Player Matchup

Cabrakan
Cabrakan
C0LLTRAIN
Cabrakan
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
46W - 119L
1,341 Elo+
Party 2
Vulcan
Vulcan
CaIcuIated
Vulcan
Level 66
God Stats
2W - 2L
1,608 SR
Queue Stats
16W - 19L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
HvG Decay
Cthulhu
Level 36
God Stats
9W - 8L
1,437 SR
Queue Stats
14W - 15L
1,492 Elo+
Solo
Set
Set
IslandBreeze
Set
Level 79
God Stats
7W - 7L
1,564 SR
Queue Stats
47W - 54L
1,568 Elo+
Party 3
Olorun
Olorun
Kinnekin
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 115L
1,338 Elo+
Party 2
Team Averages
Level 73
1,522 SR
1,448 Elo+

VS

Team Averages
Level 75
1,467 SR
1,454 Elo+
Sobek
Sobek
HappyHippo
Sobek
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 123L
1,434 Elo+
Solo
Fenrir
Fenrir
I JuDDy I
Fenrir
Level 123
God Stats
17W - 22L
1,488 SR
Queue Stats
418W - 483L
1,516 Elo+
Solo
Medusa
Medusa
Jxglu
Medusa
Level 63
God Stats
10W - 23L
1,330 SR
Queue Stats
119W - 167L
1,384 Elo+
Solo
Tiamat
Tiamat
P0werPlug
Tiamat
Level 38
God Stats
5W - 5L
1,525 SR
Queue Stats
22W - 34L
1,436 Elo+
Party 1
Artio
Artio
RobotGandhi
Artio
Level 41
God Stats
27W - 31L
1,492 SR
Queue Stats
95W - 108L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
C0LLTRAIN
Cabrakan
12
0 / 2 / 2
7,315
488
3,648
9,763
8,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
CaIcuIated
Vulcan
12
1 / 4 / 1
7,148
477
5,530
7,164
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HvG Decay
Cthulhu
10
1 / 4 / 0
6,230
415
6,258
11,535
6,903
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 0
8,161
544
6,300
9,481
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Kinnekin
Olorun
13
0 / 4 / 1
7,266
484
3,035
8,972
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 0 / 7
8,071
538
4,383
9,123
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
I JuDDy I
Fenrir
16
6 / 1 / 8
9,611
641
9,220
10,387
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Jxglu
Medusa
15
4 / 2 / 2
8,628
575
10,053
9,765
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
P0werPlug
Tiamat
12
2 / 1 / 3
7,705
514
4,533
6,344
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 1
8,445
563
5,823
9,658
6,932
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
16
16
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
C0LLTRAIN
Cabrakan
0
2
2
0.5
L
Vulcan
CaIcuIated
Vulcan
1
4
1
0.38
W
Sobek
2
0
7
5.5
L
Cthulhu
HvG Decay
Cthulhu
1
4
0
0.25
W
Fenrir
I JuDDy I
Fenrir
6
1
8
10
L
4
2
0
2
W
Medusa
Jxglu
Medusa
4
2
2
2.5
L
Olorun
Kinnekin
Olorun
0
4
1
0.13
W
Tiamat
P0werPlug
Tiamat
2
1
3
3.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,771
Damage
34,012
46,915
Taken
45,277
24,673
Mitigated
24,820
12,441
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
C0LLTRAIN
Cabrakan
3,648
631
0
1,984
9,763
8,533
0
5,135
4,628
41,549
0
L
Vulcan
CaIcuIated
Vulcan
5,530
898
0
930
7,164
2,188
203
3,453
3,711
38,791
0
W
Sobek
4,383
305
0
2,778
9,123
6,166
64
4,874
4,161
21,715
0
L
Cthulhu
HvG Decay
Cthulhu
6,258
353
6
3,642
11,535
6,903
0
3,857
7,678
27,408
0
W
Fenrir
I JuDDy I
Fenrir
9,220
2,039
0
6,382
10,387
4,819
0
2,171
8,142
0
69,678
L
6,300
3,228
0
3,264
9,481
4,490
0
1,328
8,153
0
54,434
W
Medusa
Jxglu
Medusa
10,053
5,407
0
4,350
9,765
3,439
0
3,311
6,454
0
66,858
L
Olorun
Kinnekin
Olorun
3,035
1,055
160
2,455
8,972
2,559
0
966
8,006
42,703
0
W
Tiamat
P0werPlug
Tiamat
4,533
570
0
1,669
6,344
3,464
196
3,281
2,905
41,437
0
W
5,823
778
280
5,327
9,658
6,932
196
4,656
4,864
46,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,120
Gold Earned
42,460
426
Minions Killed
454
0
Camps Cleared
0
1,418,124
Distance Traveled
1,486,570
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,315
488
102
7
0
266,563
6
L
Vulcan
7,148
477
105
7
0
292,587
3
W
Sobek
8,071
538
17
1
0
312,197
2
L
Cthulhu
6,230
415
39
3
0
263,541
3
W
Fenrir
9,611
641
119
8
0
318,492
6
L
Set
8,161
544
89
6
0
324,527
5
W
Medusa
8,628
575
121
8
0
275,500
5
L
Olorun
7,266
484
91
6
0
270,906
5
W
Tiamat
7,705
514
95
6
0
294,735
11
W
Artio
8,445
563
102
7
0
285,646
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role