Player Matchup

Sol
Sol
Gold III
Exiphis
Sol
Gold III
Level 125
God Stats
1W - 1L
1,341 SR
Queue Stats
17W - 13L
1,591 MMR
Party 2
Ne Zha
Ne Zha
Gold III
Kirby000
Ne Zha
Gold III
Level 143
God Stats
2W - 1L
1,673 SR
Queue Stats
17W - 13L
1,591 MMR
Party 2
Athena
Athena
Gold III
Parashakti
Athena
Gold III
Level 139
God Stats
5W - 3L
1,611 SR
Queue Stats
17W - 13L
1,591 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,542 SR
1,591 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,594 SR
1,368 MMR
Chiron
Chiron
Bronze III
HydroAtNite
Chiron
Bronze III
Level 88
God Stats
4W - 3L
1,522 SR
Queue Stats
24W - 27L
1,341 MMR
Party 1
Khepri
Khepri
Silver IV
SoloDifferential
Khepri
Silver IV
Level 122
God Stats
1W - 3L
1,555 SR
Queue Stats
89W - 75L
1,304 MMR
Party 1
He Bo
He Bo
Bronze III
šoulja
He Bo
Bronze III
Level 122
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 5L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 3 / 12
11,498
639
19,535
12,704
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Kirby000
Ne Zha
17
8 / 5 / 6
12,911
717
15,991
19,017
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Parashakti
Athena
16
4 / 4 / 9
12,608
700
6,538
26,244
32,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothMorgan Le FayTiamatScyllaGilgamesh

VS

Bans
AresBacchusDanzaburouGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 7 / 6
11,671
648
19,272
18,227
7,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 8
12,237
680
8,828
17,562
27,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
šoulja
He Bo
16
5 / 5 / 5
11,555
642
14,283
14,771
7,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
14
Kills
12
12
Deaths
14
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
2
3
12
2.67
L
Chiron
4
7
6
1
W
Ne Zha
Kirby000
Ne Zha
8
5
6
2.2
W
Athena
Parashakti
Athena
4
4
9
2.13
L
3
2
8
3.5
L
He Bo
šoulja
He Bo
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
42,383
57,965
Taken
50,560
56,246
Mitigated
42,974
18,025
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
19,535
6,038
0
3,838
12,704
4,411
2,669
6,926
5,778
61,911
0
L
Chiron
19,272
8,591
1,148
5,216
18,227
7,617
570
10,030
7,622
0
57,396
W
Ne Zha
Kirby000
Ne Zha
15,991
2,421
0
7,296
19,017
19,339
367
5,717
13,137
0
47,769
W
Athena
Parashakti
Athena
6,538
2,191
535
6,356
26,244
32,496
422
9,956
15,939
22,409
0
L
8,828
1,442
0
4,145
17,562
27,391
310
9,410
7,319
28,408
0
L
He Bo
šoulja
He Bo
14,283
880
0
3,562
14,771
7,966
544
6,459
7,822
49,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
35,463
181
Minions Killed
189
0
Camps Cleared
0
962,592
Distance Traveled
864,295
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,498
639
99
6
0
306,402
1
L
Chiron
11,671
648
77
4
0
264,017
2
W
Ne Zha
12,911
717
52
3
0
321,899
1
W
Athena
12,608
700
30
2
0
334,291
6
L
Khepri
12,237
680
32
2
0
313,353
2
L
He Bo
11,555
642
80
4
0
286,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role