Player Matchup

Gilgamesh
Gilgamesh
ALLTHEYAYO
Gilgamesh
Level 68
God Stats
38W - 13L
1,705 SR
Queue Stats
79W - 88L
1,585 Elo+
Party 3
Zhong Kui
Zhong Kui
ALLtheJUICE
Zhong Kui
Level 95
God Stats
3W - 2L
1,433 SR
Queue Stats
80W - 71L
1,632 Elo+
Party 3
Scylla
Scylla
Gearofwar41
Scylla
Level 55
God Stats
17W - 16L
1,528 SR
Queue Stats
223W - 207L
1,511 Elo+
Party 1
Thor
Thor
MUHAMMIDALLA
Thor
Level 122
God Stats
17W - 19L
1,353 SR
Queue Stats
227W - 239L
1,477 Elo+
Party 1
Odin
Odin
vD00M
Odin
Level 85
God Stats
135W - 87L
1,525 SR
Queue Stats
656W - 668L
1,485 Elo+
Party 3
Team Averages
Level 85
1,509 SR
1,538 Elo+

VS

Team Averages
Level 51
1,426 SR
1,439 Elo+
Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FalcoOoOoO
Bellona
Level 14
God Stats
10W - 17L
1,410 SR
Queue Stats
11W - 29L
1,338 Elo+
Party 2
Ymir
Ymir
Fruitandcake
Ymir
Level 37
God Stats
29W - 26L
1,468 SR
Queue Stats
189W - 197L
1,579 Elo+
Solo
Medusa
Medusa
Surrakar133
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,401 Elo+
Party 2
Da Ji
Da Ji
matticus1
Da Ji
Level 78
God Stats
0W - 2L
1,251 SR
Queue Stats
23W - 43L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALLTHEYAYO
Gilgamesh
17
7 / 1 / 16
10,765
1,196
14,051
12,177
10,551
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ALLtheJUICE
Zhong Kui
18
11 / 2 / 18
12,074
1,342
23,446
14,306
10,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
6 / 5 / 19
11,286
1,254
19,259
9,837
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 4 / 12
11,586
1,287
10,924
11,034
5,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
vD00M
Odin
17
2 / 6 / 22
10,225
1,136
7,448
17,514
16,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

230

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 3 / 11
9,901
1,100
16,213
8,751
2,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
FalcoOoOoO
Bellona
15
1 / 11 / 13
8,944
994
14,437
24,707
16,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 6 / 13
9,859
1,095
10,821
20,616
19,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
16
3 / 9 / 11
9,547
1,061
8,316
14,406
5,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
matticus1
Da Ji
15
8 / 7 / 5
10,362
1,151
10,315
11,437
4,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
71
36
Kills
18
18
Deaths
36
87
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
11
3.17
W
Gilgamesh
ALLTHEYAYO
Gilgamesh
7
1
16
15
W
Zhong Kui
ALLtheJUICE
Zhong Kui
11
2
18
10
L
Bellona
FalcoOoOoO
Bellona
1
11
13
0.68
L
2
6
13
1.42
W
Scylla
6
5
19
3.1
W
10
4
12
4
L
Medusa
3
9
11
0.94
L
Da Ji
matticus1
Da Ji
8
7
5
1.5
W
Odin
vD00M
Odin
2
6
22
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,128
Damage
60,102
64,868
Taken
79,917
47,421
Mitigated
49,316
11,939
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,213
1,308
0
102
8,751
2,365
0
3,990
4,761
50,149
0
W
Gilgamesh
ALLTHEYAYO
Gilgamesh
14,051
2,894
0
24
12,177
10,551
0
6,190
5,987
3,883
21,753
W
Zhong Kui
ALLtheJUICE
Zhong Kui
23,446
7,151
0
7,131
14,306
10,686
0
6,771
7,535
40,279
0
L
Bellona
FalcoOoOoO
Bellona
14,437
3,868
0
718
24,707
16,961
0
16,385
8,322
0
22,363
L
10,821
1,898
0
0
20,616
19,758
0
12,069
8,547
27,310
0
W
Scylla
19,259
2,716
342
221
9,837
4,160
0
3,165
6,672
40,461
0
W
10,924
2,751
0
1,314
11,034
5,122
0
3,619
7,415
0
24,762
L
Medusa
8,316
2,616
0
312
14,406
5,238
0
8,070
6,336
0
19,457
L
Da Ji
matticus1
Da Ji
10,315
1,920
0
321
11,437
4,994
0
4,370
7,067
0
12,814
W
Odin
vD00M
Odin
7,448
1,783
566
2,341
17,514
16,902
0
7,289
10,225
366
17,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,936
Gold Earned
48,613
162
Minions Killed
161
6
Camps Cleared
3
883,683
Distance Traveled
748,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,901
1,100
87
10
0
157,176
0
W
Gilgamesh
10,765
1,196
26
3
0
207,681
0
W
Zhong Kui
12,074
1,342
44
5
2
163,409
0
L
Bellona
8,944
994
20
2
1
165,135
0
L
Ymir
9,859
1,095
32
4
0
146,739
0
W
Scylla
11,286
1,254
43
5
3
166,596
1
W
Thor
11,586
1,287
28
3
0
165,828
0
L
Medusa
9,547
1,061
21
2
2
140,723
1
L
Da Ji
10,362
1,151
1
0
0
139,145
0
W
Odin
10,225
1,136
21
2
1
180,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role