Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
DimitriTwoHands
Guan Yu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 94L
1,218 Elo+
Party 4
Gilgamesh
Gilgamesh
LowLowDean MVP
Gilgamesh
Level 32
God Stats
22W - 27L
1,365 SR
Queue Stats
511W - 585L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
PsychoRabbit541
Baron Samedi
Level 108
God Stats
1W - 4L
1,700 SR
Queue Stats
220W - 275L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
undeadtaker19
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,214 Elo+
Party 4
Team Averages
Level 58
1,513 SR
1,358 Elo+

VS

Team Averages
Level 50
1,468 SR
1,370 Elo+
Izanami
Izanami
Assassin R3D550
Izanami
Level 38
God Stats
6W - 10L
1,292 SR
Queue Stats
172W - 206L
1,357 Elo+
Party 2
Khepri
Khepri
Curdledymyy
Khepri
Level 49
God Stats
10W - 8L
1,593 SR
Queue Stats
375W - 381L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dunthrynr
Cu Chulainn
Level 29
God Stats
18W - 23L
1,494 SR
Queue Stats
21W - 43L
1,338 Elo+
Party 1
Arachne
Arachne
lilwolf-95
Arachne
Level 92
God Stats
9W - 5L
1,532 SR
Queue Stats
561W - 576L
1,375 Elo+
Solo
Janus
Janus
m1s3ry13
Janus
Level 43
God Stats
25W - 32L
1,427 SR
Queue Stats
103W - 103L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 6 / 0
9,074
504
4,689
10,426
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
6,567
365
1,321
7,395
4,457
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
LowLowDean MVP
Gilgamesh
13
1 / 7 / 2
7,916
440
5,081
17,398
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
PsychoRabbit541
Baron Samedi
15
5 / 5 / 1
9,470
526
12,996
14,586
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
undeadtaker19
Sun Wukong
13
0 / 1 / 1
7,628
424
2,062
12,393
5,700
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 0
9,996
555
9,584
6,111
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
0 / 1 / 6
9,355
520
3,519
10,919
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Dunthrynr
Cu Chulainn
16
3 / 4 / 2
9,657
537
9,294
12,050
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
lilwolf-95
Arachne
15
7 / 4 / 2
9,793
544
10,343
13,291
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
m1s3ry13
Janus
15
2 / 2 / 2
9,509
528
8,317
9,283
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
10
Kills
20
20
Deaths
11
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
0
0.5
W
8
0
0
8
W
Khepri
0
1
6
3
L
1
1
0
1
W
Cu Chulainn
Dunthrynr
Cu Chulainn
3
4
2
1
L
Gilgamesh
LowLowDean MVP
Gilgamesh
1
7
2
0.29
L
Baron Samedi
PsychoRabbit541
Baron Samedi
5
5
1
1.1
W
Arachne
lilwolf-95
Arachne
7
4
2
2
W
Janus
m1s3ry13
Janus
2
2
2
1.5
L
Sun Wukong
undeadtaker19
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
41,057
62,198
Taken
51,654
27,981
Mitigated
33,980
18,211
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,689
2,025
0
2,303
10,426
3,427
1,568
2,237
7,938
0
61,407
W
9,584
6,585
0
0
6,111
2,587
2,056
2,496
3,615
0
69,105
W
Khepri
3,519
711
0
915
10,919
11,254
519
4,035
6,884
26,663
0
L
1,321
130
0
1,926
7,395
4,457
0
1,156
6,239
0
13,214
W
Cu Chulainn
Dunthrynr
Cu Chulainn
9,294
1,508
0
1,440
12,050
10,280
508
1,995
10,055
9,693
40,339
L
Gilgamesh
LowLowDean MVP
Gilgamesh
5,081
1,532
37
4,941
17,398
6,887
567
1,923
14,624
0
38,174
L
Baron Samedi
PsychoRabbit541
Baron Samedi
12,996
2,167
420
4,022
14,586
7,510
434
2,610
11,736
58,674
0
W
Arachne
lilwolf-95
Arachne
10,343
6,448
0
3,477
13,291
6,564
0
2,965
10,326
0
55,472
W
Janus
m1s3ry13
Janus
8,317
464
106
3,217
9,283
3,295
323
1,527
7,756
64,415
0
L
Sun Wukong
undeadtaker19
Sun Wukong
2,062
388
0
4,562
12,393
5,700
145
4,665
7,334
0
37,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
48,310
363
Minions Killed
459
0
Camps Cleared
0
1,512,296
Distance Traveled
1,611,566
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,074
504
119
7
0
268,068
1
W
Izanami
9,996
555
110
6
0
319,630
0
W
Khepri
9,355
520
37
2
0
284,028
2
L
Guan Yu
6,567
365
21
1
0
306,201
1
W
Cu Chulainn
9,657
537
96
5
0
286,427
0
L
Gilgamesh
7,916
440
63
4
0
290,821
0
L
Baron Samedi
9,470
526
90
5
0
289,537
5
W
Arachne
9,793
544
84
5
0
370,550
0
W
Janus
9,509
528
132
7
0
350,931
0
L
Sun Wukong
7,628
424
70
4
0
357,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role