Player Matchup

King Arthur
King Arthur
Dills0n
King Arthur
Level 118
God Stats
8W - 11L
1,600 SR
Queue Stats
278W - 299L
1,335 Elo+
Solo
Olorun
Olorun
Eddy0159
Olorun
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 188L
1,419 Elo+
Solo
Sol
Sol
Lalo256
Sol
Level 114
God Stats
2W - 8L
1,163 SR
Queue Stats
217W - 228L
1,346 Elo+
Solo
Yemoja
Yemoja
Smokin Joe 5XL
Yemoja
Level 29
God Stats
2W - 8L
1,583 SR
Queue Stats
326W - 369L
1,356 Elo+
Solo
Raijin
Raijin
showtime0h9
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,256 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,342 Elo+

VS

Team Averages
Level 78
1,489 SR
1,361 Elo+
Hel
Hel
AlluringRose
Hel
Level 64
God Stats
1W - 2L
1,235 SR
Queue Stats
109W - 132L
1,340 Elo+
Solo
Serqet
Serqet
Chalchihuitlicu
Serqet
Level 124
God Stats
13W - 13L
1,462 SR
Queue Stats
496W - 486L
1,329 Elo+
Solo
Raijin
Raijin
PrimordialApe
Raijin
Level 75
God Stats
6W - 2L
1,750 SR
Queue Stats
224W - 204L
1,337 Elo+
Solo
Cabrakan
Cabrakan
YourBoyIsNice47
Cabrakan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 101L
1,493 Elo+
Solo
Mercury
Mercury
phatb0y02
Mercury
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dills0n
King Arthur
18
4 / 9 / 14
12,191
677
16,881
19,703
22,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Eddy0159
Olorun
20
6 / 5 / 9
12,910
717
16,072
16,723
7,751
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
9 / 5 / 8
13,832
768
33,066
20,334
10,464
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 4 / 9
10,564
587
8,733
29,704
16,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Raijin
18
1 / 7 / 9
11,492
638
9,490
20,509
7,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 21
11,744
652
8,379
16,722
11,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 16
12,115
673
12,039
17,291
9,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 16
13,569
754
38,660
15,280
8,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
20
3 / 4 / 20
11,988
666
10,259
34,132
43,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
phatb0y02
Mercury
20
13 / 4 / 9
13,814
767
24,348
19,699
10,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
20
Kills
30
30
Deaths
21
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
0
4
21
2.63
W
5
5
16
2.6
L
King Arthur
Dills0n
King Arthur
4
9
14
1.22
L
Olorun
Eddy0159
Olorun
6
5
9
2.1
L
Sol
9
5
8
2.6
W
9
4
16
4.25
L
0
4
9
1.13
W
Cabrakan
3
4
20
3.25
W
Mercury
phatb0y02
Mercury
13
4
9
4.38
L
Raijin
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,242
Damage
93,685
106,973
Taken
103,124
64,411
Mitigated
82,957
46,262
Healing
52,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,379
2,770
10,834
6,265
16,722
11,025
888
10,563
6,159
28,996
0
W
12,039
1,601
2,239
3,885
17,291
9,286
184
10,038
7,253
0
19,252
L
King Arthur
Dills0n
King Arthur
16,881
554
1,760
1,914
19,703
22,538
0
8,198
10,234
0
23,824
L
Olorun
Eddy0159
Olorun
16,072
7,639
7,379
5,617
16,723
7,751
2,666
11,404
4,888
36,380
0
L
Sol
33,066
11,271
497
5,269
20,334
10,464
2,419
12,051
7,487
66,065
0
W
38,660
2,528
2,009
2,575
15,280
8,539
453
10,909
4,371
70,983
0
L
8,733
1,333
10,072
11,188
29,704
16,293
333
13,336
15,721
23,389
0
W
Cabrakan
10,259
1,203
1,727
12,594
34,132
43,132
149
22,330
11,802
24,449
0
W
Mercury
phatb0y02
Mercury
24,348
15,259
2,663
7,291
19,699
10,975
3,824
13,521
6,178
0
40,500
L
Raijin
9,490
1,528
1,055
1,511
20,509
7,365
434
12,309
7,976
29,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
63,230
191
Minions Killed
174
0
Camps Cleared
0
1,341,526
Distance Traveled
1,620,035
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,744
652
42
2
0
273,448
0
W
Serqet
12,115
673
26
1
0
337,651
0
L
King Arthur
12,191
677
10
1
0
281,878
0
L
Olorun
12,910
717
42
2
0
267,390
0
L
Sol
13,832
768
74
4
0
231,079
0
W
Raijin
13,569
754
55
3
0
331,066
0
L
Yemoja
10,564
587
29
2
0
275,838
0
W
Cabrakan
11,988
666
30
2
0
319,297
1
W
Mercury
13,814
767
21
1
0
358,573
3
L
Raijin
11,492
638
36
2
0
285,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role