Player Matchup

King Arthur
King Arthur
HEROBRINE R6
King Arthur
Level 21
God Stats
18W - 28L
1,389 SR
Queue Stats
183W - 178L
1,444 Elo+
Solo
Nemesis
Nemesis
HarshKeyboard64
Nemesis
Level 27
God Stats
28W - 27L
1,600 SR
Queue Stats
138W - 157L
1,433 Elo+
Solo
Neith
Neith
Jordanrob1
Neith
Level 26
God Stats
87W - 79L
1,484 SR
Queue Stats
116W - 120L
1,384 Elo+
Solo
Ymir
Ymir
Nacho_Taco13
Ymir
Level 18
God Stats
50W - 44L
1,435 SR
Queue Stats
146W - 175L
1,379 Elo+
Solo
Ganesha
Ganesha
UsjmU
Ganesha
Level 27
God Stats
30W - 23L
1,558 SR
Queue Stats
40W - 37L
1,487 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,425 Elo+

VS

Team Averages
Level 25
1,324 SR
1,388 Elo+
Mulan
Mulan
Azrael501
Mulan
Level 24
God Stats
7W - 11L
1,462 SR
Queue Stats
42W - 59L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
Champidos
Ao Kuang
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 1
Fafnir
Fafnir
DanoDeLaTorre
Fafnir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
eglm21
Nu Wa
Level 26
God Stats
0W - 5L
1,154 SR
Queue Stats
73W - 71L
1,419 Elo+
Solo
Rama
Rama
simplyhill
Rama
Level 27
God Stats
0W - 3L
1,220 SR
Queue Stats
77W - 84L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HEROBRINE R6
King Arthur
13
2 / 2 / 4
7,982
614
7,496
9,385
6,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
10 / 2 / 7
9,355
720
7,692
7,521
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
14
6 / 1 / 7
8,732
672
7,322
7,682
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 2 / 8
8,223
633
9,260
8,675
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
UsjmU
Ganesha
12
1 / 2 / 7
7,810
601
5,434
8,177
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azrael501
Mulan
12
1 / 5 / 0
6,920
532
6,103
12,026
8,368
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Champidos
Ao Kuang
10
4 / 6 / 1
6,870
528
5,419
11,699
3,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 3
5,855
450
4,160
12,339
9,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
eglm21
Nu Wa
10
2 / 4 / 0
6,364
490
5,101
5,953
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 6 / 2
6,065
467
4,347
8,631
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
27
Kills
8
9
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Azrael501
Mulan
1
5
0
0.2
L
Ao Kuang
Champidos
Ao Kuang
4
6
1
0.75
L
1
6
3
0.42
W
King Arthur
HEROBRINE R6
King Arthur
2
2
4
2
W
10
2
7
6.75
W
Neith
6
1
7
9.5
W
8
2
8
6
W
Ganesha
UsjmU
Ganesha
1
2
7
2.25
L
Nu Wa
eglm21
Nu Wa
2
4
0
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,204
Damage
25,130
41,440
Taken
50,648
19,562
Mitigated
24,751
8,278
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Azrael501
Mulan
6,103
861
0
919
12,026
8,368
0
0
12,026
0
38,522
L
Ao Kuang
Champidos
Ao Kuang
5,419
2,092
0
932
11,699
3,367
595
4,455
7,126
33,904
0
L
4,160
1,502
0
1,455
12,339
9,594
0
5,059
7,009
7,393
0
W
King Arthur
HEROBRINE R6
King Arthur
7,496
1,088
0
0
9,385
6,992
685
435
8,950
0
40,706
W
7,692
3,423
0
2,936
7,521
3,049
656
2,151
5,370
0
44,070
W
Neith
7,322
4,190
0
1,845
7,682
2,780
4,225
2,874
4,808
0
53,946
W
9,260
1,598
175
1,350
8,675
2,921
388
4,781
3,894
29,199
0
W
Ganesha
UsjmU
Ganesha
5,434
262
0
1,972
8,177
3,820
340
4,503
3,674
37,809
0
L
Nu Wa
eglm21
Nu Wa
5,101
682
0
800
5,953
1,489
603
2,546
3,395
29,667
0
L
4,347
4,026
0
660
8,631
1,933
0
2,147
6,398
0
31,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
32,074
367
Minions Killed
262
0
Camps Cleared
0
1,283,985
Distance Traveled
1,101,540
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,920
532
81
6
0
217,835
0
L
Ao Kuang
6,870
528
52
4
0
237,234
0
L
Fafnir
5,855
450
5
0
0
248,714
3
W
King Arthur
7,982
614
76
6
0
244,013
0
W
Nemesis
9,355
720
83
6
0
268,711
0
W
Neith
8,732
672
87
7
0
252,624
1
W
Ymir
8,223
633
56
4
0
248,743
2
W
Ganesha
7,810
601
65
5
0
269,894
0
L
Nu Wa
6,364
490
57
4
0
180,079
2
L
Rama
6,065
467
67
5
0
217,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role