Player Matchup

Thor
Thor
GodOfGlock
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Rama
Rama
Igaaoo
Rama
Level 16
God Stats
1W - 2L
1,498 SR
Queue Stats
44W - 53L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
canjatron
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 2
Thanatos
Thanatos
lucasgui01
Thanatos
Level 16
God Stats
3W - 7L
1,409 SR
Queue Stats
36W - 49L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
phor111
Cthulhu
Level 18
God Stats
2W - 1L
1,813 SR
Queue Stats
50W - 55L
1,431 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,365 Elo+

VS

Team Averages
Level 19
1,530 SR
1,498 Elo+
Loki
Loki
JustKamina
Loki
Level 18
God Stats
33W - 25L
1,598 SR
Queue Stats
62W - 55L
1,501 Elo+
Solo
Nu Wa
Nu Wa
KomanyBehamfil
Nu Wa
Level 26
God Stats
94W - 105L
1,431 SR
Queue Stats
296W - 311L
1,403 Elo+
Solo
Merlin
Merlin
fernams
Merlin
Level 13
God Stats
3W - 4L
1,502 SR
Queue Stats
25W - 27L
1,438 Elo+
Party 1
Hachiman
Hachiman
joaquin07eze
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,654 Elo+
Solo
Eset
Eset
priinn
Eset
Level 24
God Stats
3W - 2L
1,620 SR
Queue Stats
46W - 44L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 0
10,624
708
0
2,372
563
Rama
Igaaoo
Rama
20
6 / 8 / 10
14,770
985
19,340
18,799
4,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
canjatron
Kukulkan
20
6 / 9 / 12
15,568
1,038
33,874
18,683
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
lucasgui01
Thanatos
19
9 / 8 / 4
13,969
931
6,750
16,931
5,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
phor111
Cthulhu
20
0 / 6 / 8
13,396
893
4,777
22,153
7,331
Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 13
15,056
1,004
12,937
9,989
4,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 7 / 15
15,252
1,017
18,039
19,928
6,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
fernams
Merlin
20
1 / 3 / 17
13,714
914
12,623
13,585
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
joaquin07eze
Hachiman
20
0 / 6 / 14
12,860
857
4,703
11,151
3,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
priinn
Eset
20
16 / 3 / 13
17,435
1,162
26,234
12,928
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
21
Kills
32
32
Deaths
21
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Rama
Igaaoo
Rama
6
8
10
1.38
W
9
2
13
7.75
W
6
7
15
1.93
L
Kukulkan
canjatron
Kukulkan
6
9
12
1.33
W
Merlin
fernams
Merlin
1
3
17
3.17
W
Hachiman
joaquin07eze
Hachiman
0
6
14
1.17
L
Thanatos
lucasgui01
Thanatos
9
8
4
1.38
L
Cthulhu
phor111
Cthulhu
0
6
8
0.67
W
Eset
priinn
Eset
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,741
Damage
74,536
78,938
Taken
67,581
23,810
Mitigated
23,266
5,762
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
2,372
563
0
1,999
343
0
1,106
L
Rama
Igaaoo
Rama
19,340
16,347
0
0
18,799
4,534
0
14,831
3,878
0
58,257
W
12,937
1,581
0
0
9,989
4,026
0
4,598
5,391
0
32,822
W
18,039
3,420
0
1,404
19,928
6,996
0
10,967
8,961
45,897
0
L
Kukulkan
canjatron
Kukulkan
33,874
1,746
181
1,801
18,683
5,627
0
12,915
5,713
55,694
0
W
Merlin
fernams
Merlin
12,623
419
230
953
13,585
4,345
0
8,609
4,976
38,815
0
W
Hachiman
joaquin07eze
Hachiman
4,703
3,003
0
421
11,151
3,167
0
8,164
2,987
0
23,164
L
Thanatos
lucasgui01
Thanatos
6,750
1,142
0
3,780
16,931
5,755
0
12,435
4,460
0
14,636
L
Cthulhu
phor111
Cthulhu
4,777
0
0
0
22,153
7,331
0
14,448
7,648
44,161
0
W
Eset
priinn
Eset
26,234
1,416
1,101
2,281
12,928
4,732
0
6,313
6,615
47,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,327
Gold Earned
74,317
232
Minions Killed
268
5
Camps Cleared
8
1,142,947
Distance Traveled
1,379,338
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,624
708
0
0
0
16,857
0
L
Rama
14,770
985
95
6
0
266,668
0
W
Loki
15,056
1,004
42
3
0
340,895
0
W
Nu Wa
15,252
1,017
64
4
4
259,411
0
L
Kukulkan
15,568
1,038
53
4
3
295,266
2
W
Merlin
13,714
914
74
5
2
269,551
1
W
Hachiman
12,860
857
33
2
0
230,673
0
L
Thanatos
13,969
931
17
1
1
278,395
1
L
Cthulhu
13,396
893
67
4
1
285,761
3
W
Eset
17,435
1,162
55
4
2
278,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role