Player Matchup

Odin
Odin
FrontalMist2734
Odin
Level 84
God Stats
3W - 2L
1,657 SR
Queue Stats
27W - 31L
1,517 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Hanker1321
Kumbhakarna
Level 109
God Stats
37W - 28L
1,625 SR
Queue Stats
482W - 579L
1,390 Elo+
Party 1
Set
Set
Parlays4Dayz
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
StickyWeedThumb
Zeus
Level 101
God Stats
98W - 88L
1,439 SR
Queue Stats
360W - 442L
1,396 Elo+
Party 1
Ullr
Ullr
thatsnotvegan
Ullr
Level 43
God Stats
2W - 3L
1,397 SR
Queue Stats
240W - 231L
1,509 Elo+
Solo
Team Averages
Level 73
1,524 SR
1,462 Elo+

VS

Team Averages
Level 121
1,552 SR
1,394 Elo+
Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Animamusik
Thanatos
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 55L
1,164 Elo+
Party 2
Izanami
Izanami
DUNZOS
Izanami
Level 123
God Stats
14W - 11L
1,638 SR
Queue Stats
182W - 172L
1,515 Elo+
Solo
Sol
Sol
Stud94
Sol
Level 158
God Stats
11W - 13L
1,624 SR
Queue Stats
292W - 290L
1,424 Elo+
Party 2
Chaac
Chaac
Zavion
Chaac
Level 158
God Stats
24W - 27L
1,498 SR
Queue Stats
474W - 470L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
6,841
684
4,418
9,693
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Hanker1321
Kumbhakarna
13
3 / 4 / 10
9,016
902
4,360
15,719
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 8
7,517
752
7,239
9,542
5,437
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 6 / 6
7,974
797
12,968
8,737
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 4
8,925
893
9,452
6,441
2,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 11
9,359
936
5,470
13,256
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Animamusik
Thanatos
12
2 / 7 / 7
8,206
821
1,547
9,386
3,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DUNZOS
Izanami
16
5 / 0 / 9
10,074
1,007
9,177
6,947
2,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Stud94
Sol
16
6 / 1 / 9
10,005
1,001
19,741
7,742
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Zavion
Chaac
14
3 / 3 / 5
8,326
833
8,655
11,490
9,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
15
Kills
18
18
Deaths
15
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
11
1.88
W
Thanatos
Animamusik
Thanatos
2
7
7
0.79
W
Izanami
DUNZOS
Izanami
5
0
9
9.5
L
1
4
4
0.75
L
Kumbhakarna
Hanker1321
Kumbhakarna
3
4
10
2
L
2
1
8
6
L
3
6
6
1
W
Sol
Stud94
Sol
6
1
9
10.5
W
Chaac
Zavion
Chaac
3
3
5
1.83
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,437
Damage
44,590
50,132
Taken
48,821
30,165
Mitigated
25,774
4,370
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,470
130
0
2,506
13,256
7,262
136
3,663
9,320
14,970
0
W
Thanatos
Animamusik
Thanatos
1,547
67
0
1,089
9,386
3,091
0
3,602
5,471
0
3,456
W
Izanami
DUNZOS
Izanami
9,177
6,737
0
2,858
6,947
2,631
2,878
1,176
5,585
0
38,538
L
4,418
85
0
370
9,693
8,285
0
5,815
3,878
387
15,788
L
Kumbhakarna
Hanker1321
Kumbhakarna
4,360
512
531
1,893
15,719
10,521
0
7,803
7,916
8,110
0
L
7,239
2,546
0
407
9,542
5,437
0
4,524
5,018
0
15,620
L
12,968
1,943
76
622
8,737
3,170
0
4,099
4,638
33,679
0
W
Sol
Stud94
Sol
19,741
6,964
0
3,542
7,742
2,943
2,495
2,895
4,706
50,228
4,142
W
Chaac
Zavion
Chaac
8,655
730
0
1,744
11,490
9,847
117
5,682
5,397
5,141
18,362
L
9,452
4,664
0
471
6,441
2,752
0
3,717
2,724
0
33,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
45,970
207
Minions Killed
252
6
Camps Cleared
9
951,725
Distance Traveled
919,681
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,359
936
29
3
0
177,251
1
W
Thanatos
8,206
821
9
1
0
160,327
0
W
Izanami
10,074
1,007
91
9
1
194,005
2
L
Odin
6,841
684
27
3
0
193,656
1
L
Kumbhakarna
9,016
902
13
1
0
199,258
2
L
Set
7,517
752
27
3
2
214,714
1
L
Zeus
7,974
797
70
7
2
154,916
0
W
Sol
10,005
1,001
94
9
6
194,025
1
W
Chaac
8,326
833
29
3
2
194,073
0
L
Ullr
8,925
893
70
7
2
189,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role