Player Matchup

Odin
Odin
Lizard-7u7
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,228 Elo+
Solo
Loki
Loki
YFB_Lust
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,015 Elo+
Party 1
Izanami
Izanami
ZARNGED
Izanami
Level 15
God Stats
7W - 14L
1,232 SR
Queue Stats
167W - 188L
1,168 Elo+
Solo
Bakasura
Bakasura
patridge_boys
Bakasura
Level 20
God Stats
1W - 2L
1,043 SR
Queue Stats
3W - 9L
1,132 Elo+
Solo
Cerberus
Cerberus
saltynuts12345
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 11
1,355 SR
1,209 Elo+

VS

Team Averages
Level 18
1,455 SR
1,242 Elo+
Loki
Loki
Asojon
Loki
Level 5
God Stats
12W - 15L
1,498 SR
Queue Stats
16W - 24L
1,091 Elo+
Party 2
Guan Yu
Guan Yu
BleakEye985
Guan Yu
Level 5
God Stats
2W - 1L
1,445 SR
Queue Stats
15W - 20L
939 Elo+
Party 2
Arachne
Arachne
SIZZEL74782
Arachne
Level 29
God Stats
1W - 3L
1,289 SR
Queue Stats
69W - 70L
1,355 Elo+
Solo
Vamana
Vamana
SmokinLoud
Vamana
Level 26
God Stats
10W - 6L
1,543 SR
Queue Stats
364W - 268L
1,457 Elo+
Solo
Zeus
Zeus
TimberPlayer
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,639
402
7,269
14,269
17,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
17
11 / 7 / 0
12,119
505
16,385
24,527
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ZARNGED
Izanami
16
2 / 5 / 5
10,550
440
5,974
19,578
12,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
patridge_boys
Bakasura
12
0 / 10 / 2
8,106
338
514
14,973
5,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
0 / 5 / 9
10,226
426
10,557
27,124
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Asojon
Loki
13
0 / 3 / 7
9,051
377
3,153
13,303
4,305
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
BleakEye985
Guan Yu
14
1 / 6 / 7
10,157
423
10,096
20,474
16,045
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
SIZZEL74782
Arachne
20
21 / 3 / 6
13,965
582
33,887
20,939
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
SmokinLoud
Vamana
20
8 / 1 / 5
14,342
598
13,997
20,507
26,131
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

14
2 / 5 / 9
10,427
434
10,448
9,450
2,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
17
Kills
32
32
Deaths
18
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
Asojon
Loki
0
3
7
1.17
W
Guan Yu
BleakEye985
Guan Yu
1
6
7
0.75
L
4
5
2
1
W
Arachne
SIZZEL74782
Arachne
21
3
6
8
W
Vamana
SmokinLoud
Vamana
8
1
5
10.5
W
2
5
9
1.3
L
Loki
11
7
0
1.57
L
Izanami
ZARNGED
Izanami
2
5
5
0.9
L
Bakasura
patridge_boys
Bakasura
0
10
2
0.1
L
Cerberus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
71,581
100,471
Taken
84,673
61,652
Mitigated
58,107
17,500
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Asojon
Loki
3,153
322
0
2,645
13,303
4,305
1,052
1,355
11,948
0
15,974
W
Guan Yu
BleakEye985
Guan Yu
10,096
2,244
2,780
3,242
20,474
16,045
1,917
4,024
14,838
0
34,176
L
7,269
2,520
0
780
14,269
17,131
288
1,972
12,297
0
31,764
W
Arachne
SIZZEL74782
Arachne
33,887
20,870
0
7,339
20,939
8,883
1,853
2,946
17,952
0
120,107
W
Vamana
SmokinLoud
Vamana
13,997
7,059
0
5,434
20,507
26,131
1,047
367
20,140
0
103,696
W
10,448
1,723
0
734
9,450
2,743
2,137
1,865
7,585
47,574
0
L
Loki
16,385
4,241
0
3,854
24,527
8,347
0
2,130
22,397
0
94,723
L
Izanami
ZARNGED
Izanami
5,974
2,939
951
4,790
19,578
12,278
173
548
19,030
0
48,119
L
Bakasura
patridge_boys
Bakasura
514
392
0
1,422
14,973
5,076
429
1,981
12,992
0
4,636
L
Cerberus
10,557
833
0
5,703
27,124
18,820
130
3,817
23,307
42,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,640
Gold Earned
57,942
364
Minions Killed
511
0
Camps Cleared
0
1,826,862
Distance Traveled
2,224,973
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,051
377
27
1
0
479,029
0
W
Guan Yu
10,157
423
62
3
0
418,673
0
L
Odin
9,639
402
46
2
0
339,726
1
W
Arachne
13,965
582
147
6
0
481,336
2
W
Vamana
14,342
598
196
8
0
469,480
1
W
Zeus
10,427
434
79
3
0
376,455
2
L
Loki
12,119
505
116
5
0
414,533
0
L
Izanami
10,550
440
75
3
0
394,376
3
L
Bakasura
8,106
338
47
2
0
340,217
0
L
Cerberus
10,226
426
80
3
0
338,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role