
10,883
2,772
392
6,581
3,994
34,846
0
L
2,530
421
957
265
13,648
7,781
310
4,327
9,179
19,890
0
W
Medusa
KoMMaIV
Medusa
10,940
5,046
0
7,156
16,850
6,810
405
804
16,046
0
88,906
W
Izanami
Laurii24
Izanami
1,308
659
0
0
12,572
3,252
1,000
0
12,572
0
44,820
W
Tiamat
Nanzista
Tiamat
17,208
1,419
150
4,094
14,562
8,292
1,290
3,099
11,463
85,958
0
L
Cupid
OtioSnow
Cupid
12,650
6,246
27
5,070
16,071
5,397
532
2,264
13,757
0
88,154
W
Awilix
Pethur
Awilix
11,242
5,290
0
3,629
15,412
6,101
0
644
14,768
0
73,326
L
Nemesis
12,496
4,999
0
1,262
13,824
6,527
753
4,095
9,569
0
68,890
W
2,560
306
3,547
536
5,937
6,045
145
971
4,966
21,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
53,748
453
Minions Killed
579
0
Camps Cleared
0
1,828,863
Distance Traveled
1,853,766
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,615
553
110
5
0
409,171
3
L
Zeus
8,841
421
60
3
0
314,014
6
L
Yemoja
8,137
387
29
1
0
315,339
0
W
Medusa
10,463
498
142
7
0
341,116
2
W
Izanami
9,575
456
121
6
0
330,341
0
W
Tiamat
12,279
585
163
8
0
400,714
2
L
Cupid
11,683
556
144
7
0
379,451
3
W
Awilix
11,335
540
112
5
0
405,051
0
L
Nemesis
11,429
544
110
5
0
410,888
0
W
Yemoja
10,096
481
41
2
0
376,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role