Player Matchup

Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Assess0
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,316 Elo+
Solo
Jormungandr
Jormungandr
MSSLS_Fecker
Jormungandr
Level 17
God Stats
30W - 33L
1,495 SR
Queue Stats
67W - 93L
1,341 Elo+
Solo
Hachiman
Hachiman
Mohameelaji15
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Set
Set
thebaphomet745
Set
Level 14
God Stats
16W - 26L
1,342 SR
Queue Stats
40W - 86L
1,190 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,370 Elo+

VS

Team Averages
Level 13
1,422 SR
1,210 Elo+
Izanami
Izanami
Cbailey19
Izanami
Level 7
God Stats
18W - 15L
1,354 SR
Queue Stats
26W - 37L
1,175 Elo+
Solo
Kukulkan
Kukulkan
FernetLp
Kukulkan
Level 9
God Stats
1W - 1L
1,681 SR
Queue Stats
16W - 28L
1,288 Elo+
Solo
Rama
Rama
Lil_ward2
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,204 Elo+
Solo
Ra
Ra
Mattgamer1398
Ra
Level 25
God Stats
15W - 21L
1,316 SR
Queue Stats
48W - 49L
1,303 Elo+
Solo
Nox
Nox
dredknot
Nox
Level 16
God Stats
1W - 4L
1,261 SR
Queue Stats
2W - 9L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
17 / 2 / 14
16,853
1,296
26,784
13,609
6,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Assess0
Ao Kuang
20
10 / 6 / 11
14,625
1,125
15,996
18,637
8,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MSSLS_Fecker
Jormungandr
20
6 / 8 / 26
14,656
1,127
22,584
25,401
33,881
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Mohameelaji15
Hachiman
20
4 / 7 / 21
13,695
1,053
17,959
13,368
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 10 / 14
12,535
964
10,743
17,166
12,606
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cbailey19
Izanami
20
12 / 5 / 15
15,963
1,228
23,938
18,271
9,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FernetLp
Kukulkan
20
1 / 12 / 20
12,721
979
7,139
19,356
7,502
Rama
20
8 / 15 / 19
14,492
1,115
25,704
24,636
9,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 8 / 14
13,356
1,027
12,023
23,425
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 20
15,008
1,154
12,881
13,772
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
121
41
Kills
33
33
Deaths
41
86
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
17
2
14
12
W
Ao Kuang
Assess0
Ao Kuang
10
6
11
2.58
L
Izanami
Cbailey19
Izanami
12
5
15
3.9
L
Kukulkan
FernetLp
Kukulkan
1
12
20
0.92
L
Rama
8
15
19
1.17
W
Jormungandr
MSSLS_Fecker
Jormungandr
6
8
26
2.38
L
5
8
14
1.5
W
Hachiman
Mohameelaji15
Hachiman
4
7
21
2.07
L
7
1
20
17
W
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,066
Damage
81,685
88,181
Taken
99,460
66,363
Mitigated
41,405
3,796
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
26,784
13,279
0
0
13,609
6,015
0
6,137
7,472
0
60,222
W
Ao Kuang
Assess0
Ao Kuang
15,996
4,838
0
2,092
18,637
8,240
0
5,046
13,591
36,064
0
L
Izanami
Cbailey19
Izanami
23,938
23,066
0
0
18,271
9,780
0
7,819
10,452
0
47,907
L
Kukulkan
FernetLp
Kukulkan
7,139
2,923
0
0
19,356
7,502
0
6,031
13,325
13,386
0
L
Rama
25,704
23,071
0
0
24,636
9,541
0
10,556
14,080
0
37,994
W
Jormungandr
MSSLS_Fecker
Jormungandr
22,584
5,637
0
0
25,401
33,881
0
7,416
17,985
49,663
0
L
12,023
911
2,206
972
23,425
9,059
0
8,570
14,855
37,524
0
W
Hachiman
Mohameelaji15
Hachiman
17,959
10,125
0
1,102
13,368
5,621
0
4,991
8,377
0
26,938
L
12,881
1,757
0
0
13,772
5,523
0
5,604
8,168
43,212
0
W
10,743
5,752
0
602
17,166
12,606
0
8,453
8,713
0
17,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,364
Gold Earned
71,540
219
Minions Killed
226
1
Camps Cleared
2
1,049,866
Distance Traveled
1,123,973
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,853
1,296
80
6
0
238,320
0
W
Ao Kuang
14,625
1,125
45
3
1
233,607
0
L
Izanami
15,963
1,228
60
5
0
217,687
0
L
Kukulkan
12,721
979
16
1
1
178,208
1
L
Rama
14,492
1,115
7
1
0
216,739
0
W
Jormungandr
14,656
1,127
53
4
0
228,643
0
L
Ra
13,356
1,027
55
4
0
248,885
0
W
Hachiman
13,695
1,053
27
2
0
211,500
0
L
Nox
15,008
1,154
88
7
1
262,454
1
W
Set
12,535
964
14
1
0
137,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role