Player Matchup

Geb
Geb
BiggPac
Geb
Level 158
God Stats
9W - 8L
1,657 SR
Queue Stats
246W - 251L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Moeru-Ketsui
Morgan Le Fay
Level 122
God Stats
19W - 15L
1,591 SR
Queue Stats
175W - 223L
1,587 Elo+
Solo
Chernobog
Chernobog
dataprocessor
Chernobog
Level 121
God Stats
20W - 4L
1,869 SR
Queue Stats
73W - 69L
1,724 Elo+
Solo
Team Averages
Level 134
1,706 SR
1,609 Elo+

VS

Team Averages
Level 112
1,496 SR
1,593 Elo+
Bacchus
Bacchus
LatexVelma
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 217L
1,727 Elo+
Solo
Anhur
Anhur
WarDog0321
Anhur
Level 142
God Stats
37W - 63L
1,492 SR
Queue Stats
482W - 589L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
Woahkay
Zhong Kui
Level 126
God Stats
4W - 7L
1,497 SR
Queue Stats
124W - 154L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 2 / 11
11,196
589
8,173
18,614
23,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Moeru-Ketsui
Morgan Le Fay
18
5 / 3 / 7
13,350
703
21,133
19,554
7,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
dataprocessor
Chernobog
18
9 / 6 / 1
13,855
729
15,312
18,874
8,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LatexVelma
Bacchus
16
0 / 3 / 9
11,335
597
13,746
22,047
29,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
15
0 / 7 / 9
11,492
605
9,606
17,789
6,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Woahkay
Zhong Kui
18
11 / 4 / 0
13,998
737
23,735
24,168
19,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
11
11
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
0
2
11
2.75
L
Bacchus
LatexVelma
Bacchus
0
3
9
1.5
W
Morgan Le Fay
Moeru-Ketsui
Morgan Le Fay
5
3
7
2.83
L
Anhur
0
7
9
0.64
L
Zhong Kui
Woahkay
Zhong Kui
11
4
0
2.75
W
Chernobog
dataprocessor
Chernobog
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,618
Damage
47,087
57,042
Taken
64,004
39,655
Mitigated
55,655
16,441
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,173
1,236
1,144
4,123
18,614
23,638
149
9,570
9,044
19,730
0
L
Bacchus
LatexVelma
Bacchus
13,746
1,396
221
3,002
22,047
29,362
76
8,328
13,312
36,696
0
W
Morgan Le Fay
Moeru-Ketsui
Morgan Le Fay
21,133
951
609
5,852
19,554
7,974
157
15,341
4,199
78,435
0
L
Anhur
9,606
3,199
0
4,838
17,789
6,482
2,373
7,297
10,100
0
46,027
L
Zhong Kui
Woahkay
Zhong Kui
23,735
1,589
886
12,320
24,168
19,811
571
12,328
11,286
65,362
0
W
Chernobog
dataprocessor
Chernobog
15,312
9,458
0
4,713
18,874
8,043
2,327
12,409
6,318
0
68,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
36,825
233
Minions Killed
190
0
Camps Cleared
0
997,461
Distance Traveled
1,045,772
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,196
589
12
1
0
315,958
2
L
Bacchus
11,335
597
36
2
0
382,482
2
W
Morgan Le Fay
13,350
703
121
6
0
335,157
2
L
Anhur
11,492
605
60
3
0
329,724
6
L
Zhong Kui
13,998
737
94
5
0
333,566
2
W
Chernobog
13,855
729
100
5
0
346,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role