Player Matchup

Neith
Neith
BossWoman710
Neith
Level 10
God Stats
31W - 35L
1,349 SR
Queue Stats
36W - 42L
1,325 Elo+
Solo
Merlin
Merlin
BrianNicolasRvr
Merlin
Level 8
God Stats
5W - 12L
1,177 SR
Queue Stats
47W - 76L
1,544 Elo+
Solo
Mulan
Mulan
Bumper Clop
Mulan
Level 25
God Stats
26W - 13L
1,651 SR
Queue Stats
167W - 145L
1,444 Elo+
Party 2
Skadi
Skadi
I Ludini I
Skadi
Level 25
God Stats
5W - 3L
1,579 SR
Queue Stats
239W - 225L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Oops 30mg
Kukulkan
Level 23
God Stats
38W - 27L
1,493 SR
Queue Stats
212W - 198L
1,386 Elo+
Party 2
Team Averages
Level 18
1,450 SR
1,426 Elo+

VS

Team Averages
Level 34
1,483 SR
1,464 Elo+
Thor
Thor
AHogan04
Thor
Level 8
God Stats
1W - 2L
1,658 SR
Queue Stats
4W - 13L
1,497 Elo+
Solo
Zeus
Zeus
Joordatron
Zeus
Level 18
God Stats
0W - 1L
1,258 SR
Queue Stats
49W - 80L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SgtTrundle1107
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 78L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
XoticUsesR301
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 3
Chaac
Chaac
ZQ_Cellza
Chaac
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 12
14,162
1,180
17,840
13,711
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 3 / 16
10,084
840
2,609
5,590
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 0 / 22
13,081
1,090
18,032
18,555
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
20
11 / 3 / 27
13,328
1,111
25,828
16,096
6,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Oops 30mg
Kukulkan
20
11 / 1 / 23
13,506
1,126
31,255
12,864
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 16 / 2
10,517
876
12,016
22,448
8,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 3
10,950
913
10,615
12,881
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SgtTrundle1107
Ah Muzen Cab
18
1 / 13 / 4
10,966
914
17,493
25,018
12,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
17
0 / 7 / 4
10,223
852
6,235
21,187
22,761
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
ZQ_Cellza
Chaac
18
5 / 6 / 3
12,400
1,033
16,707
22,153
22,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
26
47
Kills
10
10
Deaths
47
100
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
2
16
2
0.19
W
16
3
12
7.33
W
0
3
16
2.67
W
9
0
22
20
W
Skadi
11
3
27
8.17
L
2
5
3
0.7
W
Kukulkan
Oops 30mg
Kukulkan
11
1
23
22.5
L
Ah Muzen Cab
SgtTrundle1107
Ah Muzen Cab
1
13
4
0.23
L
Guan Yu
0
7
4
0.29
L
Chaac
ZQ_Cellza
Chaac
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,564
Damage
63,066
66,816
Taken
103,687
40,764
Mitigated
70,427
8,449
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
12,016
3,026
0
0
22,448
8,312
0
6,625
15,329
0
21,115
W
17,840
10,888
0
2,109
13,711
5,450
0
2,625
11,086
0
30,690
W
2,609
36
0
26
5,590
2,289
0
387
5,203
4,388
0
W
18,032
3,778
62
4,718
18,555
21,408
0
2,648
15,907
0
33,775
W
Skadi
25,828
12,175
0
0
16,096
6,050
0
3,033
13,063
0
39,707
L
10,615
2,013
0
768
12,881
5,080
0
2,976
9,815
25,626
0
W
Kukulkan
Oops 30mg
Kukulkan
31,255
6,579
0
1,534
12,864
5,567
0
2,003
10,861
56,515
0
L
Ah Muzen Cab
SgtTrundle1107
Ah Muzen Cab
17,493
6,410
0
2,806
25,018
12,190
0
10,638
14,203
0
50,875
L
Guan Yu
6,235
2,140
739
3,059
21,187
22,761
0
6,200
14,675
0
19,478
L
Chaac
ZQ_Cellza
Chaac
16,707
3,142
0
6,732
22,153
22,084
0
7,425
14,056
81
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,161
Gold Earned
55,056
200
Minions Killed
181
3
Camps Cleared
3
962,038
Distance Traveled
993,898
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,517
876
20
2
0
166,319
0
W
Neith
14,162
1,180
27
2
2
194,472
0
W
Merlin
10,084
840
5
0
0
112,934
0
W
Mulan
13,081
1,090
47
4
0
230,177
1
W
Skadi
13,328
1,111
28
2
1
216,526
0
L
Zeus
10,950
913
29
2
0
190,021
0
W
Kukulkan
13,506
1,126
93
8
0
207,929
0
L
Ah Muzen Cab
10,966
914
78
7
0
197,674
0
L
Guan Yu
10,223
852
18
2
3
216,114
3
L
Chaac
12,400
1,033
36
3
0
223,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role