Player Matchup

Danzaburou
Danzaburou
AKeenGamer
Danzaburou
Level 15
God Stats
1W - 9L
1,500 SR
Queue Stats
29W - 39L
1,354 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Assassin4Hire00
Morgan Le Fay
Level 67
God Stats
7W - 15L
1,133 SR
Queue Stats
95W - 145L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
KCAssassin
Kukulkan
Level 67
God Stats
22W - 25L
1,430 SR
Queue Stats
587W - 662L
1,505 Elo+
Solo
Ymir
Ymir
TexasTKOs
Ymir
Level 26
God Stats
20W - 31L
1,410 SR
Queue Stats
57W - 86L
1,329 Elo+
Party 1
Anhur
Anhur
WLF BayBay
Anhur
Level 35
God Stats
30W - 55L
1,341 SR
Queue Stats
219W - 310L
1,299 Elo+
Party 1
Team Averages
Level 42
1,363 SR
1,354 Elo+

VS

Team Averages
Level 49
1,467 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
CHADMcNASTY
Ao Kuang
Level 39
God Stats
2W - 1L
1,278 SR
Queue Stats
40W - 59L
1,381 Elo+
Solo
Sobek
Sobek
PaladinBooth
Sobek
Level 86
God Stats
1W - 0L
1,698 SR
Queue Stats
108W - 122L
1,519 Elo+
Party 3
Zeus
Zeus
PlyRod35PC
Zeus
Level 78
God Stats
3W - 1L
1,572 SR
Queue Stats
140W - 154L
1,464 Elo+
Party 2
Bastet
Bastet
The Threat35
Bastet
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
240W - 300L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKeenGamer
Danzaburou
19
1 / 9 / 16
12,293
946
7,382
18,376
7,030
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Assassin4Hire00
Morgan Le Fay
19
5 / 5 / 11
12,373
952
15,731
16,719
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
KCAssassin
Kukulkan
19
5 / 7 / 7
12,128
933
16,187
16,085
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
3 / 10 / 18
12,554
966
9,775
29,697
30,032
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
20
13 / 7 / 9
15,313
1,178
29,649
22,594
8,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 5 / 14
14,466
1,113
28,838
16,628
5,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
CHADMcNASTY
Ao Kuang
18
1 / 10 / 10
10,850
835
9,522
17,041
5,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 4 / 28
13,765
1,059
11,053
22,388
30,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 6 / 16
16,443
1,265
31,991
16,087
5,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
20
8 / 2 / 17
13,884
1,068
15,584
13,093
5,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
123
27
Kills
38
38
Deaths
27
61
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
5
14
4.2
L
Danzaburou
AKeenGamer
Danzaburou
1
9
16
1
L
Morgan Le Fay
Assassin4Hire00
Morgan Le Fay
5
5
11
2.1
W
Ao Kuang
CHADMcNASTY
Ao Kuang
1
10
10
0.6
L
Kukulkan
KCAssassin
Kukulkan
5
7
7
1.21
W
2
4
28
4
W
13
6
16
3.5
L
Ymir
3
10
18
1.2
W
Bastet
8
2
17
8.25
L
Anhur
13
7
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,724
Damage
96,988
103,471
Taken
85,237
56,629
Mitigated
51,636
10,487
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,838
17,565
0
1,738
16,628
5,017
0
7,185
9,443
0
52,308
L
Danzaburou
AKeenGamer
Danzaburou
7,382
2,260
0
996
18,376
7,030
0
10,155
8,221
0
20,833
L
Morgan Le Fay
Assassin4Hire00
Morgan Le Fay
15,731
2,018
125
1,739
16,719
5,454
0
9,561
7,158
32,267
0
W
Ao Kuang
CHADMcNASTY
Ao Kuang
9,522
1,861
0
2,833
17,041
5,084
0
7,691
9,350
11,961
0
L
Kukulkan
KCAssassin
Kukulkan
16,187
2,626
0
45
16,085
6,005
0
6,815
9,270
41,412
0
W
11,053
1,175
426
8,487
22,388
30,477
0
7,872
14,516
42,376
0
W
31,991
7,712
767
2,611
16,087
5,892
0
11,002
5,085
69,203
0
L
Ymir
9,775
2,202
550
2,039
29,697
30,032
0
12,252
17,445
23,195
0
W
Bastet
15,584
2,515
0
0
13,093
5,166
0
7,943
5,150
0
22,931
L
Anhur
29,649
22,584
0
4,993
22,594
8,108
0
13,783
8,811
0
61,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,661
Gold Earned
69,408
234
Minions Killed
238
8
Camps Cleared
6
1,032,729
Distance Traveled
1,151,754
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,466
1,113
45
3
0
234,915
0
L
Danzaburou
12,293
946
28
2
0
209,617
0
L
Morgan Le Fay
12,373
952
29
2
1
199,712
0
W
Ao Kuang
10,850
835
5
0
0
185,608
0
L
Kukulkan
12,128
933
72
6
1
193,472
2
W
Sobek
13,765
1,059
77
6
0
235,950
1
W
Zeus
16,443
1,265
94
7
4
216,603
1
L
Ymir
12,554
966
31
2
1
217,690
1
W
Bastet
13,884
1,068
17
1
2
278,678
0
L
Anhur
15,313
1,178
74
6
5
212,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role