Player Matchup

Rama
Rama
Cyanninja913
Rama
Level 67
God Stats
0W - 2L
1,548 SR
Queue Stats
27W - 29L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
EchoStormwind
Ao Kuang
Level 28
God Stats
1W - 2L
1,411 SR
Queue Stats
25W - 20L
1,496 Elo+
Party 3
Cerberus
Cerberus
KeltorTheGreat
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
Rikka7
Vamana
Level 28
God Stats
0W - 1L
1,646 SR
Queue Stats
14W - 15L
1,612 Elo+
Party 2
King Arthur
King Arthur
Soupethan
King Arthur
Level 114
God Stats
1W - 2L
1,508 SR
Queue Stats
76W - 80L
1,443 Elo+
Party 3
Team Averages
Level 51
1,523 SR
1,516 Elo+

VS

Team Averages
Level 84
1,519 SR
1,551 Elo+
Scylla
Scylla
Astraides
Scylla
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 92L
1,479 Elo+
Solo
Hachiman
Hachiman
GodzFlex
Hachiman
Level 117
God Stats
14W - 10L
1,595 SR
Queue Stats
190W - 149L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
JSISmoke86
Gilgamesh
Level 139
God Stats
11W - 3L
1,497 SR
Queue Stats
127W - 89L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
futuremagic4357
Cthulhu
Level 45
God Stats
46W - 18L
1,376 SR
Queue Stats
124W - 104L
1,495 Elo+
Party 1
Ares
Ares
xDAMNEDxCLOWNx
Ares
Level 102
God Stats
7W - 6L
1,624 SR
Queue Stats
69W - 59L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,225
748
4,598
9,981
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
EchoStormwind
Ao Kuang
15
4 / 2 / 0
8,159
742
6,656
6,980
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
11
0 / 8 / 3
6,486
590
2,155
11,065
3,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Rikka7
Vamana
15
1 / 3 / 4
9,224
839
5,864
11,879
9,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Soupethan
King Arthur
11
0 / 7 / 3
6,483
589
2,452
10,187
7,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astraides
Scylla
17
9 / 1 / 7
10,421
947
12,148
4,691
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
GodzFlex
Hachiman
16
4 / 2 / 10
9,233
839
8,632
7,427
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JSISmoke86
Gilgamesh
15
3 / 2 / 15
9,225
839
6,769
7,327
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 11
8,773
798
5,647
4,464
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 15
9,313
847
8,469
8,739
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
24
24
Deaths
8
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Astraides
Scylla
9
1
7
12.5
L
3
4
1
0.88
L
Ao Kuang
EchoStormwind
Ao Kuang
4
2
0
2
W
Hachiman
GodzFlex
Hachiman
4
2
10
4.5
W
Gilgamesh
JSISmoke86
Gilgamesh
3
2
15
5.25
L
Cerberus
0
8
3
0.19
L
Vamana
Rikka7
Vamana
1
3
4
1
L
King Arthur
Soupethan
King Arthur
0
7
3
0.21
W
4
1
11
9.5
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
41,665
50,092
Taken
32,648
27,719
Mitigated
27,285
8,109
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Astraides
Scylla
12,148
1,230
190
1,243
4,691
1,983
645
1,599
3,092
48,704
0
L
4,598
2,795
0
2,388
9,981
3,645
0
4,251
5,730
0
33,128
L
Ao Kuang
EchoStormwind
Ao Kuang
6,656
1,371
0
2,511
6,980
2,544
1
3,489
3,491
12,208
0
W
Hachiman
GodzFlex
Hachiman
8,632
5,666
0
2,220
7,427
3,175
701
2,892
4,535
0
37,170
W
Gilgamesh
JSISmoke86
Gilgamesh
6,769
1,037
0
632
7,327
7,062
429
1,219
6,108
5,179
24,157
L
Cerberus
2,155
363
0
815
11,065
3,995
0
7,942
3,123
7,042
0
L
Vamana
Rikka7
Vamana
5,864
2,542
0
2,346
11,879
9,948
28
6,864
5,015
302
29,616
L
King Arthur
Soupethan
King Arthur
2,452
444
0
49
10,187
7,587
0
4,960
5,227
0
11,567
W
5,647
748
265
35
4,464
4,910
220
1,595
2,869
18,822
0
W
8,469
336
0
1,141
8,739
10,155
0
2,196
6,543
14,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
46,965
183
Minions Killed
263
4
Camps Cleared
12
986,651
Distance Traveled
1,102,285
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,421
947
101
9
2
229,811
3
L
Rama
8,225
748
82
7
1
190,400
2
L
Ao Kuang
8,159
742
12
1
1
250,960
3
W
Hachiman
9,233
839
84
8
4
209,750
1
W
Gilgamesh
9,225
839
44
4
4
219,605
2
L
Cerberus
6,486
590
8
1
0
139,664
0
L
Vamana
9,224
839
60
5
2
214,410
2
L
King Arthur
6,483
589
21
2
0
191,217
0
W
Cthulhu
8,773
798
28
3
2
220,304
0
W
Ares
9,313
847
6
1
0
222,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role