Player Matchup

Sun Wukong
Sun Wukong
AgustinSR2005
Sun Wukong
Level 16
God Stats
6W - 4L
1,679 SR
Queue Stats
51W - 69L
1,330 Elo+
Party 1
Hun Batz
Hun Batz
BigChungusTTV__
Hun Batz
Level 6
God Stats
0W - 5L
1,156 SR
Queue Stats
82W - 120L
1,269 Elo+
Party 1
Neith
Neith
Dorpen
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Lou26GNR
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
tobitino720
Ymir
Level 25
God Stats
8W - 8L
1,759 SR
Queue Stats
121W - 163L
1,322 Elo+
Party 1
Team Averages
Level 11
1,519 SR
1,384 Elo+

VS

Team Averages
Level 23
1,532 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
LMS JuAnKk10
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
MechanicFuria
Kukulkan
Level 5
God Stats
1W - 0L
1,661 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
OokamiKZ
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,599 Elo+
Party 2
Thanatos
Thanatos
PraXion591
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgustinSR2005
Sun Wukong
9
0 / 7 / 0
5,611
374
1,783
9,520
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
10
0 / 4 / 0
5,917
394
1,962
7,988
2,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

Neith
Dorpen
Neith
7
0 / 8 / 1
5,577
372
3,310
7,860
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 0
6,730
449
2,194
7,311
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 9 / 0
6,130
409
6,010
14,285
5,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 0 / 13
8,793
586
6,510
9,138
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
LMS JuAnKk10
Bakasura
14
4 / 2 / 7
8,564
571
3,404
8,868
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MechanicFuria
Kukulkan
15
15 / 0 / 2
9,665
644
13,830
4,703
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
OokamiKZ
Danzaburou
12
4 / 1 / 15
8,458
564
7,429
7,244
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PraXion591
Thanatos
14
5 / 0 / 2
8,551
570
4,539
8,656
3,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
72
2
Kills
33
34
Deaths
3
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
13
11.5
L
Sun Wukong
AgustinSR2005
Sun Wukong
0
7
0
0
L
Hun Batz
0
4
0
0
L
Neith
Dorpen
Neith
0
8
1
0.06
W
Bakasura
LMS JuAnKk10
Bakasura
4
2
7
3.75
L
0
6
0
0
W
Kukulkan
MechanicFuria
Kukulkan
15
0
2
16
W
Danzaburou
OokamiKZ
Danzaburou
4
1
15
11.5
W
Thanatos
PraXion591
Thanatos
5
0
2
6
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
35,712
46,964
Taken
38,609
15,614
Mitigated
18,720
3,517
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,510
402
0
750
9,138
6,569
811
3,564
5,482
13,412
0
L
Sun Wukong
AgustinSR2005
Sun Wukong
1,783
225
0
217
9,520
3,550
467
3,697
5,823
0
17,151
L
Hun Batz
1,962
177
0
0
7,988
2,392
360
2,237
5,751
0
22,254
L
Neith
Dorpen
Neith
3,310
881
0
286
7,860
2,182
279
4,018
3,786
0
15,312
W
Bakasura
LMS JuAnKk10
Bakasura
3,404
2,207
0
3,292
8,868
4,219
994
1,250
7,600
0
46,764
L
2,194
384
410
831
7,311
2,485
326
4,919
2,392
31,116
0
W
Kukulkan
MechanicFuria
Kukulkan
13,830
2,363
0
1,911
4,703
1,895
2,240
197
4,474
55,028
0
W
Danzaburou
OokamiKZ
Danzaburou
7,429
2,812
0
1,890
7,244
2,794
1,800
2,955
4,193
0
38,868
W
Thanatos
PraXion591
Thanatos
4,539
641
0
8,662
8,656
3,243
1,690
0
8,656
0
39,166
L
6,010
2,217
206
1,567
14,285
5,005
451
5,469
8,724
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
44,031
193
Minions Killed
338
0
Camps Cleared
0
1,227,029
Distance Traveled
1,405,388
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,793
586
22
1
0
326,267
4
L
Sun Wukong
5,611
374
25
2
0
272,463
0
L
Hun Batz
5,917
394
41
3
0
271,932
0
L
Neith
5,577
372
32
2
0
190,480
1
W
Bakasura
8,564
571
86
6
0
289,175
1
L
Ra
6,730
449
75
5
0
233,477
2
W
Kukulkan
9,665
644
102
7
0
267,627
3
W
Danzaburou
8,458
564
54
4
0
252,680
0
W
Thanatos
8,551
570
74
5
0
269,639
1
L
Ymir
6,130
409
20
1
0
258,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role